IC: Dichotomy's Age of Worms Redux, Part II

[sblock=TiDi]Alexis looks to Alendar and back to the strange new comer. "Gods..." she says under her breath. "Lets see if we can isolate that set of tracks over by the farmhouse, Alendar." Hesitating for a moment she continues to Llyr "I gather you could likely help us with that. We believe there's a set of tracks that might give us more information about who did this... or at least where we can find them."[/sblock]
 

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[sblock=O3&Di]Llyr calls Moro over to the tracks to examine them, after they take a decent look Llyr strokes Moro's head and speaks a few incomprehensible words while moving his other hand in a soothing, mesmerizing fashion.[sblock=ooc]examine for numbers of people, direction, etc. Specifically, looking to see if they interact with the owlbear tracks, or if they move in separate directions. To facilitate this Llyr will cast Speak with Animals after Moro has looked around a little (2 min duration)[/sblock][/sblock]
 
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[sblock=OOC]Maybe Viktor will fly into a random rage and kill Shavora... :] [/sblock]
[sblock=Ti & o3]As Llyr examines the tracks with Moro, Alendar notes, "I saw several sets," and the elf points them out as he goes. Wheelbarrow tracks here, heading toward town. I think five people wearing boots here. They go to the farmhouse, and then only four sets come back and head to the road. We were going to head up there to find where the missing person is." Alendar's assessment conforms with what Moro tells Llyr via the spell. "Follow me," the elf says as he leads the group up to the farmhouse.

The dilapidated Land farmstead consists of a crumbled wall and a sagging, unsafe house with broken windows and a sagging roof. Thick, sludgy puddles of dried blood and unidentifiable fleshy chucks litter the wooden floor immediately inside the front door.
[sblock=Ti]You, or more specifically Moro, could only track the owlbears to the farmstead itself. Where they may have gone within or from there, you can't discern.[/sblock]

[sblock=OOC]Note that you can't actually see what's on the otherside of the wall, but, given that you can see the outside, the inside structure would be no shock to you (and I don't want to bother blacking it out. Note that east is up.[/sblock][/sblock]
 

[sblock=Di&o3]"Well DRIED blood would imply that someone had the blood in them to lose. We lost the tracks of the owlbears in the yard here somewhere, which is kind of an impressive feat if you have ever seen one. I wouldn't want to get stuck in a house with one either, not to mention an entire family of them. However, if they were in the house they probably would have come out and eaten us by now too... What do you think? Check out the inside for the elusive 5th person or see if we can find the wheelbarrow and the other 4?"

Llyr's eyes narrow suspiciously. "Wait a second... What brought you two out here anyway if it wasn't the owlbears?"[/sblock]
 

[sblock=TiDi]Alexis hands Llyr the bag containing the remains. "I believe that's Alastor Land. A boy who has been through more than any should. HE brought us here."

"Let's have a closer look around, I'm still intrigued by this single set of tracks... There's something going on and i'll not have it disturb this boy's remains if I can help it."


[sblock=oc]Alexis will start to make her way around the outside of the 'house'. Counter clockwise, just bumbling around.[/sblock][/sblock]
 

[sblock=Ti & o3]As Alexis makes her way around the house, Alendar move a bit to better see both her and the door. As the cleric passes by the second window, she sees a frightening sight. Inside is a large creature with a thick, shaggy coat of feathers and fur, with a body like a bear, but avian head with big round eyse and a hooked beak. It hears and sees Alexis as she peers in and rises violently, obviously seething with rage. It looks wounded.

[sblock=OOC]Surprise round for Alexis and 1; then we start at the top of the order. Moro acts with Llyr.

Status & Init:
Alendar (21): 5 damage
Llyr (21):
Alexis (18): 8 damage
1 (16):[/sblock][/sblock]
 

[sblock=TiDi] Alexis yelps in surprise and shouts "I think i found one of your friends, sir." as she moves back toward Alendar and mutters a small prayer.
[sblock=oc]5' step NE and cast CLW on herself.[/sblock]
[/sblock]
 
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[sblock=Ti & o3]With her warning, Alexis steps back and channels divine energy to mend her wounds.

The large creature quickly moves in the direction of the door.

"Quick! Back up! I can see it!" Alendar shouts as he backs up and prepares to fire.

[sblock=OOC]Alexis: 5-foot step; CLW for 8
1: moves

Next round
Alendar: moves; readies

Status & Init:
Alendar (21): 5 damage (readied)
Llyr (21):
Alexis (18):
1 (16):[/sblock][/sblock]
 

[sblock=those 2]"Wow! It looks PISSED! I would be too if I were that injured. We had better just let it heal up here! RUN!!" LLyr moves 5' SE seemingly oblivious to still being in Alendar's line of sight. When he is directly NW of Alendar he turns and calls upon the very plants themselves to help keep the creature where it is at.[sblock=OC]Moro will move out of the wall, Llyr will cast entangle, keeping himself, Alexis, and Alendar on the edge with the owlbear and any exits of the house covered.[/sblock][/sblock]
 
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