IC: Dichotomy's Age of Worms Redux, Part I


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Upon learning nothing from the creature, Boldak makes his way with the others to the Cairn entrance. There he builds a fire and makes the unconscious party members as comfortable as possible.
 



Boldak winks at his magical friend, stating, "How did that happen, anyway? I'm beginning to think that you just hang about the battle behind the real heroes so you can gather the spoils later..."
 

Breth snorts, "Just the way I like it! The fewer holes my hide gets in it the more it'll be worth when someone tans me after I've died of old age. If you were actually able to find a trap or two, I'd never get hurt at all.

Did anyone else notice how fascinating the acid that the beetles were using was? There HAS to be a way to utilize that..."


The sorceror then starts to pace around the room muttering about barriers in elemental fields and tapping into hidden energies.
 


Day 7

As the group camps near the entrance, their rest is thankfully safe. The rest of the day passes, and then the night as well, without event. By the next morning, Alexis has regained enough strength to wake up. But Alendar is still unconscious, though improved from the day before.
[sblock=OOC]You guys can keep talking if you want, but I decided in the interest of getting o3 back into the game, I'd move this forward.

I decided that, since it was still pretty early in the day, I'd treat it as a full day rest, rather than 8 hours (I'm assuming you are just waiting for the next morning). I've also given you the benefit of the doubt on long-term care heal checks, but only regarding the unconscious people.

Status
Boldak: 0 damage
Viktor: 9 damage
Breth
Alexis: 7 damage
Alendar: 11 damage; still unconscious[/sblock]
 

Viktor pulls a torch out of his bag and wedges it into a gap in the wall "Well, target practice will could keep you occupied . I am going to pray for our friends here. Hopefully Heironeous will aid in their recovery."
 

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