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[IC] JM's A Bit of Trouble (Book 2)
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<blockquote data-quote="jmucchiello" data-source="post: 7853877" data-attributes="member: 813"><p>[GM]It would take as long as they are saying for the water to recede to build an actually bridge like structure. But these huts can probably be turned into some kind of guide rope that people could hold on to and pull themselves through the water without fear of being swept away or, for those who cannot swim, drowning.[/GM]</p><p></p><p>As you start pulling the huts apart (and presumably explain your plans) the villagers start helping. Some of the women start weaving rope out of the thatch. Papoose-like garments are being made by some people to help carry children across.</p><p></p><p>While this is going on the water fully surrounds the mesa. The lizardfolk guard who took refuse in the camp drops his scimitar and surrenders. He is placed in one of the "kid" huts once it is emptied out. One of the women takes possession of the scimitar, obviously trained in its use.</p><p></p><p>Everett and the villagers across the river kill the last guard. Again, someone takes up his scimitar.</p><p></p><p>[gm]I think I'm going to make a skill challenge out of this. Everyone can contribute a unique skill to solving the issue of getting over 100 people off an island before reinforcements from the lizardfolk tribes secure the area. So, Swithun has contributed the Int (engineering) check for getting rope together. I assume you will eventually succeed. But too many failed skill rolls before enough successes will waste time. And time is the enemy here.</p><p></p><p>I assume Drake is revived with 2d4+2 hit points from a healing potion.[/gm]</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 7853877, member: 813"] [GM]It would take as long as they are saying for the water to recede to build an actually bridge like structure. But these huts can probably be turned into some kind of guide rope that people could hold on to and pull themselves through the water without fear of being swept away or, for those who cannot swim, drowning.[/GM] As you start pulling the huts apart (and presumably explain your plans) the villagers start helping. Some of the women start weaving rope out of the thatch. Papoose-like garments are being made by some people to help carry children across. While this is going on the water fully surrounds the mesa. The lizardfolk guard who took refuse in the camp drops his scimitar and surrenders. He is placed in one of the "kid" huts once it is emptied out. One of the women takes possession of the scimitar, obviously trained in its use. Everett and the villagers across the river kill the last guard. Again, someone takes up his scimitar. [gm]I think I'm going to make a skill challenge out of this. Everyone can contribute a unique skill to solving the issue of getting over 100 people off an island before reinforcements from the lizardfolk tribes secure the area. So, Swithun has contributed the Int (engineering) check for getting rope together. I assume you will eventually succeed. But too many failed skill rolls before enough successes will waste time. And time is the enemy here. I assume Drake is revived with 2d4+2 hit points from a healing potion.[/gm] [/QUOTE]
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[IC] JM's A Bit of Trouble (Book 2)
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