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I thought Midnight was great...
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<blockquote data-quote="BigFreekinGoblinoid" data-source="post: 1320365" data-attributes="member: 5988"><p>1) Wrong implication ( perhaps - I haven't gotten that impression). While it is a golden age setting, there are still powerful movers & shakers. In fact there are "Immortals" that walk the earth and basically substitute for a standard Pantheon of Gods as we are used to in most other settings - Perhaps the immortals WILL one day be the Patheon of gods for DF... </p><p></p><p>What is the flavor? Is tough to answer as I am still trying to figure that out - That was basically the gist of my previous post - seems to be a very similar flavor to other popular fantasy settings - "you can do most everything you are used to here"</p><p></p><p>2) Crunch includes ( but not limited to ) the following:</p><p></p><p> new PC race options include ( In addition to Human/Elf/Dwarf etc...)</p><p>- a brand new doppleganger</p><p>- Minotaur</p><p>-Yuan Ti</p><p>-Lizardfolk</p><p>-Ogre</p><p>-Orc</p><p></p><p>PC's gain different racial "talents" at each level - this equates to a PC being a bit more powerful at any given level than a PC in another setting</p><p></p><p>There are also racial equipment options</p><p></p><p>Few new class options - Disciple (replaces cleric), Shaman(replaces druid), Shaper & Spirit Adept </p><p></p><p>Legendary Classes ( Prc's ) and Legendary Path options ( powers gained from Legend points - DM story based awards ) are presented here </p><p></p><p>The immortals mentioned above only grant powers in small regional areas - </p><p></p><p>Most of the book is History and regional gazeteer type stuff though</p></blockquote><p></p>
[QUOTE="BigFreekinGoblinoid, post: 1320365, member: 5988"] 1) Wrong implication ( perhaps - I haven't gotten that impression). While it is a golden age setting, there are still powerful movers & shakers. In fact there are "Immortals" that walk the earth and basically substitute for a standard Pantheon of Gods as we are used to in most other settings - Perhaps the immortals WILL one day be the Patheon of gods for DF... What is the flavor? Is tough to answer as I am still trying to figure that out - That was basically the gist of my previous post - seems to be a very similar flavor to other popular fantasy settings - "you can do most everything you are used to here" 2) Crunch includes ( but not limited to ) the following: new PC race options include ( In addition to Human/Elf/Dwarf etc...) - a brand new doppleganger - Minotaur -Yuan Ti -Lizardfolk -Ogre -Orc PC's gain different racial "talents" at each level - this equates to a PC being a bit more powerful at any given level than a PC in another setting There are also racial equipment options Few new class options - Disciple (replaces cleric), Shaman(replaces druid), Shaper & Spirit Adept Legendary Classes ( Prc's ) and Legendary Path options ( powers gained from Legend points - DM story based awards ) are presented here The immortals mentioned above only grant powers in small regional areas - Most of the book is History and regional gazeteer type stuff though [/QUOTE]
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