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<blockquote data-quote="Ancalagon" data-source="post: 7912301" data-attributes="member: 23"><p>Rodrigo had been keeping quiet, trying to better assess these travelers. The damage to the ship was far greater than he had hoped, but if they could re-assemble it somehow... it could be a potent tool.</p><p></p><p>He gasped when the undead showed up in the trees - he didn't know they could climb! - but he did not falter. He had faced too many of their ilk already - although he wished that Brother Chrisagon was with them! He had barely drawn his blade and they were upon them.</p><p></p><p>He gritted his teeth at the onslaught, stabbing into one as it missed him - the thing was a whirlwind!</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=234105" target="_blank">riposte vs girallon zombie: 1D20+6 = [10]+6 = 16</a></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=234106" target="_blank">riposte vs girallon zombie dmg: 1D8+6+1D8 = [2]+6+[1] = 9</a> (OOC: this should be GZ1)</p><p></p><p>He felt his adrenaline pumping, blinding him to the pain.</p><p>Bonus action: second wind </p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=234107" target="_blank">second wind: 1D10+4 = [1]+4 = 5</a></p><p></p><p>He bellowed as loudly as he could "Archers! Focus Fire! Don't scatter your shots!" He would have loved to go to Delrak's help, but they had waited too long to link up. He just had to kill this one as fast as possible</p><p></p><p>Action: Action surge, double attack</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=234108" target="_blank">first attack vs girallon zombie: 1D20+6 = [10]+6 = 16</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=234109" target="_blank">dmg maneuver vs girallon zombie: Trip: 1D8+6+1D8 = [5]+6+[4] = 15</a></p><p></p><p>The Girallon must make a DC 14 save (strenght) or be tripped. </p><p></p><p>[USER=59816]@FitzTheRuke[/USER] OH! If I trip it, does it fall out of the tree? That would change my second action <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Let me know and I will complete the round <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>[spoiler=minisheet]Rodrigo Di Castalone, Human Fighter (battlemaster, criminal(spy)), level 4</p><p>HP: 25/36, Hit dice: 4/4</p><p>AC: 18</p><p>Passive Perception 14</p><p>Rapier: +6 to hit, 1d8+6 dmg</p><p>Main Gauche (if used main-handed and not to parry) +6 to hit, 1d4+4 or +6 dmg</p><p>Crossbow: +6 to hit, 1d8+4 dmg, range 80/320</p><p>Darts: +6 to hit, 1d4+4 dmg, range 20/60</p><p>Saves: Str: +3, Dex: +4, Con: +4, Int: +1, Wis: +2, Cha: 0</p><p>Superiority dice: 2/4, Action surge: used, Second wind: used</p><p>Maneuvres: Riposte, Parry, Trip (DC 14)</p><p>Potions of healing remaining: 2 [/spoiler[/spoiler]</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7912301, member: 23"] Rodrigo had been keeping quiet, trying to better assess these travelers. The damage to the ship was far greater than he had hoped, but if they could re-assemble it somehow... it could be a potent tool. He gasped when the undead showed up in the trees - he didn't know they could climb! - but he did not falter. He had faced too many of their ilk already - although he wished that Brother Chrisagon was with them! He had barely drawn his blade and they were upon them. He gritted his teeth at the onslaught, stabbing into one as it missed him - the thing was a whirlwind! [URL='http://roll.coyotecode.net/lookup.php?rollid=234105']riposte vs girallon zombie: 1D20+6 = [10]+6 = 16[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=234106']riposte vs girallon zombie dmg: 1D8+6+1D8 = [2]+6+[1] = 9[/URL] (OOC: this should be GZ1) He felt his adrenaline pumping, blinding him to the pain. Bonus action: second wind [URL='http://roll.coyotecode.net/lookup.php?rollid=234107']second wind: 1D10+4 = [1]+4 = 5[/URL] He bellowed as loudly as he could "Archers! Focus Fire! Don't scatter your shots!" He would have loved to go to Delrak's help, but they had waited too long to link up. He just had to kill this one as fast as possible Action: Action surge, double attack [URL='http://roll.coyotecode.net/lookup.php?rollid=234108']first attack vs girallon zombie: 1D20+6 = [10]+6 = 16[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=234109']dmg maneuver vs girallon zombie: Trip: 1D8+6+1D8 = [5]+6+[4] = 15[/URL] The Girallon must make a DC 14 save (strenght) or be tripped. [USER=59816]@FitzTheRuke[/USER] OH! If I trip it, does it fall out of the tree? That would change my second action :D Let me know and I will complete the round :D [spoiler=minisheet]Rodrigo Di Castalone, Human Fighter (battlemaster, criminal(spy)), level 4 HP: 25/36, Hit dice: 4/4 AC: 18 Passive Perception 14 Rapier: +6 to hit, 1d8+6 dmg Main Gauche (if used main-handed and not to parry) +6 to hit, 1d4+4 or +6 dmg Crossbow: +6 to hit, 1d8+4 dmg, range 80/320 Darts: +6 to hit, 1d4+4 dmg, range 20/60 Saves: Str: +3, Dex: +4, Con: +4, Int: +1, Wis: +2, Cha: 0 Superiority dice: 2/4, Action surge: used, Second wind: used Maneuvres: Riposte, Parry, Trip (DC 14) Potions of healing remaining: 2 [/spoiler[/spoiler] [/QUOTE]
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