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I want an invading army from beyond this dimension. Tell me about it.
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3939604" data-attributes="member: 19675"><p>Sure do!</p><p></p><p>IMHO, Nazis (esp. those already searching for mystical power) would have the initial short term advantage due to the range & power of their first strike capability (depending upon size & nature of their initial forces), but would only retain that advantage by quick and early removal of key individuals (powerful spellcasters)...before they realize what that whistling sound in the sky or that flash of light from the treeline means. The Nazis would be going into each encounter in the new world with the mindset that they're encountering non-friendlies- not neccessarily the case with the fantasy world's natives.</p><p></p><p>A middling size force of well-equipped, intelligently commanded Nazis should be able to take over and control a decent sized piece of land, but wouldn't be able to go beyond those boundaries until they mastered the local tech as well.</p><p></p><p>Yes, traditional adventurer tactics would be affective against the Nazis, but would have to be adjusted to take account for the Nazi's equipment. You can use Rock to Mud to <em>immobilize</em> a Panzer, to be sure, but you still have to take out its 120mm gun with a 360deg firing arc.</p><p></p><p>Invisibility and other spells are all problems, but so are the grenades, flamethrowers & poison gas the Nazis have.</p><p></p><p>Here's a question...who do you think would be the race(s) the Nazis would be most likely to turn into allies? Slaves? (If any.)</p><p></p><p></p><p></p><p>I agree 100%!</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3939604, member: 19675"] Sure do! IMHO, Nazis (esp. those already searching for mystical power) would have the initial short term advantage due to the range & power of their first strike capability (depending upon size & nature of their initial forces), but would only retain that advantage by quick and early removal of key individuals (powerful spellcasters)...before they realize what that whistling sound in the sky or that flash of light from the treeline means. The Nazis would be going into each encounter in the new world with the mindset that they're encountering non-friendlies- not neccessarily the case with the fantasy world's natives. A middling size force of well-equipped, intelligently commanded Nazis should be able to take over and control a decent sized piece of land, but wouldn't be able to go beyond those boundaries until they mastered the local tech as well. Yes, traditional adventurer tactics would be affective against the Nazis, but would have to be adjusted to take account for the Nazi's equipment. You can use Rock to Mud to [I]immobilize[/I] a Panzer, to be sure, but you still have to take out its 120mm gun with a 360deg firing arc. Invisibility and other spells are all problems, but so are the grenades, flamethrowers & poison gas the Nazis have. Here's a question...who do you think would be the race(s) the Nazis would be most likely to turn into allies? Slaves? (If any.) I agree 100%! [/QUOTE]
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I want an invading army from beyond this dimension. Tell me about it.
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