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[IC] THE CURSE OF AMBERSTAR
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<blockquote data-quote="Neurotic" data-source="post: 7350409" data-attributes="member: 24380"><p><span style="color: #008080">"Everybody out! Lyllie, can you create mist or something to disperse the light?! Tink, forward, to the left and swipe up and across!"</span> </p><p></p><p>The alchemist tears off his cloak as he prepares one of his bombs. Instead of chucking it directly at the enemy, he mashes it into the cloth as he throws it in front of the machine. It may not harm the machine much (if at all), but if it breaks, burning cloth might, just might, create enough smoke to weaken the beam. Or even to throw off the aim of the monster. If he should be so lucky.</p><p></p><p>[sblock=Actions]</p><p><strong>Tink</strong></p><p>Move: Tink already moved out and continues toward the first beam-cutting machine</p><p>Attack with disadvantage (blind)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=198004" target="_blank">Tink claw attack w/ disadv vs laser machine; damage: 2D20.LOW(1)+6 = [9, 18]+6 = 15; 2D6+5 = [6, 5]+5 = 16</a> - roll STR save DC 14 or prone</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=198006" target="_blank">Bite vs machine; damage: 1D20+6 = [6]+6 = 12;1D10+5 = [5]+5 = 10</a> <-- if prone</p><p></p><p><strong>Thulwar</strong></p><p>Move: Thulwar gets out of the elevator and moves to the left behind Tink</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=198010" target="_blank">Investigation: 1D20+7 = [1]+7 = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=198013" target="_blank">Insight: 1D20+0 = [10]+0 = 10</a></p><p></p><p>Bonus: Cloth crumpling</p><p>Attack: <a href="http://roll.coyotecode.net/lookup.php?rollid=198014" target="_blank">Fire flask vs right golem; fire damage: 1D20+7 = [5]+7 = 12;2D6 = [4, 3] = 7</a></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 7350409, member: 24380"] [COLOR="#008080"]"Everybody out! Lyllie, can you create mist or something to disperse the light?! Tink, forward, to the left and swipe up and across!"[/COLOR] The alchemist tears off his cloak as he prepares one of his bombs. Instead of chucking it directly at the enemy, he mashes it into the cloth as he throws it in front of the machine. It may not harm the machine much (if at all), but if it breaks, burning cloth might, just might, create enough smoke to weaken the beam. Or even to throw off the aim of the monster. If he should be so lucky. [sblock=Actions] [B]Tink[/B] Move: Tink already moved out and continues toward the first beam-cutting machine Attack with disadvantage (blind) [url=http://roll.coyotecode.net/lookup.php?rollid=198004]Tink claw attack w/ disadv vs laser machine; damage: 2D20.LOW(1)+6 = [9, 18]+6 = 15; 2D6+5 = [6, 5]+5 = 16[/url] - roll STR save DC 14 or prone [url=http://roll.coyotecode.net/lookup.php?rollid=198006]Bite vs machine; damage: 1D20+6 = [6]+6 = 12;1D10+5 = [5]+5 = 10[/url] <-- if prone [B]Thulwar[/B] Move: Thulwar gets out of the elevator and moves to the left behind Tink [url=http://roll.coyotecode.net/lookup.php?rollid=198010]Investigation: 1D20+7 = [1]+7 = 8[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=198013]Insight: 1D20+0 = [10]+0 = 10[/url] Bonus: Cloth crumpling Attack: [url=http://roll.coyotecode.net/lookup.php?rollid=198014]Fire flask vs right golem; fire damage: 1D20+7 = [5]+7 = 12;2D6 = [4, 3] = 7[/url] [/sblock] [/QUOTE]
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