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[IC] JM's A Bit of Trouble (Book 2)
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<blockquote data-quote="jmucchiello" data-source="post: 7442184" data-attributes="member: 813"><p>Several men are running up the stairs carrying bows and they file into the rooms with unblocked windows one by one.</p><p></p><p>Zadolix: Roof beams are accessible above as tie points. You can just toss the rope over and tie it from below.</p><p></p><p>Everett: You watch as one of the kobolds bursts into flames and dies.</p><p></p><p>Surina: There are a few lamps with just the wick giving off faint light. Some of the women is adjusting the lamps so that people can see better.</p><p></p><p>[gm]Initiative for anyone who hasn't done so</p><p></p><p>Kobolds - 22 (yeah, I rolled a 20) <a href="http://roll.coyotecode.net/lookup.php?rollid=207488" target="_blank">http://roll.coyotecode.net/lookup.php?rollid=207488</a></p><p>Everett - 16</p><p>Zadolix - 16</p><p>Perin - 11</p><p>Keth - 10</p><p>Townfolk - 4</p><p>Surina - 3</p><p></p><p>The bowman with Z is injured (that's what the line means). X's mean the critter is dead. The men in the hallway are still heading for their stations.</p><p></p><p>Downstairs, most of the combatants have spears, daggers, or swords. Then ones in the center of the main room are holding bows/crossbows covering both doors. They are most worried about the west door as that door is the one they use to get in and out of the inn most frequently.</p><p></p><p>Technically no one in the party is aware of the kobolds 10, 11 (killed by a bowman), or 12. Nor any other kobolds around.</p><p>[/gm]</p><p>[sblock="First floor"][ATTACH]98380[/ATTACH][/sblock]</p><p>[sblock="Second floor"][ATTACH]98381[/ATTACH][/sblock]</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 7442184, member: 813"] Several men are running up the stairs carrying bows and they file into the rooms with unblocked windows one by one. Zadolix: Roof beams are accessible above as tie points. You can just toss the rope over and tie it from below. Everett: You watch as one of the kobolds bursts into flames and dies. Surina: There are a few lamps with just the wick giving off faint light. Some of the women is adjusting the lamps so that people can see better. [gm]Initiative for anyone who hasn't done so Kobolds - 22 (yeah, I rolled a 20) [url]http://roll.coyotecode.net/lookup.php?rollid=207488[/url] Everett - 16 Zadolix - 16 Perin - 11 Keth - 10 Townfolk - 4 Surina - 3 The bowman with Z is injured (that's what the line means). X's mean the critter is dead. The men in the hallway are still heading for their stations. Downstairs, most of the combatants have spears, daggers, or swords. Then ones in the center of the main room are holding bows/crossbows covering both doors. They are most worried about the west door as that door is the one they use to get in and out of the inn most frequently. Technically no one in the party is aware of the kobolds 10, 11 (killed by a bowman), or 12. Nor any other kobolds around. [/gm] [sblock="First floor"][ATTACH=CONFIG]98380._xfImport[/ATTACH][/sblock] [sblock="Second floor"][ATTACH=CONFIG]98381._xfImport[/ATTACH][/sblock] [/QUOTE]
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[IC] JM's A Bit of Trouble (Book 2)
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