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[IC] Evilhalfling's Dark Sun
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<blockquote data-quote="JustinCase" data-source="post: 7855664" data-attributes="member: 6776182"><p>Blaze enjoys the walk in the sun; not so much the walking but the familiar warmth of the burning sun on his skin. There is a simple joy in doing nothing but placing one foot in front of the other while his inner fire is fueled by the sun in the sky.</p><p></p><p>But then the caravan is attacked, and Blaze hesitates for just a moment. He stands, like most of the other slaves, unsure what to do, until the guard captain calls out for a helping hand.</p><p></p><p><strong>"Thought you'd never ask,"</strong> he grins, then looks at the elf who talked of escape before. The fire in his eyes speaks of opportunity, and with a motion of his head the genasi invites him to come along.</p><p></p><p>Blaze slides his bindings off of the giant hair rope and makes for the Wagon to fetch a weapon -- preferably something solid to smash skulls in with, and perhaps a shield to avoid being hit by arrows or thrown spears. Then he allows the flames of his elemental heritage to erupt from his skin, creating bright hairlike flames on his head and smaller one across his body.</p><p></p><p>Being covered thus, Blaze focuses some of the fire into one hand and burns away his bindings, hoping that with all the fighting and fire the guards won't notice for a while.</p><p></p><p>[ooc]Round 1: I imagine moving to the Wagon and grabbing stuff is enough for this round; if I can do more, please let me know. Is it possible to get a warhammer of sorts, and a shield?</p><p></p><p>Round 2: <em>Produce Flame</em> cantrip (racial), then attack my bindings. I hope that's possible, because the spell description only mentions a ranged attack, doing 1d8 fire damage. I suppose that's sufficient to burn away the bindings?</p><p></p><p>After that, Blaze is ready to release Dukkoti and anyone else in the same manner.</p><p></p><p>Edit: Forgot my initiative roll. <a href="http://roll.coyotecode.net/lookup.php?rollid=231632" target="_blank">initiative Blaze: 1D20+2 = [2]+2 = 4 </a> </p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="JustinCase, post: 7855664, member: 6776182"] Blaze enjoys the walk in the sun; not so much the walking but the familiar warmth of the burning sun on his skin. There is a simple joy in doing nothing but placing one foot in front of the other while his inner fire is fueled by the sun in the sky. But then the caravan is attacked, and Blaze hesitates for just a moment. He stands, like most of the other slaves, unsure what to do, until the guard captain calls out for a helping hand. [B]"Thought you'd never ask,"[/B] he grins, then looks at the elf who talked of escape before. The fire in his eyes speaks of opportunity, and with a motion of his head the genasi invites him to come along. Blaze slides his bindings off of the giant hair rope and makes for the Wagon to fetch a weapon -- preferably something solid to smash skulls in with, and perhaps a shield to avoid being hit by arrows or thrown spears. Then he allows the flames of his elemental heritage to erupt from his skin, creating bright hairlike flames on his head and smaller one across his body. Being covered thus, Blaze focuses some of the fire into one hand and burns away his bindings, hoping that with all the fighting and fire the guards won't notice for a while. [ooc]Round 1: I imagine moving to the Wagon and grabbing stuff is enough for this round; if I can do more, please let me know. Is it possible to get a warhammer of sorts, and a shield? Round 2: [I]Produce Flame[/I] cantrip (racial), then attack my bindings. I hope that's possible, because the spell description only mentions a ranged attack, doing 1d8 fire damage. I suppose that's sufficient to burn away the bindings? After that, Blaze is ready to release Dukkoti and anyone else in the same manner. Edit: Forgot my initiative roll. [url=http://roll.coyotecode.net/lookup.php?rollid=231632]initiative Blaze: 1D20+2 = [2]+2 = 4 [/url] [/ooc] [/QUOTE]
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