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General Tabletop Discussion
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I would really like a return of the old Bard class.
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<blockquote data-quote="UngeheuerLich" data-source="post: 6838392" data-attributes="member: 59057"><p>I really like the bard, but I understand the concern.</p><p></p><p>Pros:</p><p>- Spellcasting up to 8th level wizard spells is not new. They were on 6th level of the bard list. I think making the levels constant for all classes makes for a cleaner system.</p><p>- Magical secrets allows casting any spell. Reminds me of 2nd edition too.</p><p>- 2nd edition xp progression made the bard cast 3rd level spells at about the same time as the wizard because he was level 7 when the wizard was just level 2.</p><p></p><p>Cons:</p><p>- I really liked int as a caster stat as well as memorizing spells.</p><p>- the bards handbook allowed for many differend archetypes</p><p>- 3.5 added a lot of non spell buffs</p><p></p><p>My solution.</p><p>The more I think about the 2nd edition bard, the more I think a multiclass combination of arcane trickster multiclassed with wizard and entertainer background could get the right feel. 2nd edition bards usually dis not use armor because there was no way to allow casting in armor thaz was not elven chain. You also could never get more than 1 attack per round and you generally felt like a rogue with all those thief skills.</p><p></p><p>For more dighting prowess you can multiclass fighter and battlemaster. Just 3 levels give some nice things to use and 5 levels if you want to be lore bard and fighter.</p><p>I really think multiclass rules played a big role in class design. Once they knew that a level dip of 1-3 levels can change the feel of a class completely they focused more on one thing. Same with bladesinger. 1 or 2 levels of fighter really hoghlight the melee wizard aspect. Sadly they forgot to make longswords a finesse weapon.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 6838392, member: 59057"] I really like the bard, but I understand the concern. Pros: - Spellcasting up to 8th level wizard spells is not new. They were on 6th level of the bard list. I think making the levels constant for all classes makes for a cleaner system. - Magical secrets allows casting any spell. Reminds me of 2nd edition too. - 2nd edition xp progression made the bard cast 3rd level spells at about the same time as the wizard because he was level 7 when the wizard was just level 2. Cons: - I really liked int as a caster stat as well as memorizing spells. - the bards handbook allowed for many differend archetypes - 3.5 added a lot of non spell buffs My solution. The more I think about the 2nd edition bard, the more I think a multiclass combination of arcane trickster multiclassed with wizard and entertainer background could get the right feel. 2nd edition bards usually dis not use armor because there was no way to allow casting in armor thaz was not elven chain. You also could never get more than 1 attack per round and you generally felt like a rogue with all those thief skills. For more dighting prowess you can multiclass fighter and battlemaster. Just 3 levels give some nice things to use and 5 levels if you want to be lore bard and fighter. I really think multiclass rules played a big role in class design. Once they knew that a level dip of 1-3 levels can change the feel of a class completely they focused more on one thing. Same with bladesinger. 1 or 2 levels of fighter really hoghlight the melee wizard aspect. Sadly they forgot to make longswords a finesse weapon. [/QUOTE]
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I would really like a return of the old Bard class.
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