IC - Mad King's Monkey II


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Inwardly Jan rolls his eyes at the fighter, thinking him to be quite a deva.

"Her Bourne, may I have permission to cast healing magic upon my party members?" Asks Jan, quite sure the request is reasonable.
 

Li Thuan, male human monk

Unsure of what he could do to help with the current situation, Thuan decided his time would best be spent resting. So he sits on the floor of the room and relaxes until it is time for action on his part.
 

"By the way Herr Bourne, we won't be using much magic in the netherworld as there seems to be a strange reaction by the casting to the caster."

[sblock=pre-rolled dice rolls]
Code:
d100  d20     d12     d10     d8     d6     d4
51     4    7
87     17   7
97     3    2
64     8   19
56     20  11
54     4   13
93     14  13
53     2   10
75     6    2
96     1    8
48     3    2
35     1    2
55     8   16
68     3    6
43     6    4
18     4   14
33     16   1
25     14   14
06     10   15
55     8    12
 
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Eban continues to use his spells, as the request for him to stop went on 'deaf ears'. That is, unless he is actually interrupted and asked of course. When Bayar does note that they would do best to leave now, Eban shrugs. Now or later, either way, they were leaving this place soon.

OOC - Taking stock of what is around to help out. Looking for things like rope, axes, heavy/thick cloth, fire, wooden items, etc...
 

"If we are staying for a while, I can tend to those of us who are hurt. But sleep is often the best healer, and we dare not sleep here," Ullara says from her spot on the floor. "This talk of using music and words to soothe the trees is comforting, but I would also like to find some better protection for the return journey. I left the inn without mine, as I didn't think it was appropriate for the trip I thought I was going on."
 

"Yes indeed none of us expected trouble from a simple delivery but things are changing, somehow. Might you have any armor to loan until Ullara returns to your library?"
 

"If there be a machete or axe in this house I be asking you to borrow it. Better for gardening than this," Bayar adds, patting the ruby set hilt of his sword.

Eban continues to use his spells, as the request for him to stop went on 'deaf ears'.

OOC - Taking stock of what is around to help out. Looking for things like rope, axes, heavy/thick cloth, fire, wooden items, etc...

"Her Bourne, may I have permission to cast healing magic upon my party members?" Asks Jan, quite sure the request is reasonable.

Herr Bourn does not have any machetes or armour in the tower. There is, however, a hand axe along with a supply of timber and kindling. There is also an assortment of items in cupboards against the far wall including some canvas sacks, pots of some form of preserve, three candles, a small buckler with a nasty spike all liberally covered in candlewax, a jug, some a writing box (containing a pen, vials of ink and paper), a lantern and a couple of vials of oil, a small hourglass, flint and steel set, a dog collar, two sun-rods and a hammer.

Herr Bourn does not have objection to healing spells. He is rather in need of some himself. He is surprised at Jan's statement about the use of magic in the Neterworld. He experienced no problems when using his wand, although he admits that he is not a caster himself.

[sblock=OOC - Current Cumulative Summary]
* Bayar -- 9 lethal Damage
* Eban --- 4 lethal damage,
* Jan ----
* Libros - 5 lethal damage
* Thuan --
* Ullara - 12 lethal damage
* * Bran - 4 lethal damage
* Herr Bourn - 16 lethal damage.

Notes: The damage listed for Herr Bourn's takes into account the healing spell cast on him.
All nonlethal damage has worn off
All DEX damage has worn off[/sblock]

[sblock=OOC -What the characters have learnt so far]
1. Movement through the Netherworld (at least in this part of it) is dependent on every character completing a single successful move action.
The following help with keeping footing:
a. Use of a staff or something to assist balance/stabiliy (+2)
b. Moving more slowly (+2)
c. having more than two legs (+2)

2. As no of the characters have armour I have been using touch AC. Actions that improve defence have the usual benefit.
a. fighting defensively
b. using a shield of buckler.
c. According to Herr Bourn, fighting back is possible, and seems to keep the "trees" at bay to some extent.

3. Eban's Detect poison reveals that those suffering DEX damage were in essence poisoned by the terrible chorus. This was probably the reason for "the red flash", as the chorus was essentially everywhere in the Netherworld.
a. Jan was successfully able to block it with counter-song.
b. Herr Bourn felt reciting verse helped him.[/sblock]

After dealing with the questions, Herr Bourn heads upstairs and is gone for about a hour. When he reruns, he is caring a bag over his shoulder and downcast face. Apparently, his attempts to unravel the secret of the Urial rod were less than successful. Never the less, he has gathered what he needs and is ready to leave.
 

"Sir, Herr Bourne, You are the most damaged of us. May I have permission to sing healing upon you? You too Ullara." He pulls out the wand and says, "Bayar, you will be next."
 

Day Four (?), Herr Bourn's Tower, The Reaches of Man (probably)

"Sir, Herr Bourne, You are the most damaged of us. May I have permission to sing healing upon you? You too Ullara." He pulls out the wand and says, "Bayar, you will be next."

It takes 11 uses of the wand to restore everyone to full health.
 

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