Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Playing the Game
Play by Post
[IC] THE CURSE OF AMBERSTAR
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Archon Basileus" data-source="post: 7275660" data-attributes="member: 6855545"><p><em><span style="color: #FF0000">[It went for perception or dex, no problem! Sorry, I keep leaving it out!]</span></em></p><p></p><p>While Lyllie presents her findings, Thulwar uncovers the secret of the door. It should leave most explorers stuck outside, since the contraption is far from common. The gates employ an internal pressure system, hidden behind two small sliding plates. Since they're integrated to the high relieves, it would take the combined efforts of thieving and machine-tinkering to open it. Thulwar studies the triggers for a while, and eventually he uncovers the means to open the massive doors. The gates slide inside the stone walls, leaving the way open for the heroes to go through.</p><p></p><p>On the other side, what seems to be a great, long hall stretches ahead. Inside, a thick fog, not unlike the one found in the valley above, hides the contents that the new area might be hiding. Waves of heat come from inside, coloring the walls with moist and oddly-drawn forms of mold and fungi. </p><p></p><p>Embla turns over her shoulder, looking towards Aanzu with a mocking, delighted air. "Maybe this is part of your mystery, Your Highness" - she turns again and steps inside the room, graciously.</p><p><span style="color: #ff0000"><em></em></span></p><p><span style="color: #ff0000"><em>[According to Yttrian's maps, this should be a ritual room, dedicated to cults and sacrifices in the old days of the Teraphim. Marked on the papers the elf brought along are several thermal pools, build to allow the cleansing of the faithful as they appeared before the Teraphim. Strange signs suggest ventilation chasms above, as well as a heating source below.]</em></span></p><p></p><p>As above, the fog allows almost no visibility. It begins a few steps beyond the doors, and it surrounds the room from the floor to the roof, some fifty feet above, maybe more. The floor was once carefully covered in decorative plaques, but many were set loose, whatever kept them in place rotted away by the persistent vapors. On the sides, stone shelves can be seen, preserving entire sets of clothes, eaten away by the strange conditions of the environment. The air feels heavy, and the hissing sound of gases escaping through thin openings is constant. Beneath it, the rumoring of waters can be heard, coming from within the copious steaming clouds.</p><p></p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=24380" target="_blank">Neurotic</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=23298" target="_blank">industrygothica</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6776182" target="_blank">JustinCase</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6855102" target="_blank">Greenmtn</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=8858" target="_blank">hafrogman</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=4936" target="_blank">Shayuri</a></u></strong></em></p></blockquote><p></p>
[QUOTE="Archon Basileus, post: 7275660, member: 6855545"] [I][COLOR=#FF0000][It went for perception or dex, no problem! Sorry, I keep leaving it out!][/COLOR][/I] While Lyllie presents her findings, Thulwar uncovers the secret of the door. It should leave most explorers stuck outside, since the contraption is far from common. The gates employ an internal pressure system, hidden behind two small sliding plates. Since they're integrated to the high relieves, it would take the combined efforts of thieving and machine-tinkering to open it. Thulwar studies the triggers for a while, and eventually he uncovers the means to open the massive doors. The gates slide inside the stone walls, leaving the way open for the heroes to go through. On the other side, what seems to be a great, long hall stretches ahead. Inside, a thick fog, not unlike the one found in the valley above, hides the contents that the new area might be hiding. Waves of heat come from inside, coloring the walls with moist and oddly-drawn forms of mold and fungi. Embla turns over her shoulder, looking towards Aanzu with a mocking, delighted air. "Maybe this is part of your mystery, Your Highness" - she turns again and steps inside the room, graciously. [COLOR=#ff0000][I] [According to Yttrian's maps, this should be a ritual room, dedicated to cults and sacrifices in the old days of the Teraphim. Marked on the papers the elf brought along are several thermal pools, build to allow the cleansing of the faithful as they appeared before the Teraphim. Strange signs suggest ventilation chasms above, as well as a heating source below.][/I][/COLOR] As above, the fog allows almost no visibility. It begins a few steps beyond the doors, and it surrounds the room from the floor to the roof, some fifty feet above, maybe more. The floor was once carefully covered in decorative plaques, but many were set loose, whatever kept them in place rotted away by the persistent vapors. On the sides, stone shelves can be seen, preserving entire sets of clothes, eaten away by the strange conditions of the environment. The air feels heavy, and the hissing sound of gases escaping through thin openings is constant. Beneath it, the rumoring of waters can be heard, coming from within the copious steaming clouds. @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=24380"]Neurotic[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=23298"]industrygothica[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6776182"]JustinCase[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6855102"]Greenmtn[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=8858"]hafrogman[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=4936"]Shayuri[/URL][/U][/B][/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[IC] THE CURSE OF AMBERSTAR
Top