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<blockquote data-quote="FitzTheRuke" data-source="post: 8441466" data-attributes="member: 59816"><p>With his magic sight, Myrral could see that Zagmira's bag glowed with the power of enchantment. Orvex was a scribe, and not a wizard, and held only some small rations, writing supplies, and a book containing some information on ancient Chultan writing (unfortunately translated to Thayan). Zagmira's bag was quickly determined to be a Bag of Holding - it's contents many and mysterious (now was not the time to go digging).</p><p></p><p>Counter-weights still dragged on chains somewhere deep inside the walls. Dellrak was sure that at some point, they would cause the collapsed floor to reset, and the second slab to raise. The group worked together, quickly and carefully, and managed to get everyone up into the tomb's first hallway: A moss-covered corridor that extended to a T-shaped intersection.</p><p></p><p>Tree roots hung from the sagging ceiling, and the air reeked of rot and damp. Ussal shone a light on the dimly-lit walls, revealing a series of small alcoves hidden behind vines. Ahead, a bas-relief carving of a bearded devil’s face adorned the wall at the junction. The devil’s gaping mouth was a well of utter darkness that resisted the illumination of Ussal's light.</p><p></p><p>[spoiler="Rotting Halls T-Junction"][ATTACH=full]145880[/ATTACH]</p><p>[/spoiler]</p><p></p><p>[ooc]If anyone wants to cast some healing spells, you might want to do it now. Feel free to give me notes on marching order and the like. Qawasha is still a baboon, I just haven't made him an icon yet.[/ooc]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8441466, member: 59816"] With his magic sight, Myrral could see that Zagmira's bag glowed with the power of enchantment. Orvex was a scribe, and not a wizard, and held only some small rations, writing supplies, and a book containing some information on ancient Chultan writing (unfortunately translated to Thayan). Zagmira's bag was quickly determined to be a Bag of Holding - it's contents many and mysterious (now was not the time to go digging). Counter-weights still dragged on chains somewhere deep inside the walls. Dellrak was sure that at some point, they would cause the collapsed floor to reset, and the second slab to raise. The group worked together, quickly and carefully, and managed to get everyone up into the tomb's first hallway: A moss-covered corridor that extended to a T-shaped intersection. Tree roots hung from the sagging ceiling, and the air reeked of rot and damp. Ussal shone a light on the dimly-lit walls, revealing a series of small alcoves hidden behind vines. Ahead, a bas-relief carving of a bearded devil’s face adorned the wall at the junction. The devil’s gaping mouth was a well of utter darkness that resisted the illumination of Ussal's light. [spoiler="Rotting Halls T-Junction"][ATTACH type="full"]145880[/ATTACH] [/spoiler] [ooc]If anyone wants to cast some healing spells, you might want to do it now. Feel free to give me notes on marching order and the like. Qawasha is still a baboon, I just haven't made him an icon yet.[/ooc] [/QUOTE]
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