IC: Dichotomy's Age of Worms Redux, Part V(b)

Finally able to take in their surroundings, the trio sees that the doors on the north wall are white marble, but they are streaked with veins of a faintly-glowing purple mineral. Flanking the doors are a pair of tall ivory columns, each bearing a tentacular symbol burned into their surface.

Responding to Erdolliel, Nethezar says, "Bull's strength is, frankly, fairly worthless for me. I also have three protection from evil spells prepared. I presume that my spells would last longer than your scrolls. And, given the doors and these markings, perhaps now is the appropriate time to use that protection." The pitch of Nethezar's voice raises at the end of that statement, clearly suggesting that it was as much a question as a thought.
[sblock=OOC]Is it sort of amazing to think that you guys haven't even been in this place 4 minutes yet?

Erdolliel kills stuff, searches the cleric, finds: masterwork morningstar, masterwork hand x-bow, masterwork breastplate, heavy steel shield, a key
Kushnak casts CLW 3 times, heals 20 damage
Nethezar casts CLW 4 times, heals 26 damage

Status & Init:
Erdolliel: faerie fire (19 rounds); 0 damage
Kushnak: 6 damage
Nethezar: 0 damage


Fly in effect ~ 30 rounds.[/sblock]
 

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"I too am in a similar position. Protection from evil is prepared and ready for me to use at a much greater length than your potions.

The invisibility sphere scroll could be used by you, to negate your current condition temporarily. Dark vision would be helpful if both of you could utilize it. Otherwise it's not necessary.

I agree with Nethezar; I suggest we prepare for a full assault immediately after opening this door. It seems...prudent.


Kushnak sets to preparing himself.

[sblock=oc]Assuming there's no extra discussion, PFE on self.[/sblock]
 

"The sphere will not work for me, but I know not why. Darkvision only works for one, so that will not work either. I will take your protection, scholar as it will last longer than mine. Erdolliel then begins to check the door for the usual assortment of dangers.[sblock=oc]If I'm reading invis sphere right, it just gives invisibility to everyone in the sphere but doesn't technically make a sphere in which everything is invisible. Let me know if that isn't right though.

Also, I can't quite work out if faerie fire would change hiding... the text says that it removes concealment but neither hiding nor sneak attack say anything about needing concealment to function. Intuitively, if I'm glowing like a purple candle it'd be a LOT harder to hide, but mechanically I'm not sure. This might also simply be something that I just don't know where to actually look as well, but if I can still hide even with Faerie Fire, I'd like to.

Finally, she'll search (+17) the door for traps (Disable +15) and see if it is locked. If it is, she'll try the key or OL (+15) if the key doesn't work. If it seems that she might be able to hide since no one seems to be observing her, she'll do that (+15), but she won't bother if she knows that it wouldn't work or would have a prohibitive penalty.

Once everyone is ready, she'll open the door.[/sblock]
 

Nethezar nods in agreement, but waits until Erdolliel has checked the door.

The elf finds no traps, and she discerns that the door is not locked. Erdolliel tests the door before opening it, but she realizes that it is apparently barred from the other side.
[sblock=OOC]
SRD said:
You need cover or concealment in order to attempt a Hide check.
That is from the third paragraph, first sentence, of hide.

I'm also assuming that, since Erdolliel is checking the door for traps and locks, that the buff casting is waiting until she's done. Since that benefits you guys.

You can try to force the door with a strength check or by attacking the door. See, e.g. here.

Fly in effect ~ 32 rounds. Faerie fire 21 rounds.[/sblock]
 

[sblock=oc]Hmmm... I didn't think about it before, but now that you point out the 3rd paragraph... It mentions that I need cover or concealment to hide. It looks like Erdolliel has cover in spades since there's a barred door blocking any line of effect from me. So she could hide, and apparently she'd be able to stay hidden, but I would still need to know if there would be negatives to the hide or what being hidden actually does for her that allows sneak attack to work.

I'm all for forcing or attacking the door. I assume Kushnak would be the one to try?

Also, I would be all for casting the protection spell as Erdolliel is doing stuff since the spell lasts for minutes so 2 rounds won't matter that much. I can be overruled though.[/sblock]
 

[sblock=oc]
So, this is pretty semantic, and ultimately Di decides whatever he wants. Not having concealment is not particularly detrimental to ones ability to hide, since it quite explicitly says that cover affords the person the ability to hide.

I don't believe the text of the spell is intended to say 'all things at any distance can see you' Basically, i don't think the candle light makes you glow like a beacon to anything. Maybe it does. Worst case, i'd say, she can hide with cover and anything that fails a spot check can see the glowing beacon of light, but not her.

[/sblock]

"Breaking down doors. If only Eskard were... " Kushnak stops and shakes his head to dismiss the thought.

"On second thought lass, let me us that potion of bulls strength after all. It's not the best use, but we'll need all the help we can get."

"All set?"

After a moment, Kushnak sets about removing the door.

[sblock=oc]
So kush will PfE and drink the potion. Then... the door.

Basically, breaking doors is impossibly difficult. Kushnak can power attack for 8 and deal 2d6+26 damage(before hardness). A stone door(at a minimum these doors are as good as those) has a hardness of 8 and 60 hps(assuming it's 4in thick). Bad rolls makes that 3 attacks(2 rounds).

The dc to break the door is at a minimum, 28 which i can't do even on a 20. And if it's barred, it's 25(if they for some dumb reason used wood to bar it) or it's 30(if they used iron) or its 38 (if they used arcane lock<- my bet).

So, here's hoping the door isn't some magic unbreakable rock. Chop. The. Stuff.

[/sblock]
 

[sblock=OOC and really long...]I've been taken a closer look at this. I think the issues are how hiding works and how it impacts sneak attack. I'll try to address the latter issue first.

So, per the sneak attack description:
The rogue’s attack deals extra damage any time her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target.
I don't know of any comprehensive listing of the circumstances under which a target is denied their Dex AC bonus, but this might be a good place to start. Examination of those tables and footnotes shows that a target loses their Dex AC bonus when the attacker is invisible or when the defender is: blinded, cowering, flat-footed, grappling, helpless, pinned, or stunned.

Concealment itself does not say that it makes the target lose their Dex AC bonus. Likewise, reading the entire Hide section doesn't ever say that hiding makes a target lose their Dex AC bonus.

In referring back to the combat modifiers table, I looked at flat-footed, and it notes surprised.

I don't see anything that specifically connects the use of the Hide skill and getting sneak attacks. I take it as OBVIOUS, however, that they are supposed to be related. At the very least, they are related inasmuch as using Hide might allow you to attack first (via a surprise round). I think, however, that even if you aren't getting a surprise round (e.g. because combat was started by Kushnak, and Erdolliel waited to strike from hiding), I would think that she would be treated as invisible, or that (relative to her) the defender is blinded.

So, to answer Ti's question ("what being hidden actually does for her that allows sneak attack to work"), I think that Hide, in and of itself, doesn't grant sneak attacks. Sneak attacks are generated because Hide leads to the defender being flat-footed, effectively blinded, or to the attacker being effectively invisible.

As for how hiding works, cover or concealment is necessary to hide. See Concealment and Hide Checks
You can use concealment to make a Hide check. Without concealment, you usually need cover to make a Hide check.
and Hide
You need cover or concealment in order to attempt a Hide check. Total cover or total concealment usually (but not always; see Special, below) obviates the need for a Hide check, since nothing can see you anyway.

Both of you pointed out that the lack of concealment shouldn't be an issue, because there is cover.
[sblock=Sidepoint]Because I didn't want to seem like I'm coming out of left field, the reason I mentioned only concealment in my 8:37 p.m. post was because Ti specifically said that he thought hiding did not mention needing concealment.[/sblock]
Certainly, the presence of cover allows Erdolliel to hide, despite the faerie fire. In the case of total cover, of course the bad people can't see the fire anyway. In the case of partial cover, Erdolliel could, using her hide skill, attempt to block the light by staying behind the cover as much as she can.

I THINK where they issue comes is when that cover goes away. For example, if there is some bad guy behind the door, Erdolliel currently has cover from it. For the sake of example, pretend that there is an arrow slit in the door. Erdolliel would then have partial cover from the guy on the other side. She could still hide, but if she made a crappy roll, or the guy had an awesome spot, he might still see her. But, once the door is open, Erdolliel's cover is gone (unless she was hiding behind a pillar or something else).

So, if Erdolliel made her hide check while there was cover (when the door was closed), is she still hidden when the cover goes away (when the door opens)? The reason this matters is because, while Erdolliel is scouting ahead, sometimes there won't be cover. (This normally isn't an issue, because normally Erdolliel is in the dark (or partial dark), so she never loses concealment. She doesn't have that concealment anymore.) I think, then, that the issue is WHEN Erdolliel needs make a hide check. Because, since either cover or concealment is necessary, if she ever has to make a hide check when one of those is not present, she cannot hide.

The only thing I see that sheds light on this is the "Action" section of Hide.
Usually none. Normally, you make a Hide check as part of movement, so it doesn’t take a separate action. However, hiding immediately after a ranged attack (see Sniping, above) is a move action.
I take this to suggest that a hide check is needed for each movement action. In non-round timing, this doesn't really matter, and I think our past practice (of just having one hide roll until you run into enemies) makes sense. If, however, Erdolliel snuck into a room of people, and she kept moving around the room, it would probably be appropriate for her to make a hide check each time she moved. In that case, if during that movement she lost both cover and concealment, she wouldn't be ABLE to hide (absent a diversion or bluff check as outlined in the skill).

I, of course, realize that I may have just completely missed the boat here regarding what you were both saying. I'm also very confident that I said this all in just about the longest way possible. So, I dunno. Does any of that make sense? Did I actually answer what you were looking for me to answer?[/sblock]
 

[sblock=oc]I take that to mean that Erdolliel can hide and that as soon as she is spotted she won't be able to hide again without cover, but that she won't just stop being hidden because of the faerie fire. If this is right, then she will hide (+15) and move to the 5' square above the door, while Kushnak is destroying the door.[sblock=sidepoint]I feel like you negated the entire dilemma I was having by negating one portion of the argument. By doing so, I feel like you had to be making a fallacious argument, however there are a :):):):)ton of fallacies, so I didn't have enough time to figure out which one it would be violating. And besides it doesn't really matter anyway, you might not have been trying to negate my whole dilemma, you might have just only had a little time to post or something. I'm not sure I could have concluded that you were or were not trying to negate the dilemma, but for whatever reason I concluded that you were...[/sblock][/sblock]
 

[sblock=OOC]
I take that to mean that Erdolliel can hide and that as soon as she is spotted she won't be able to hide again without cover, but that she won't just stop being hidden because of the faerie fire.
To slightly modify that, Erdolliel can hide, as long as there is cover. As soon as she is spotted, she won't be able to hide again without cover (because she can't hide at all without cover). Faerie fire does not affect her ability to hide by using cover; it eliminates her ability to hide by using concealment.[/sblock]
 

[sblock=oc]True on the clarification.

I'm going to summarize what we are doing right now since I think the ball is Di's court right now. Nethezar will cast PfromE on himself and Erdolliel. Erdolliel will hide and move above the door. Kushnak cast PfromE on himself and will attack the door to break it down. Then everyone will look through the door (spot and listen +13) and if nothing is immediately apparent, Erdolliel will scout without taking the negatives (Move silently +15).[/sblock]
 

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