Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[ic] nameless III: lost and found
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doghead" data-source="post: 1836912" data-attributes="member: 8243"><p><span style="font-size: 9px">ooc: Humm, I think that you are right. Rhys didn't have enough cure spells to heal everyone last night did he. Lets say that the Lady came by with an ample supply of spells for the task this morning, which she does as she gives each of you her Ladiy's blessing. So you are all fully healed.</span></p><p></p><p>The Lady recieves your thanks with a small hug and kiss on the forehead.</p><p></p><p>The Corporal leads you out of the barracks and through the town to the northern gate and a little beyond. Once clear of the village, he stops.</p><p></p><p>"All right lads, you're on your own from here." He goes on to point out the route you should take from here, as well as some landmarks useful for navigation.</p><p></p><p>"Good luck and see you soon."</p><p></p><p>The first leg of the journey is uneventful enough. Hadarook takes point about 30 feet ahead, his unstrung longbow across his lap. On his dog, he has little difficulty matching your pace. After half an hour or so the tenderness from yesterdays wounds and this morning's battering has gone and you make relatively good time. But a lack of familiarity with the area does mean you are forced to make a couple of detours and at one point, backtrack for about quarter of an hour. You cross some steams that are easily jumped or travered otherwise. </p><p></p><p>You've been travelling in the direction indicated for a few hours, easily three you would say, when you come to a waterway that is no larger than the the others and also poses little challenge to cross. But Craddoc and Hadarook believe that this is the river that you are looking for and should follow. Hadarook points out that the broad banks, exposed earth and distance of the plants from the water suggest that this is usually a much larger body of water. Craddoc and Hadarook both believe that this would be too wide to jump for most of the year. But this being the end of the driest season of the year and this season being somewhat dryer than usual, the waterway has been reduced to this trickle.</p><p></p><p><span style="font-size: 9px">As a hunter and a scout, Hadarook is obviously used to living off the land. Craddoc, you discovered during the trip north to Killingtom, is also quite proficient at doing so.</span></p><p></p><p>Following the water way, up ahead through the trees you eventually spy a low hill about a mile away. Once it was probably completely bare, but now it is now spotted with some light re-growth of bushes and the odd tree. But the outline of an tumbled down roofless structure is clearly visible at the top. From where you are there is little chance that you have been observed and it will be easy enough to get within a quarter of a mile of the structure under cover. But from there, it is fairly exposed up the side of the hill to the top.</p><p></p><p>There is no sign of life or movement on the hill.</p></blockquote><p></p>
[QUOTE="doghead, post: 1836912, member: 8243"] [size=1]ooc: Humm, I think that you are right. Rhys didn't have enough cure spells to heal everyone last night did he. Lets say that the Lady came by with an ample supply of spells for the task this morning, which she does as she gives each of you her Ladiy's blessing. So you are all fully healed.[/size] The Lady recieves your thanks with a small hug and kiss on the forehead. The Corporal leads you out of the barracks and through the town to the northern gate and a little beyond. Once clear of the village, he stops. "All right lads, you're on your own from here." He goes on to point out the route you should take from here, as well as some landmarks useful for navigation. "Good luck and see you soon." The first leg of the journey is uneventful enough. Hadarook takes point about 30 feet ahead, his unstrung longbow across his lap. On his dog, he has little difficulty matching your pace. After half an hour or so the tenderness from yesterdays wounds and this morning's battering has gone and you make relatively good time. But a lack of familiarity with the area does mean you are forced to make a couple of detours and at one point, backtrack for about quarter of an hour. You cross some steams that are easily jumped or travered otherwise. You've been travelling in the direction indicated for a few hours, easily three you would say, when you come to a waterway that is no larger than the the others and also poses little challenge to cross. But Craddoc and Hadarook believe that this is the river that you are looking for and should follow. Hadarook points out that the broad banks, exposed earth and distance of the plants from the water suggest that this is usually a much larger body of water. Craddoc and Hadarook both believe that this would be too wide to jump for most of the year. But this being the end of the driest season of the year and this season being somewhat dryer than usual, the waterway has been reduced to this trickle. [size=1]As a hunter and a scout, Hadarook is obviously used to living off the land. Craddoc, you discovered during the trip north to Killingtom, is also quite proficient at doing so.[/size] Following the water way, up ahead through the trees you eventually spy a low hill about a mile away. Once it was probably completely bare, but now it is now spotted with some light re-growth of bushes and the odd tree. But the outline of an tumbled down roofless structure is clearly visible at the top. From where you are there is little chance that you have been observed and it will be easy enough to get within a quarter of a mile of the structure under cover. But from there, it is fairly exposed up the side of the hill to the top. There is no sign of life or movement on the hill. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[ic] nameless III: lost and found
Top