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IC: Dichotomy's Age of Worms Redux, Part I

"I believe he's right." Responds Viktor as he puts his crossbow away.
"I can't seem to remember if they travel in packs or not, so we should be warry." Viktor then straps his shield back onto his arm, and picks up his hammer from where he left it.
 

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[sblock=worthley]I just wanted to make sure that you realize that Viktor doesn't know a blasted thing about that creature...[/sblock]Alendar looks at Viktor quizically and shrugs his shoulders. The elf takes up position between Boldak and the rest of the group.

Breth and Alexis examine the statues. Each statue appears similar to the figure on the sarcophagus above, but they are also different from each other. Interestingly, it also seems that the moving air in the passage comes from the statues themselves. Upon closer inspection, there is actually a strong but contained current above the empty hands of each figure.

Meanwhile, Boldak continues down the passage. As he passes the last set of statues, the passage becomes unnaturally cold, and the feeling seems to get stronger as he continues. A dull gray stone pillar reaches from floor to ceiling in the next large chamber. Halls extend north and south.
[sblock=OOC]I know you guys don't particularly care, but I just wanted to vent about the fact that adventure writers completely screwed up their cardinal directions when talking about this whole section (probably because the IDIOTS printed the map with east on the top). So, if I ever give a cardinal direction that is wrong, its not my fault.[/sblock]
 

Breth moves his hands in and out of the streams a few times looking for some change in the flow of the air. "There's no apparent source to this breeze, it just concentrates over their hands."
 


Boldak motions to the others to follow him forward, then continues his rounds of the cairn. He sneaks forward with his sword at his side, peaking around the corner of the large stone column that divides the passage ahead.
[sblock=ooc]Still to the left.[/sblock]
 

[sblock=di]I do know he would only have a 50% chance of telling any monster from his own grandmother, but the others don't know that he doesn't. I'm looking at it that he is trying to not show any weakness infront of the others[/sblock]
Moving slowly, Viktor follows Boldak's path, keeping his arms close to his body as to not disturb the eerie statues.
 


Following Boldak's lead, the group rounds the south corner. The large pillar's southern face bears a deep recession extending from floor to ceiling. On the floor in the niche is a massive stone column covering the area.[sblock=mn]Boldak finds, on the wall inside the niche, a hidden catch.[/sblock]

To the south, the area opens into another room. The wide chamber must once have been a living quarters of an important figure. A large stone slab that suggests the shape of a bed rests agains the south wall, under a huge bas-relief of a robust, long-nosed bald humanoid figure with outstretched hands. The figure wears a lovingly sculpted wind-tossed robe that gives him the appearance of a triumphant god. A glyph that looks like a stylized arrow marks an amulet worn around the figure's neck. Wardrobes and dressers seemingly craved from the stone walls look to have been ransacked a long time ago.
[sblock=Ti]Breth recognizes the glyph as of the same language form as the others found before. It seems like this individual glyph represents someone of higher ranking than the glyph on the sarcophagus.[sblock=OOC]Knowledge arcana: 13+4=17[/sblock][/sblock]

 

Boldak wears a mischevious look on his face as he turns from the niche in the giant column. "Interesting stuff here..." he says before continuing the search.

[sblock=ooc]He continues the search around the large pillar before returning to the south face of it. If nothing dangerous is found before returning, he makes use of the cause of the grin on his face...[/sblock]
 

Breth walks up to the statue with the glyph and examines the symbol. "Interesting...Same precursor language, but this one implies a greater importance. I wonder if there are even more important people down here."
 

Into the Woods

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