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[IC] Evilhalfling's Dark Sun
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<blockquote data-quote="Evilhalfling" data-source="post: 7894075" data-attributes="member: 16991"><p>Plool builds an excellent trap with the wood and twine that Chtckh gathered from outside.</p><p></p><p>The watering trough on the far side of the house makes an ideal holding area, once a hole has been knocked in the side, and a cover fastened on. Dukkoti builds some barriers for channeling the swatm, and everyone prepares a weapon in case things go wrong.</p><p></p><p>Lighting a crude smokey torches Blaze, Chtckh and Cal yell and stomp all approaching from the original side, while Plool and Dukkoti, wait on the far side ready to guide the swarm and close the trap. Varsk, ignoring his assigned role in the plan takes a position in the shadows.</p><p></p><p>The venomous little Prairie Dogs swarm aggressively when you approach but they are confused by the smoke. Two turn to attack Blaze instead of being herded, but Cal could tell what the animals were about to do and intercepted them with yelling and vigorous torch waving. Another one tried to leap the straight at Dukkoti on the far side but Varsk hurtles a spike of darkness, only semi-solid and trailing dark vapors. It pins a deadly fuzzy critter to the earth, then vanishes.</p><p></p><p>[gm] It looks like a bunch of rolls, and im just going to fill in the results rather than waiting for everyone.</p><p>Survival for Dukkoti& Plool, Intimidation (with advantage) for Blaze, cal using animal handling to support Blaze. Readied action for Varsk.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=233213" target="_blank">Plool builds a trap ; : 1D20+5 = [15]+5 = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=233214" target="_blank">Dukkoti survival : 1D20+5 = [19]+5 = 24</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=233215" target="_blank">Blazes intimidation : 1D20+2 = [12]+2 = 14</a>; <a href="http://roll.coyotecode.net/lookup.php?rollid=233215" target="_blank">1D20+2 = [13]+2 = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=233216" target="_blank">varsk: 1D20+5 = [11]+5 = 16</a></p><p>[/GM]</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 7894075, member: 16991"] Plool builds an excellent trap with the wood and twine that Chtckh gathered from outside. The watering trough on the far side of the house makes an ideal holding area, once a hole has been knocked in the side, and a cover fastened on. Dukkoti builds some barriers for channeling the swatm, and everyone prepares a weapon in case things go wrong. Lighting a crude smokey torches Blaze, Chtckh and Cal yell and stomp all approaching from the original side, while Plool and Dukkoti, wait on the far side ready to guide the swarm and close the trap. Varsk, ignoring his assigned role in the plan takes a position in the shadows. The venomous little Prairie Dogs swarm aggressively when you approach but they are confused by the smoke. Two turn to attack Blaze instead of being herded, but Cal could tell what the animals were about to do and intercepted them with yelling and vigorous torch waving. Another one tried to leap the straight at Dukkoti on the far side but Varsk hurtles a spike of darkness, only semi-solid and trailing dark vapors. It pins a deadly fuzzy critter to the earth, then vanishes. [gm] It looks like a bunch of rolls, and im just going to fill in the results rather than waiting for everyone. Survival for Dukkoti& Plool, Intimidation (with advantage) for Blaze, cal using animal handling to support Blaze. Readied action for Varsk. [URL='http://roll.coyotecode.net/lookup.php?rollid=233213']Plool builds a trap ; : 1D20+5 = [15]+5 = 20[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=233214']Dukkoti survival : 1D20+5 = [19]+5 = 24[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=233215']Blazes intimidation : 1D20+2 = [12]+2 = 14[/URL]; [URL='http://roll.coyotecode.net/lookup.php?rollid=233215']1D20+2 = [13]+2 = 15[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=233216']varsk: 1D20+5 = [11]+5 = 16[/URL] [/GM] [/QUOTE]
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