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General Tabletop Discussion
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I want smaller, leaner core books.
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<blockquote data-quote="nevin" data-source="post: 8142252" data-attributes="member: 7024481"><p>I find rules light games are great for players that just want to pick up things go and work great if the DM has a great imagination and can leverage it on the fly. That is where most rules light games break is the new GM can't keep up with the players. Modern D&D is the opposite of that. Here's a rule for everything. </p><p></p><p>I'd honestly say all versions of D&D since late 2e bury themselves in rules bloat and then that starts causing problems. It's easy to say I'm the GM and you can only use these rules, but the worst fights I've had have been with friends and long time players because I don't let them use things that don't fit my game or are just unbalanced or IMO plain stupid. Most people have a limited group of people they play with, don't have the option of letting their group self destruct over an argument over which supplements by the Game Devs they'll use. Because then they don't have a game. </p><p></p><p>I think all the D20 versions and people still playing 1st edition and 2e are a symptom of the fact that money is king and Devs love options because it makes more books. Unfortunately options always end the edition up in a hoarder style situation where there is so much stuff every decision becomes painful.</p></blockquote><p></p>
[QUOTE="nevin, post: 8142252, member: 7024481"] I find rules light games are great for players that just want to pick up things go and work great if the DM has a great imagination and can leverage it on the fly. That is where most rules light games break is the new GM can't keep up with the players. Modern D&D is the opposite of that. Here's a rule for everything. I'd honestly say all versions of D&D since late 2e bury themselves in rules bloat and then that starts causing problems. It's easy to say I'm the GM and you can only use these rules, but the worst fights I've had have been with friends and long time players because I don't let them use things that don't fit my game or are just unbalanced or IMO plain stupid. Most people have a limited group of people they play with, don't have the option of letting their group self destruct over an argument over which supplements by the Game Devs they'll use. Because then they don't have a game. I think all the D20 versions and people still playing 1st edition and 2e are a symptom of the fact that money is king and Devs love options because it makes more books. Unfortunately options always end the edition up in a hoarder style situation where there is so much stuff every decision becomes painful. [/QUOTE]
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I want smaller, leaner core books.
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