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[IC] JM's A Bit of Trouble (Book 2)
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<blockquote data-quote="EarlyBird" data-source="post: 7476836" data-attributes="member: 6899077"><p>[ooc]Light cantrip last an hour or until you cast the cantrip again (have only one up at a time).</p><p>I do need to roll a concentration check for the damage from before to keep my shield of faith. DC 10 [roll0]</p><p>Still in dodge (shield up front) mode.[/ooc]</p><p></p><p>Keth stands next to Zadolix and Surina his shield at the ready. <span style="color: #696969">"So we're gonna fight these things off? Good."</span> he says with a little laugh. <span style="color: #696969">"I have to much blood pumping through me now to go back to bed."</span></p><p></p><p>He takes his axe and bangs on his shield. <span style="color: #696969">"Come on you mangy gets! Time to join your masters!"</span> he yells at the yellow eyes in the darkness.</p><p></p><p>[sblock=Combat]</p><p><strong>AC:</strong> 14 (shield of faith, shield)</p><p><strong>HP:</strong> 08/17 <strong>HD:</strong> 1/2 (1d8+2)</p><p><strong>Speed:</strong> 30'</p><p><strong>Saves:</strong> STR +3, DEX +0, CON +2, INT -1, WIS +4, CHA +3</p><p><strong>Features:</strong> war priest 0/2 (long), relentless endurance 0/1 (long), channel divinity 1/1 (rest)</p><p><strong>Special Defenses:</strong> none</p><p></p><p><strong>Combat:</strong></p><p>battleaxe +5 attack, 1d8+3 slashing, versitle (1d10)</p><p>mace +5 attack, 1d6+3 blundgeoning</p><p>dagger(melee) +5 attack, 1d4+3 piercing, finesse, light</p><p>dagger(thrown) +5 attack, 1d4+3 piercing, finesse, light, thrown, (range 20/60)</p><p>Spell Slots: 1st: 1/3</p><p>Cantrips: <em>toll the dead, mending, light</em></p><p>Spells Prepared: <em>divine favor, shield of faith, protection from good and evil, detect magic, healing word</em></p><p></p><p><strong>Consumables:</strong></p><p>torches 10/10</p><p>rations 09/10[/sblock]</p><p></p><p>[ooc]Note: HP not with lay on hands - I vote to have your breath weapon ready, can use it to save someone.[/ooc]</p></blockquote><p></p>
[QUOTE="EarlyBird, post: 7476836, member: 6899077"] [ooc]Light cantrip last an hour or until you cast the cantrip again (have only one up at a time). I do need to roll a concentration check for the damage from before to keep my shield of faith. DC 10 [roll0] Still in dodge (shield up front) mode.[/ooc] Keth stands next to Zadolix and Surina his shield at the ready. [COLOR="#696969"]"So we're gonna fight these things off? Good."[/COLOR] he says with a little laugh. [COLOR="#696969"]"I have to much blood pumping through me now to go back to bed."[/COLOR] He takes his axe and bangs on his shield. [COLOR="#696969"]"Come on you mangy gets! Time to join your masters!"[/COLOR] he yells at the yellow eyes in the darkness. [sblock=Combat] [b]AC:[/b] 14 (shield of faith, shield) [b]HP:[/b] 08/17 [b]HD:[/b] 1/2 (1d8+2) [b]Speed:[/b] 30' [b]Saves:[/b] STR +3, DEX +0, CON +2, INT -1, WIS +4, CHA +3 [b]Features:[/b] war priest 0/2 (long), relentless endurance 0/1 (long), channel divinity 1/1 (rest) [b]Special Defenses:[/b] none [b]Combat:[/b] battleaxe +5 attack, 1d8+3 slashing, versitle (1d10) mace +5 attack, 1d6+3 blundgeoning dagger(melee) +5 attack, 1d4+3 piercing, finesse, light dagger(thrown) +5 attack, 1d4+3 piercing, finesse, light, thrown, (range 20/60) Spell Slots: 1st: 1/3 Cantrips: [i]toll the dead, mending, light[/i] Spells Prepared: [i]divine favor, shield of faith, protection from good and evil, detect magic, healing word[/i] [b]Consumables:[/b] torches 10/10 rations 09/10[/sblock] [ooc]Note: HP not with lay on hands - I vote to have your breath weapon ready, can use it to save someone.[/ooc] [/QUOTE]
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[IC] JM's A Bit of Trouble (Book 2)
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