IC: Dichotomy's Age of Worms Redux, Part V(b)

Kushnak, striking true once, takes a chunk out of the side of one assailant.

Erdolliel slips between her attackers and nearly guts another assailant right out.

The four remaining foes try to clobber the group, but do only minor damage.

Nethezar quickly takes in the status of the enemy, drops his old wand, pulls out his new one, and fires five bolts of force, split among the wounded foes. Two of them drop to the ground, and the third stands on wobbly legs, on the verge of passing out.

[sblock=OOC]Kushnak: dodge against 4; attack 3, 2+ miss; attack 3, 12+ hit, 17 damage; 5-foot step
Erdolliel: dodge against 6; tumble 14+, 3+ (fail)
6: AoO, 16+.... dodge feat matters AGAIN
Erdolliel: attacks 6, 10+ hit, 20 damage
1: 56 bleeds
3: 5-foot step; attacks K, 20!, 1!, hit/no crit, 3 damage
4: 5-foot step; attacks K, 6+, miss
5: 5-foot step; attacks N, 10+ hit, 7 damage
6: attacks N, 10+ hit, 2 damage
Nethezar: drops crappy MM wand; draws better MM wand; MM baddies (1 missile at 3 and 6, 3 missiles at 5), 5 damage, 3 damage, 11 damage

Back to Kushnak.

Status & Init
Erdolliel: mage armor; dodge 6
2: dead
1: 26 damage; unconscious & dying
3: 22 damage; disabled (or whatever the hell you are at 0 hps)
4:
5: 18 damage
6: 23 damage; unconscious
Nethezar: 11 damage
Kushnak: 15 damage; dodge 4[/sblock]
 

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Erdolliel steps closer to the action while drawing out a wand. She then sends missles of force at her opponents.[sblock=oc]Step 5' NW while drawing crappy wand (or just step and draw if that's neater) MM clvl 3 1 at #3 1 at #5 if either (or both) drop as a part of Kushnak's attack, redirect missles to #4.[/sblock]
 

Kushank lunges at the staggered foe.

[sblock=oc]Full attack (pa 2): +11/+6 2d6+11 Use second attack on 5 if 3 falls on the first. Dodge on 4.[/sblock]
 

With methodical precision, Kushnak cuts down both the wounded creatures. Their lifeblood drains from huge gashes in their bodies.

Erdolliel sends two bolts of force at the lone survivor.

The alien-like creature looks in desperation at the bodies strewn about. It turns to flee to the west, but Kushnak slashes into its back, nearly killing the thing. It feebly struggles to crawl away.

"Do we need it for any reason?" Nethezar asks, as he bends to pick up his dropped wand.
[sblock=OOC]Kushnak: attacks 3, 15+ hit (he cannot possibly not die); attacks 5, 14+ hit, 16 damage (he's dead too); dodge 4
Erdolliel: MM 4, 6 damage
1: 65 bleeds
4: moves
Kushank: AoO 18+ hit, 16 damage
6: 10; stabilizes

For present purposes, you are out of combat. Since 4 is next to unconscious, you can just kill him or whatever.

Status & Init
Erdolliel: mage armor; dodge 6
1: 27 damage; unconscious & dying
4: 22 damage; staggered (yeah, I think that's the right word)
6: 23 damage; unconscious & stable
Nethezar: 11 damage
Kushnak: 15 damage; dodge 4[/sblock]
 

Erdolliel sticks her sword into the unconscious man near her before walking to the staggered man and speaking calmly, but firmly. "I have no qualms sticking you just as quickly, but we would like to get some information. For instance," The elf allows some more heat into her voice. "WHY did you have us arrested and WHY did you kidnap us and try to use that horrid device on us?! Tell me or you'll die like your kin!" [sblock=oc]Coup de gras #6 and intimidate +0[/sblock]
 


The creature stops crawling and rolls over, onto its back. "I don't know about any 'device,'" it says in a flat, cold voice. "As for the rest, we acted because we were told to act. Creatures like we, who live by trickery, do not tell even our companions anything that they need not know. The position I am in now should make it clear why that is the case."

Nethezar leans toward Erdolliel. Pitching his voice so low that even the elf has to strain, he whispers, "I sense the ring of truth its words."
[sblock=OOC]It seems appropriate to not tell you the results of the intimidate checks, so I'm not. Sorta like bluff, sense motive, etc.[/sblock]
 

Erdolliel reverses her grip and knocks the creature out. Muttering, she turns and quickly searches the bodies for anything useful before searching the rooms as well.[sblock=oc]non-lethal club to knock him out. search the unconscious guy too. just search the three open rooms so far. search +16[/sblock]
 

Erdolliel finds nothing on the bodies. In fact, they seem to be completely naked (confirmed by both sight and touch).

The elf examines the three open rooms. They are practically identical. Each has two comfortable-seeming beds, a washbasin, two full-length mirrors, and a large wardrobe. Inside the wardrobes are dozens of outfits of various styles, ranging from simple peasant's clothing, to merchant-style wear, to even the elaborate costumes expected of royalty at a ball. Erdolliel also finds assorted jewelry to accompany some of the outfits.
[sblock=OOC]All of the outfits in the PHB are here. They can be considered worth 250 gp if sold. The jewelery has a value of 500 gp.[/sblock]
 

"These things are weird..." Erdolliel mutters as she moves onto the next room.[sblock=oc]Take the stuff, I think I'll be able to fit it all. Search the last door on the S side for traps and locks then open it. Search +16 OL +13.[/sblock]
 

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