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(IC) Fitz's Folly
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<blockquote data-quote="KahlessNestor" data-source="post: 7886730" data-attributes="member: 6801311"><p>Wet Jungle</p><p>Afternoon</p><p>Round 0</p><p></p><p>With the fight over, Dellrak popped a few of his magic berries into his mouth, healing his wounds. He walked over to Kasqa and offered him a handful of the goodberries, as well. <strong>“Well done,”</strong> he praised the Chultan warrior. <strong>“Ye did better’n me in tha’ fight.”</strong></p><p><strong></strong></p><p><strong>“Anyone else need some healin’?”</strong> Angis asked. <strong>“I got a few more goodberries left.”</strong></p><p></p><p>Angis helped with the pyre, felling trees out of the way, and then they were off.</p><p></p><p><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=232867" target="_blank">Survival + Bardic Inspiration: 1D20+4+1D6 = [11]+4+[4] = 19</a></span></p><p></p><p></p><p>[OOC]9 points of goodberries available.[/OOC]</p><p></p><p>[OOC]Death Curse: You now must spend Hit Dice to regain HP in a Long Rest (as well as a Short one) and you only regain 1 HD at the end of a Long Rest. Additionally, Short Rests take 2 Hours. Everything else about resting follows the usual book-rules.[/OOC]</p><p></p><p>Kasqa: 17/17</p><p>Move: </p><p>Action: </p><p></p><p>[spoiler=Dellrak Actions]</p><p>Save: </p><p>Move: </p><p>Free Object Interaction: </p><p>Action: Attack WoodRot 3</p><p></p><p></p><p>Bonus Action: Planar Warrior</p><p>Reaction: Opportunity Attack</p><p>Conditions: </p><p>Concentration: Protection from Evil</p><p>Inspiration: </p><p>[/spoiler]</p><p></p><p>[spoiler=Mini Stats]</p><p><a href="https://ddb.ac/characters/5849257/LgcvSH" target="_blank">Dellrak Character Sheet</a></p><p>Initiative: +1</p><p>Perception: +4</p><p>Speed: 25</p><p>AC: 15</p><p>HP: 34/40 HD: 4/4d10+2</p><p></p><p>Bolts: 18</p><p>Bolts used: 1</p><p>Arrows: 19</p><p>Arrows used: </p><p></p><p><strong>Detect Portal</strong> (1/R): Within 1 mile</p><p><strong>Planar Warrior:</strong> As a <strong>bonus action</strong>, choose one creature you can see within 30 feet of you. The next time you hit that creature on this turn with a weapon attack, all damage dealt by the attack becomes force damage, and the creature takes an extra 1d8 force damage from the attack. When you reach 11th level in this class, the extra damage increases to 2d8.</p><p><strong>Primeval Awareness</strong> (action and spell slot): For one minute per level of spell slot, detect within 1 mile (6 in favored terrain) aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn’t reveal the creatures’ location or number.</p><p></p><p>Spells</p><p>1) 3/3 Protection from Evil/Good (Horizon Walker), Jump, Goodberry, Longstrider</p><p>[/spoiler]</p><p></p><p>[spoiler=Goals]</p><p>[/spoiler]</p><p></p><p>[spoiler=Party]</p><p>Rodrigo Di Castalone - male human fighter</p><p>Miss Imogen - female samurai, party member, Zhentarim</p><p>Chrysagon - male aasimar paladin, Order of the Gauntlet, Kelemvor</p><p>Harb - male human monk</p><p>Myrral - Tabaxi bard?</p><p>Qawasha (NPC) - Chultan druid</p><p>Kupalue (Weed, NPC) - vegepygmy</p><p>Hu’plo (NPC) Chultan</p><p>Kasqa (NPC) - Chultan warrior</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7886730, member: 6801311"] Wet Jungle Afternoon Round 0 With the fight over, Dellrak popped a few of his magic berries into his mouth, healing his wounds. He walked over to Kasqa and offered him a handful of the goodberries, as well. [b]“Well done,”[/b] he praised the Chultan warrior. [b]“Ye did better’n me in tha’ fight.” “Anyone else need some healin’?”[/b] Angis asked. [b]“I got a few more goodberries left.”[/b] Angis helped with the pyre, felling trees out of the way, and then they were off. [color=#646496][url=http://roll.coyotecode.net/lookup.php?rollid=232867]Survival + Bardic Inspiration: 1D20+4+1D6 = [11]+4+[4] = 19[/url][/color] [OOC]9 points of goodberries available.[/OOC] [OOC]Death Curse: You now must spend Hit Dice to regain HP in a Long Rest (as well as a Short one) and you only regain 1 HD at the end of a Long Rest. Additionally, Short Rests take 2 Hours. Everything else about resting follows the usual book-rules.[/OOC] Kasqa: 17/17 Move: Action: [spoiler=Dellrak Actions] Save: Move: Free Object Interaction: Action: Attack WoodRot 3 Bonus Action: Planar Warrior Reaction: Opportunity Attack Conditions: Concentration: Protection from Evil Inspiration: [/spoiler] [spoiler=Mini Stats] [url=https://ddb.ac/characters/5849257/LgcvSH]Dellrak Character Sheet[/url] Initiative: +1 Perception: +4 Speed: 25 AC: 15 HP: 34/40 HD: 4/4d10+2 Bolts: 18 Bolts used: 1 Arrows: 19 Arrows used: [b]Detect Portal[/b] (1/R): Within 1 mile [b]Planar Warrior:[/b] As a [b]bonus action[/b], choose one creature you can see within 30 feet of you. The next time you hit that creature on this turn with a weapon attack, all damage dealt by the attack becomes force damage, and the creature takes an extra 1d8 force damage from the attack. When you reach 11th level in this class, the extra damage increases to 2d8. [b]Primeval Awareness[/b] (action and spell slot): For one minute per level of spell slot, detect within 1 mile (6 in favored terrain) aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn’t reveal the creatures’ location or number. Spells 1) 3/3 Protection from Evil/Good (Horizon Walker), Jump, Goodberry, Longstrider [/spoiler] [spoiler=Goals] [/spoiler] [spoiler=Party] Rodrigo Di Castalone - male human fighter Miss Imogen - female samurai, party member, Zhentarim Chrysagon - male aasimar paladin, Order of the Gauntlet, Kelemvor Harb - male human monk Myrral - Tabaxi bard? Qawasha (NPC) - Chultan druid Kupalue (Weed, NPC) - vegepygmy Hu’plo (NPC) Chultan Kasqa (NPC) - Chultan warrior [/spoiler] [/QUOTE]
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