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[IC] Evilhalfling's Dark Sun
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<blockquote data-quote="Evilhalfling" data-source="post: 7928420" data-attributes="member: 16991"><p>Chtckh’s pressure pries the mask off the wall and sends it skittering across the floor. the smaller piece is safely in plool's hand.</p><p></p><p>The wind picks up a little more, and swirls around in 15 feet of the cage.</p><p></p><p>It picks up some stone chips and gold shavings, and the gold mask skitters across the floor banging on the bars of the cage. Chtckh is buffeted by the winds, but manages to avoid the few flying objects. If there was more particles in the air, it would be doing more damage.</p><p>But the real problem is emerging rumbling from the stone wall on the left side of the chamber.</p><p></p><p>[ATTACH=full]118801[/ATTACH]</p><p></p><p>A massive creature steps through the wall, its body made of shifting rocks and a few purple crystals. It stops and bangs its fist on the wall that it just stepped out of, <strong>three times</strong>. Then spreads its arms and steps toward you. The wall it walked through looks the same as it did before. </p><p> It is probably an Earth Elemental, a cousin of the large Air elemental that most of you saw summoned to hide the Caravan. Kel knows Elementals can slip through rock and earth, but they don’t have enough control over it to build this chamber. They are also not known for planning or cruelty.</p><p></p><p>You all notice that the wind is ripping a fine layer of dust off the elemental, it looks like cracks are created in the creatures form and more dirt is exposed between the rocks.</p><p></p><p>[GM]</p><p>Initiative. and announce actions,</p><p>The Blue Area is difficult terrain due to the rising winds.</p><p>Thri-Kreen : <a href="http://roll.coyotecode.net/lookup.php?rollid=234811" target="_blank">reflex vs winds: 1D20+3 = [20]+3 = 23</a> , no damage.</p><p>[/GM]</p><p>[ATTACH=full]118803[/ATTACH]</p><p></p><p>this last view shows the battlefield the best. elemental is still standing in the grey circle.</p><p>[ATTACH=full]118802[/ATTACH]</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 7928420, member: 16991"] Chtckh’s pressure pries the mask off the wall and sends it skittering across the floor. the smaller piece is safely in plool's hand. The wind picks up a little more, and swirls around in 15 feet of the cage. It picks up some stone chips and gold shavings, and the gold mask skitters across the floor banging on the bars of the cage. Chtckh is buffeted by the winds, but manages to avoid the few flying objects. If there was more particles in the air, it would be doing more damage. But the real problem is emerging rumbling from the stone wall on the left side of the chamber. [ATTACH type="full" alt="elemental.jpg"]118801[/ATTACH] A massive creature steps through the wall, its body made of shifting rocks and a few purple crystals. It stops and bangs its fist on the wall that it just stepped out of, [B]three times[/B]. Then spreads its arms and steps toward you. The wall it walked through looks the same as it did before. It is probably an Earth Elemental, a cousin of the large Air elemental that most of you saw summoned to hide the Caravan. Kel knows Elementals can slip through rock and earth, but they don’t have enough control over it to build this chamber. They are also not known for planning or cruelty. You all notice that the wind is ripping a fine layer of dust off the elemental, it looks like cracks are created in the creatures form and more dirt is exposed between the rocks. [GM] Initiative. and announce actions, The Blue Area is difficult terrain due to the rising winds. Thri-Kreen : [URL='http://roll.coyotecode.net/lookup.php?rollid=234811']reflex vs winds: 1D20+3 = [20]+3 = 23[/URL] , no damage. [/GM] [ATTACH type="full" alt="Rock1A.jpg"]118803[/ATTACH] this last view shows the battlefield the best. elemental is still standing in the grey circle. [ATTACH type="full" alt="Rock1.jpg"]118802[/ATTACH] [/QUOTE]
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