IC: Dichotomy's Age of Worms Redux, Part II

With an extremely incredulous looks on his face after Viktor's comment, Dav quickly checks and then opens the door.

You find a room cramped with two sets of bunk beds, a small writing table, and several stools. A single torch casts light across the room from a sconce between the beds. A door leads from the chamber on the north end, and on the east side it opens up into another room.

An acrid, almost metallic stink fills the air of the eastern chamber. The walls consist of a strange, green rock with purple veins that writhe and dance within it. Six black pillars form two rows along the length of the chamber. They have a tar-like appearance, and what looks like human hands push at their surfaces from within, as if a crowd of humanoid creatures was trapped within each one. A plain, basalt altar rests at the western end of the chamber.

Two humans wearing ragged purple robes, shocked, turn at look at the group suddenly bargining in.

One of the purple robed men quickly skirts back around the far corner to the north. You can hear him casting something, but, it is impossible to tell what.

Dav, knowing that he has the drop on the slower of the pair, moves into the room. However, as he passes by the closest pillar, the hands from within grab him and hold with a powerful grip. The rogue attempts to break free, but simply cannot.

It does, however, look like the hands in that pillar would not be able to grasp a second person coming by.

The second purple-robed man darts around the corner to the south.

[sblock=OOC]1: moves; casts something
Dav: moves
Pillar: attacks D, 16+, hits, grapple checks 16+ vs. 6+, success
Dav: attempts to break grapple, 2+ vs. 3+, fail
2: moves; can't see

Note: on the map I'm showing where 1 & 2 each WERE before they moved (for frame of reference); they are each around the corners now and can't be seen (1 turned north, 2 south)

Status & Init:
1 (25)
Dav (21): grappled by pillar
2 (17)
Viktor (15)
Llyr (14)
Bub ("U" on the map)
Brannak (14)
Alexis (12)[/sblock]
 

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Viktor moves to Dav, says a few words and touches him on the shoulder. "Someone try going around to cut them off."[sblock=ooc]Move just south of Dav and cast Protection from Evil on him[/sblock]
 

"Y'all might want to stay away from any spiders you see!" Llyr moves into the room and begins casting, Bub follows suit.[sblock=oc]move 30' into the room, this should get me to the square south and in between the first two pillars on the north side of the room, and start casting summon swarm. Bub will double move into the room to the southern square of the entrance to the room.

I think my distances have been calculated correctly, Bub is chasing the guy to the south, so if he can get further towards him, cool.[/sblock]
 

Brannak calls out to his companions, "Let their blood run freely, and we will feast on the spoils of our conquest!" He moves attempting to cut off the fleeing priests.

[sblock=ooc]The above sounds way cooler in Draconic, I promise.

Move next to the door to the north (straight north, not the one out in the room), bardsong.[/sblock]
 
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Viktor steps next to Dav. Calling upon the blessing of Heironeous, holy power encircles the man.

Llyr moves into the room and begins casting his spell.

Bub also scampers forward. He is able to see both men in the next room. Oddly, though they stand next to pillars in that room, the pillars don't appear to have the hands reaching out of them. Instead of hands, these pillars have strange patterns of wispy green veins that writhe and undulate within the stone.

Brannak moves up to the door, chanting to boost his allies' morale, and Alexis follows.

A spectral figure materializes, coming through the wall north of Llyr. The being looks vaguely like a robed humanoid, but the nightmarish thing's features are distorted. As it moves out, all the companions can hear it muttering incomprehensibly. While most of them shake it off, both Bub and Brannak become captivated by the sounds. The incorporeal creature attempts to touch Llyr. The man just barely pulls away in time, as the creature's hand passes through his armor.

The purple-robed man to the north takes a step and Bub sees him open a door and down a potion. The one to the south moves 'round a corner, out of the wolverine's sight.

All the while Dav attempts to extract himself from the grasping hands, but to no avail. "Alexis! There's a... THING!" he calls out.

[sblock=OOC]Viktor: moves; protection from evil on D
Llyr: moves; begins casting
Bub: double moves
Brannak: moves; inspire courage
Alexis: double move
3: moves out from the wall north of L; babbles, will saves: U-9+, fail; L-15+, success; D-4+, fail; V-12+, success; A-15+, success; B-9+, fail; incorporeal touch attack L, 6+, miss (lucky you)
1: 5-foot step; opens door; drinks potion
Dav: attempts to break free, 13+ v 8+, fail
2: moves S and then W; can't see

A couple notes: I just wanted to mention that while Bub could see what the purple guys did and the directions they went, no one else does. Additionally, just to speed things up, if/when Alexis gets a look at 3, she'll be able to guess that its some type of undead, but she knows nothing about it beyond that (know rel check 3+; boo)

Status & Init:
1
Dav: grappled by pillar; protection from evil, 2 mins remain
2
Viktor
Llyr
Bub: affected as hypnotism
Brannak: affected as hypnotism
Alexis
3:

All allies: +1 to saves vs charm and fear; +1 to attack and weapon damage rolls
[sblock=SPECIAL SBLOCK JUST FOR ME!!!]Last round: 1 cast message; 2 shield of faith potion

This round:
4, 5, and 6: shield of faith potion
1: shield of faith potion
2: protection from arrows potion

Hypnotism: 3 rounds remain on both[/sblock][/sblock]
 

Alexis moves back toward Dav and on seeing the incorporeal being, attempts to turn it.

[sblock=oc]Move and Turn, and google just isn't letting me open my sheet.....[/sblock]
 

Llyr finishes casting the spell and steps SE. "Alexis! It's hand just went THROUGH my armor!!"[sblock=oc]Swarm pops up 5' east of Bub and runs 20' north to 5' S of the guy. 5' step, concentrating on the swarm. Bub sways gently.[/sblock]
 
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Viktor makes his way to the door on the south wall, avoiding the pillars as best he can. There, he attempts to open the door.
[sblock=ooc] I believe that I can get to the door in 20' of movement, and then open the door[/sblock]
 

Viktor moves and opens the door. He sees pillars in the next room just like those that can be seen to the east of the room.

Llyr finishes his spell while Bub pays attention to the inane mutterings of the undead being.

Llyr summons his swarm and attempts to position it well. However, the spiders decide that Bub is going to be their meal and the swarm covers the wolverine.

While Brannak spaces out, and no longer chants, Alexis moves to the calls of Dav and Llyr. Upon seeing the incorporeal thing, she channels positive energy at it. Unfortunately, it simply shrugs it off.

In response, the undead swipes at Llyr, this time touching his flesh. Its cold touch sends a flash of maddening images through Llyr's mind with an evil and supernatural force with which his is not able to cop, and his mind reels in agony. The thing then floats back into the wall.

Bub sees the purple-clad man to the north take a step into the corner and down another potion.

With a loud grunt, Dav pushes himself off of the pillar and moves himself far away from the grapsing hands.

Bub sees the other purple-clad man move back into his vision to the other corner.

[sblock=OOC]Viktor: moves; opens door
Llyr: finishes casting
Bub: listens to inane babbling
Swarm: appears; moves over U (I flipped a coin, Ti called it, lost); auto damage 3; fort save, 15+, success; fort save, 14+ success; no longer fascinated (I think)
Brannak: listens to inane babbling
Alexis: moves; turns, 6+, fail
3: attacks L, 12+, hit, 3 wisdom drain; 5-foot step back into the wall
1: 5-foot step; drinks potion
Dav: attempts to break grapple, 17+ v. 5+, success; moves
2: casts something; you can't see

Status & Init:
1
Dav: protection from evil, 19 rounds remain
2
Viktor
Llyr: 3 wisdom drain
Bub: 3 damage
Swarm:
Brannak: affected as hypnotism
Alexis
3:

All allies: +1 to saves vs charm and fear; +1 to attack and weapon damage rolls; 5 rounds remain
[sblock=SPECIAL SBLOCK JUST FOR ME!!!]4, 5: protection from arrows potions
6: false life, 11 hps
1: protection from arrows potion
2: mage armor
3: 5 temp hps

Hypnotism: 2 rounds remain on both[/sblock][/sblock]
 

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