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IC: Dichotomy's Age of Worms Redux, Part I

"It could be people, intelligent beasts, or something else all together. It's probably a safe bet that whatever it is will more than likely want us dead" Responds Viktor as he looks over the bed.
 

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Breth looks at Viktor carefully. "Not much of the trusting type are you. How do you know that it won't just want a good bit of conversation?"
 


Boldak looks back at the others as he is about to round the column and says, "If it lives in underground catacombs and isn't bothered by sharing the space with lurking stranglers, the chances of a conversation being had are pretty low."

"That doesn't mean you can just go and kill everyone on sight, Viktor," he says to the young man.
 

Alendar follows behind Boldak as the dwarf continues his circuit. A dry fountain along the east face of the central pillar features a low basin and wall spigot about 8 feet high, looking something like a shower. On the outer wall opposite is a simple door. As Boldak continues, the area feels colder again, and, peering around the corner, the dwarf sees that the area is covered in some kind of mold, which seems centralized around a fountain basin about 4 feet off the ground in the niche on the north side of the pillar.
 

The smirk wiped off his face, Boldak returns from exploring the other side of the pillar. "There's some sort of mold covering the ground over there, I don't know whether it's your average bad rations kind or something different. There appears to be a fountain of sorts, too. I'm wondering if this catch I saw here doesn't turn it on," he says as he shows the others what he found in the southern niche. "Perhaps turning on the fountain will wash away the slimey stuff and we can continue on?"

[sblock=ooc]Does Boldak happen to know anything about weird underground molds from his days in the mines?[/sblock]
 
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"I don't know anything about mold except I think some can make you rather ill and that i'm not...equipped.. to deal with very many of the illnesses it may cause."

Looking upwards quizically, Alexis says "I wonder why there are two fountains...."
 

"Well. I think that with the experiences so far, that thinking anything might kill us down here is a fairly good assumption. That includes that mold over there" Responds Viktor, quite defensive of his opinion, as he points his hammer at the fungus in the area.
 

Breth takes his pack off and rummages around in it. Finally, he comes up with a flask of Alchemist's Fire and gives it a careful toss. "Does it look dry? We could always try to burn it away. Fire tends to keep bad things from spreading, like the plague."
 

"It hardly seems worth such an expense to rid the hall of some gunk. If the water doesn't wash it away, though, we can explore other avenues."

[sblock=ooc]If there's no more argument, Boldak tries the secret catch.[/sblock]
 

Into the Woods

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