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IC: Dichotomy's Age of Worms Redux, Part V(b)

Erdolliel fires two shots into the darkness, but neither finds their mark.

The female drow grasps a holy symbol around her neck and chants some babble. A burst of magic floods over the trio, as well as the nearest drow. Both Kushnak and Erdolliel shrug off the magic's attempted grip on their minds, but Nethezar's mind is ensnared.

[sblock=OOC]Erdolliel: steps; shoots 3, 6+ miss, 11+ miss
3: confusion targeted at the NE corner of E's square (none of you make the spellcraft check; you guys suck); caster level check for 5's SR, 19+, SR fails; saving throws: 5-13+ fail; K-7+ success; N-1! fail; E-10+ success
5: confusion roll 2; moves

So... 5 is moving to attack 3. Kushnak is next anyway. Let me know if you want an AoO, and you can post your next action.

Status & Init:
2 (23): 11 damage; darkness
Erdolliel (19): faerie fire
3 (slower 19):
5 (15): 17 damage; confused
Kushnak (13): dodge 6
Nethezar (11): entangled; 8 damage; confused
6 (slower 11): darkness
4 (7): 39 damage; unconscious & dying
1 (5): 37 damage; unconscious & dying

Fly in effect ~ 13 rounds. Prayer for bad people 1 rounds. Prayer for good guys 0 rounds. Inspire courage 5 more rounds. [/sblock]
 

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[sblock=oc] Kushnak will definitely take his AoO on #5[/sblock]

Kushnak lashes out at the enemy moving past him before moving into position for a more targeted assault.

[sblock=oc]
As Ti so kindly pointed out to me.... the higher ground bonus is actually only +1... Moving forward i'm using the right adjustments.... oh... and i forgot to the add the prayer bonus for both.... so apparently i failed twice.... also, don't forget about darkness.... i sure hope we don't need to roll twice for the miss chance, but i guess we might...... this is confusing.

AoO on #5(pa4 still in affect, no charge bonus, +1 ha, +1/1 prayer): +15 / 2d6+17

Then real turn, 5' step W(directly over 4).

Full attack 2(PA 3, +1 ha, +1/1 prayer): +16/+11 - 2d6+15

Should 2 fall to the first attack, direct the second at 5. (if 5 died on the aoo i guess i'll waste the attack).

Dodge on first one still awake: 2/5/3/6

[/sblock]
 

As the drow tries to move past Kushnak, the half-orc slashes deeply into his chest.

The half-orc flies up to the next-nearest drow. With two mighty swings, Kushnak buries his sword into first one shoulder, then the other.

Overcome by the fog of magic in his head, Nethezar babbles, making even less sense than he normally does.

The only male drow still standing feebly swings at Kushnak. Kushnak easily maneuvers through the air to avoid the rapier thrust.

[sblock=OOC]Kushnak: AoO, 11+, miss chance 91, hit, 22 damage, drops 5
5: 70, bleeds
Kushnak: steps; attack 2, 16+, miss chance 31, hit, 18 damage; second attack, 16+, miss chance 37, way more than enough damage; dodge against 3
Nethezar: confusion roll 39 (apparently my d100 really likes the 30s); babbles
6: steps, attacks K, 3+ miss
4: 67 bleeds
1: 30 bleeds
2: extremely dead

Status & Init:
2 (23): dead
Erdolliel (19): faerie fire
3 (slower 19):
5 (15): 40 damage; unconscious & dying
Kushnak (13): dodge 3
Nethezar (11): entangled; 8 damage; confused
6 (slower 11): darkness
4 (7): 40 damage; unconscious & dying
1 (5): 37 damage; unconscious & dying

Fly in effect ~ 13 rounds. Prayer for bad people 1 rounds. Prayer for good guys 0 rounds. Inspire courage 5 more rounds. [/sblock]
 

Confident in her companion's prowess, Erdolliel steps forward again and changes target.[sblock=oc]5' step W and up (which I think puts her officially at 30' up correct me if I'm wrong), then fire twice at #6 +14 (with a +2 included for inspire courage and a +1 for Prayer), +9, 1d8+2 damage 3x crit mod if on 20.[/sblock]
 

Erdolliel fires two shots through the darkness. Even impeded by the shadows, the elf sees both arrows pierce the drows arm.

The female drow, apparently concerned with how quickly the odds have changed, begins to retreat.

[sblock=OOC]Erdolliel: steps; shoots 6, 18+, miss chance 83, hit, 6 damage; shoots again, 12+, miss chance 99, hit, 4 damage
3: double moves
5: 37, bleeds

Status & Init:
2 (23): dead
Erdolliel (19): faerie fire
3 (slower 19):
5 (15): 40 damage; unconscious & dying
Kushnak (13): dodge 3
Nethezar (11): entangled; 8 damage; confused
6 (slower 11): darkness; 10 damage
4 (7): 40 damage; unconscious & dying
1 (5): 37 damage; unconscious & dying

Fly in effect ~ 15 rounds. Prayer for bad people 3 rounds. Prayer for good guys 2 rounds. Inspire courage 3 more rounds. I adjusted these figures by two this time, 'cause I'm pretty sure I missed one time.[/sblock]
 

Kushnak gives chase.

[sblock=oc]I'm fairly sure it's not chargeable, but in the case that it is, chg 3, pa 3, +17 / 2d6+14

otherwise, lets double move past 3.
[/sblock]
 

Kushnak flies through the chamber to catch up to the fleeing drow.

The half-orc catches a fleeting glimpse of the room to the south, past the wall of iron bars.

Kushnak flies into the corridor, which widens into a small chamber before continuing onward. The floor has been smoothed here, and in the center is a large faintly glowing purple symbol.

However, as the half-orc flies over the drow, a symbol in the ceiling, not the floor, briefly flashes with magic. A burst of acid covers Kushnak, and his skin sears as the caustic liquid burns into him.

Nethezar continues to babble nonsense.

The last male drow grabs a potion, pulls out the cork with his teeth, and quaffs the healing liquid.

[sblock=OOC]I agree re: not chargeable. Is where I put you where you want to be? Also, how high up are you? The hallway is back to 20 feet tall.

Kushnak: moves; sets off a glyph of warding, ref save 11+ success for half damage, 16 damage
Nethezar: 24; continues babbling
6: draws potions; drinks potion, heals 8 damage

Status & Init:
Erdolliel: faerie fire
3:
Kushnak: dodge 3; 16 damage
Nethezar: entangled; 8 damage; confused
6: darkness; 2 damage

Fly in effect ~ 15 rounds. Prayer for bad people 3 rounds. Prayer for good guys 2 rounds. Inspire courage 3 more rounds.[/sblock]
 

[sblock=oc]Your placement of Kushnak is fine.

It should be possible to be 5' off the ground without causing an AoO i think. ie, want the height advantage, and to threaten 3 currently

[/sblock]
 

Erdolliel does her best to eliminate the riffraff.[sblock=oc] fire twice at #6 +14 (with a +2 included for inspire courage and a +1 for Prayer), +9, 1d8+2 damage 3x crit mod if on 20, then 5' step W.

On the off chance that #6 drops after one hit, she'll move 25'W and 5'SW instead.[/sblock]
 

Erdolliel fires twice, raining arrows on the drow male. Both find their mark, opening up new wounds in place of the ones the potion healed.

The female drow attempts to cast a spell. Unfortunately for her, she is too distracted in her attempt to evade Kushnak, and she fails perform the gestures correctly. With a look of horror on her face, she begins screaming in an unfamiliar language and moves past Kushnak.

The half-orc hacks into the drow as she hustles beneath him, tearing a gouge into her back.

[sblock=OOC]o3, got it. That was what I'd assumed.

Erdolliel: shoots 6, 15+, miss chance 85, hit, 3 damage; shoots again, 13+, miss chance 46, hit, 9 damage; steps
3: cast defensively, concentration check 1+, fail (whoops... that's one way to completely waste your turn...); moves
Kushnak: AoO, 9+, hit, 20 damage

Status & Init:
Erdolliel: faerie fire
3: 20 damage
Kushnak: dodge 3; 16 damage
Nethezar: entangled; 8 damage; confused
6: darkness; 14 damage

Fly in effect ~ 16 rounds. Prayer for bad people 4 rounds. Prayer for good guys 3 rounds. Inspire courage 2 more rounds. [/sblock]
 

Into the Woods

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