IC: Dichotomy's Age of Worms Redux, Part III

Once again, the group keeps moving to gain position. Erdolliel manages to get a good shot around Eskard's hulking form. Her arrow skewers one of the enemy with a good gut shot.

Nethezar gnashes his teeth as he fails to pull himself up.

The humanoid next te Eskard pulls forth a morningstar and slams it into the barbarian's shoulder.

The rest appear to have just as bad a time with moving about as you do. They inch closer and fling javelin's at Eskard again, but all fail to strike true.

From the other passage, another of the humanoids comes forth. As he deftly slides down part of the slope, he calls out in common "Carry my regards to Erythnul as you die!" He looks distinct from the others with dozens of scars and tattoos forming the pattern of Erythnul's holy symbol on his bare chest. Likewise, his head is shaved bare. He carries a greataxe and wear a fine-looking chain shirt, opened at the chest to show the symbol.

[sblock=OOC]Regarding climbing, I've been giving you gives the the square to the side in combination with the last square going up. E.g. B's turn this time involved climbing 10 feet up, which takes him all 40 feet of his double move, but I moved him a square east as well to get him actually to the top (rather than floating in air).

Eskard: moves; dodge against 3
Bazrim: moves, climb 13+ success; he is on top, despite the partial square looking-ness
Erdolliel: moves; shoots 3, 17+ hit, 10 damage
Kushnak: moves, climb 18+ success
Nethezar: moves, climb 8+ fail; tries again, 7+ fail (ACP sucks); is still half way up
3: draws morningstar; attacks S, 19+ hit, 6 damage
4-8: each moves a bit if they can and throws a javelin at S, they all miss
9: moves, accelerated climbing 20+ (any bets on whether his is dead before he ever reaches a party member?)

Status & Init
Eskard: 0 damage; dodge v 3; aid: 0 temp hps, +1 to hit and saves v fear, 36 rounds
Bazrim: 3 damage
Erdolliel: 1 damage
Kushnak: 2 damage; bear's endurance, 39 rounds
Nethezar: 2 damage
3: 10 damage
4:
5:
6:
7:
8:
9:[/sblock]
 

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Bazrim draws is other wand and fires it at the new enemy in the chain shirt. "Well, this is a new kind of ugly."
[sblock=ooc]Draw wand, scorching ray #9 ranged touch attack +5 4d6 damage. Also, how long have we been in the caves? +/- 4 hours?[/sblock]
 


Eskard lashes out at the humanoid nearest him.

[sblock=oc]Atk #3(PA 1) +9 / 2d6+9. If he dies, dodge against #6, move "5'" NE. If not, keep against #3[/sblock]
 
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Eskard's sword tears open the wound started by Erdolliel's arrow. You can see the lifeblood drain out of the humanoid.

Bazrim fires a missile of flame at the obviously more important humanoid. The foe very nearly dodges the blast, but not quite. The fire seems to not slow him much, however.

Erdolliel almost drops another as she sends an arrow around Eskard.

Kushnak, hoping to get in on the action, moves closer and readies his weapon.

Nethezar grunts and pulls, but can't get himself up. Completely frustrated, the cleric shouts out "Dammit Boccob!" As if the god actually heard his servant, Nethezar easily hoists himself up. Seeing the brute heading for himself and Bazrim, and the others engaged elsewhere, he says "I'd suggest quickly dispatching this thing."

The horde by Eskard tries to surround him, but the warrior cuts one of them in half as it moves. The others strike out with morningstars at the half-orc. Two manage to find the mark, but the wounds, though not minute, are not grave.

The brute swiftly climbs down, getting closer to Bazrim. As he draws his greataxe, he says, much like a schoolyard bully, "Shorty's getting a beating!"

[sblock=OOC]I haven't been keeping diligent track, but its been significantly less than 4 hours. Probably not even 1 hour yet. I'm pretty confident that you guys would rest/die/call it a day in some fashion well before the mage armor is likely to wear off.

Eskard: attacks 3, 17+ hit, 15 damage... yeah... he only had 1 hp left... "Bang, the deer is dead..."; moves; dodge v 6
Bazrim: draws wand; shoots 9, 7+ hit (lucky you), 14 damage
Erdolliel: shoots 5, 16+ hit (why worry about cover when you roll like that?), 9 damage
Kushnak: moves while drawing
Nethezar: (if N drops his everburning morningstar, I don't think he'd be able to see 9) climbs 7+ FAIL; tries again 16+ SUCCESS AT LAST; N is at the top
4-8: surround to attack
Eskard: AoO 7, 6+ hit (lucky you), 14 damage, drops
4-6, 8: draw morningstars and attack S, 2 hit, 15 damage total
9: moves, accelerated climbing 8+ success, draws greataxe during last move

Status & Init
Eskard: 15 damage; dodge v 6; aid: 0 temp hps, +1 to hit and saves v fear, 35 rounds
Bazrim: 3 damage
Erdolliel: 1 damage
Kushnak: 2 damage; bear's endurance, 38 rounds
Nethezar: 2 damage
4:
5: 9 damage
6:
8:
9: 14 damage[/sblock]
 

Kushnak steps up toward the things and calls out to the nearest, "Come get me, you eyeless, no-good, ballerina!"

[sblock=ooc]Step NE, then ready to attack any that I can reach...[/sblock]
 

"Makes some room!" yells to no one in particular as he lays into another foe.

[sblock=oc]Kill#4(PA 2): +8 / 2d6+11 If he drops, move over him.[/sblock]
 

"Nethezar! Can you get in front of the wizard? Erdolliel looks at the half-orcs. "You two can handle these goons, I'm going to go make sure they survive down there!" The rogue yells as she works her way down to the foe on the bottom again.[sblock=oc]Move E E (Jump off the cliff Tumble +10), and ready to shoot #9 if he comes in view. I'll switch my dodge bonus to #9 if he isn't dead.

If B drops #9 before my turn, shoot #5 again.[/sblock]
 
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Bazrim spits at the one in chainmail. "It's obvious you're the leader, you smell less like the latrine." He then fires off his wand with a smirk.
[sblock=ooc]fire scorching ray at 9, then if it doesn't drop, climb down to the lower level[/sblock]
 

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