IC: Dichotomy's Age of Worms Redux, Part III


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Erdolliel hands the loose end of the rope to Eskard to hold firm while she starts climbing. "I'll secure the rope to something more stable if I can, and then I'll search while the rest of you make your way up, I'm guessing it might take awhile..." When she gets to the top, she looks for a stalagmite or a large rock or something sturdy enough to hold the weight of the half-orcs. Preferably something not attached to the bridge. After that is done she will climb down and search the room.
 


Bazrim, stunned by the surprisingly stunned by the half-orc's intelligent suggestion, stops and casts detect magic, looking at the different things in the room.
[sblock=ooc]start with the equipment of the female, then the halflings, followed by anything else I can see in the room.[/sblock]
 

Erdolliel skirts up the rope, using the wall as well. The elf is able to find a suitable place to tie the rope.

The others eventually all make it up as well, though it seems to take the very will of the gods to get Nethezar to the top, as the cleric struggles and nearly falls several times.

While the others climb up, Erdolliel is back at the bottom searching. On the female, the elf finds a decent, though dirty, suit of studded leather, two daggers that, aside from grime, appear to be of masterwork quality, 21 gold, and 3 potions. Bazrim, upon investigation later, is able to confirm that the potions are one of cat's grace and two of cure light wounds.

In the debris, she finds a leather necklace set with for rubies, and a longsword made of cold iron.

Once at the top, the group sees that the passage behind them, to the north, is little more than a slightly wide crack in the wall. It is a 5 foot wide and 6 foot tall, twisting passage.

Ahead, to the south, the rope bridge sways slightly, stirred by the almost imperceptible movent of air in the cavern. It consists of three lengths of rope arranged in a V-shape. The lower point of the V serves as a foothold, while the upper armos allow one to hold steady as they cross.
[sblock=OOC]I'll, again, assume no accelerated climbing, so you climb at 1/4 speed.

Erdolliel: can't fail badly enough to fall
Eskard: likewise
Kushnak: never rolls badly enough to fall
Bazrim: likewise
Nethezar: barely makes it... failing, but not enough to fall, more than half the time

Presuming that you decide to cross the bridge, there are several ways to go. In an effert to avoid playing "hide the ball," I'll just note that there are 3 speeds (1/4, 1/2, and full) and there are 3 "methods" (using both hands [which requires having them empty], using 1 hand, or using none).[/sblock]
 

The potions are obviously magical. So is the studded leather.

I also completely forgot to mention that the woman has a sack containing 200 gp, the preseverd head of a female drow, and a wand (which is magic).
 


"Hmmm, looks like she has a similar view toward her enemies as you do dwarf." She gathers up the equipment (the daggers she treats extra carefully) and transports it to the top of the rope for distribution. She will keep the cold iron longsword strapped to her hip.

Once she reaches the others, she will search the passage north as well.when she gets to the opening she will see if there is an easy way for her to get to the ledge that the two corpses are on.

Finally, she will have her bow ready to guard the others as they cross the bridge, and go across the rope bridge last. When it is her turn, she will use both hands and move at half speed.
 

Kushnak impatiently awaits Erdolliel's exploration of the tunnel to the ledge, and the subsequent crossing of the bridge by some more nimble member of the party. When someone is present to guard the opposite side, he makes his way across carefully, first sheathing his sword in order to have both hands free.

"Don't be letting anyone sneak up on us again while I'm on this contraption."
 

Erdolliel shimmies through the tight passage north and finds that it does link to the ledge from which the party was shot before. From the passage, study spikes in the wall make for an easy climb up to the archers' perch. There she finds on the two bodies a pair of masterwork composite longbows (+2 STR bonus), two suits of studded leather, two clubs, 42 gold, and 50 feet of rope with a grappling hook.

While the elf is gone, Nethezar turns to Eskard. Without a hint of sarcasm, the cleric says, "Well, if our mage was worth anything beyond his wand, he'd be able to fly us across."
 

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