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[IC] THE CURSE OF AMBERSTAR
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<blockquote data-quote="Archon Basileus" data-source="post: 7445326" data-attributes="member: 6855545"><p><em><em><span style="color: #FF0000">[OOC: I'm splitting this one in two posts. The first one shows the items' stats and so on. The second one will be for the last of the items and the conversations. Concocting the items was fun, but it gave me some solid work. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />]</span></em></em></p><p><em></em></p><p></p><p><strong>EVERYONE</strong></p><p></p><p>As Thulwar reaches for the gun, the writings begin to twirl around, as if called upon by the metallurgist's very nature. Within, the weapon seeks, the letters turning into a rustic version of themselves, reflecting the memory of runes in metallic teal. They shift in color, as if struggling to find definition and flowing with creativity. Suddenly, the thing springs open, showing arachnid-like entrails, read to pierce, cut and melt together, heat and cool, much like a portable alchemist's set.</p><p></p><p><em><span style="color: #FF0000">[Thulwar's weapon refuses to become anything too stable. Instead, it turns into a device of creation, armed with the lethal attributes of a weapon. Like a forge, the gun can turn into a mechanical device, helping Thulwar's work - when he uses it, he always has advantage in alchemist rolls and any sort of mechanic manipulation rolls - fixing things, opening doors, disarming traps, tech rolls, etc. It is, for all purposes, a combined set of tools, serving for thieving and scientific skills. Also, the gun reduces in two the difficulties to produce intoxicant substances - from moonshine to poisons. As for the attacks, they follow the standard 3d6+3, but they can do a spread attack that emulates the properties of fire through energy - reducing the damage to 1d6+3, but reaching up to three enemies before Thulwar.]</span></em></p><p></p><p>Lyllie feels odd, as if something flowed from her to the weapon she held. A strange force seemed to resonate deeply within the device, changing it subtly. For a few agonizing seconds, the written language twists, uncertain of the alterations it might suffer. It recoils into silver-bright arabesques, dying a bit and becoming black on the next second. The colors struggle, but finally a resolution takes place: a trimmed line concocts the moonlight-silver inscriptions against a darker color, suddenly adhered to the metal. The color sucks the eyes in, but the silver letters redeem the attention of the observer, like a beacon of light in the darkness.</p><p></p><p><em><span style="color: #FF0000">[Lyllie receives a double-edged gift, blessings and curses. It holds now 2 extra spell slots - wizard or druid, as you will. The shots are the standar 3d6+3 damage, or they can leech 1d4+1 points of any given attribute of the enemy, accumulating it to Lyllie's own - or anyone else's, three times a day. Notice that giving the points to someone else demands that another shot is rolled - this time at the ally you want to boost. Also, if the gun's used against one of the spirits that follow Lyllie, draining their attributes, it can end up imprisoning them, if said attribute ever reaches 0... Only one spirit can be held at a time.]</span></em></p><p><em><span style="color: #FF0000"></span></em></p><p></p><p>As Aanzu delivers the weapon to Harfik, he feels it -all-too-late - taking something away from him. Oddly enough, the same thing happens to Harfik as he receives the baton from the Captain. As both weapons meet on the receiver, a burst of electricity explodes between the trio, linking them together as their bodies twitch under the power of the chain-lightning that crosses their bodies! Even Aanzu, immune to such hazards, feel the shock, as if it shook the very core of his being! As the trio regains its' footing, a strange feeling pervades all of them. They can hear each other talking, but their mouths aren't really moving... As for the weapons, three inscriptions, all elegant and very characteristic, are now juxtaposed, mixing and mingling, alive and speaking to each other...</p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000">[Aanzu, Harfik and the Captain are now psychic 'brothers'. You can establish a mental link to each other, as long as the parts in communication are within a hundred yards (a bit less than a hundred meters) from each other. As their thoughts mix and clash, they learn of the other advantages that are now universally applicable. The sword and the baton become a mixture of attributes, receiving lightning damage in addition to their usual attributes - each of them being a +5 weapon. The three now have a shared pool of skills. Each time any of them uses a power, a slot is employed. Additionally, the weapons can generate a chain-lightning effect: each attack has a twenty percent chance of spreading the damage to adjacent enemies, halving the damage rolled. </span></em></p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000">Aanzu also receives the ability to discern friend from foe three times a day, as an immediate spell. Additionally, he can muster the inner Teraphim strength, applying +4 to his strength during rage.</span></em></p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000">Harfik receives an innate knowledge of all things placed underneath this mountain. He can roll intelligence to see if anything reaches his memory, giving him insight that only a Teraphim would have. The weapons are now his charge, and their powers can be used by him.]</span></em></p><p></p><p>Icosa receives a lasgun from a curious, smiling Ulisses. The smile fades as soon as the gun reacts. Instead of just curling around, as Icosa accepts the thing it twists in loose arabesques as the gun dismantles itself, finding it's own way into Icosa's arm! It is as if the gun turned into a cloud of metallic parts, adhering to the warforged as it goes. Icosa senses the alterations - strangely, it looks just as if it was meant to be. The inscriptions reappear at the warforged's arm as the gun disappears, resting within the entity. </p><p></p><p><em><span style="color: #FF0000"> [MENTION=4936]Shayuri[/MENTION], I'm gonna need you to roll a D20. I'll post results later on. Also, I need to know if you'll trade in one of your classes - no need to give me all the details right now, just the new class, if you'll do it. The artifacts are responsive to it, sooo.... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />] </span></em></p><p> <em><span style="color: #FF0000">[MENTION=24380]Neurotic[/MENTION] [MENTION=4936]Shayuri[/MENTION] [MENTION=6855102]Greenmtn[/MENTION] [MENTION=23298]industrygothica[/MENTION] [MENTION=6776182]JustinCase[/MENTION]</span></em></p><p><em><span style="color: #FF0000"></span></em></p></blockquote><p></p>
[QUOTE="Archon Basileus, post: 7445326, member: 6855545"] [I][I][COLOR=#FF0000][OOC: I'm splitting this one in two posts. The first one shows the items' stats and so on. The second one will be for the last of the items and the conversations. Concocting the items was fun, but it gave me some solid work. :p][/COLOR][/I] [/I] [B]EVERYONE[/B] As Thulwar reaches for the gun, the writings begin to twirl around, as if called upon by the metallurgist's very nature. Within, the weapon seeks, the letters turning into a rustic version of themselves, reflecting the memory of runes in metallic teal. They shift in color, as if struggling to find definition and flowing with creativity. Suddenly, the thing springs open, showing arachnid-like entrails, read to pierce, cut and melt together, heat and cool, much like a portable alchemist's set. [I][COLOR=#FF0000][Thulwar's weapon refuses to become anything too stable. Instead, it turns into a device of creation, armed with the lethal attributes of a weapon. Like a forge, the gun can turn into a mechanical device, helping Thulwar's work - when he uses it, he always has advantage in alchemist rolls and any sort of mechanic manipulation rolls - fixing things, opening doors, disarming traps, tech rolls, etc. It is, for all purposes, a combined set of tools, serving for thieving and scientific skills. Also, the gun reduces in two the difficulties to produce intoxicant substances - from moonshine to poisons. As for the attacks, they follow the standard 3d6+3, but they can do a spread attack that emulates the properties of fire through energy - reducing the damage to 1d6+3, but reaching up to three enemies before Thulwar.][/COLOR][/I] Lyllie feels odd, as if something flowed from her to the weapon she held. A strange force seemed to resonate deeply within the device, changing it subtly. For a few agonizing seconds, the written language twists, uncertain of the alterations it might suffer. It recoils into silver-bright arabesques, dying a bit and becoming black on the next second. The colors struggle, but finally a resolution takes place: a trimmed line concocts the moonlight-silver inscriptions against a darker color, suddenly adhered to the metal. The color sucks the eyes in, but the silver letters redeem the attention of the observer, like a beacon of light in the darkness. [I][COLOR=#FF0000][Lyllie receives a double-edged gift, blessings and curses. It holds now 2 extra spell slots - wizard or druid, as you will. The shots are the standar 3d6+3 damage, or they can leech 1d4+1 points of any given attribute of the enemy, accumulating it to Lyllie's own - or anyone else's, three times a day. Notice that giving the points to someone else demands that another shot is rolled - this time at the ally you want to boost. Also, if the gun's used against one of the spirits that follow Lyllie, draining their attributes, it can end up imprisoning them, if said attribute ever reaches 0... Only one spirit can be held at a time.] [/COLOR][/I] As Aanzu delivers the weapon to Harfik, he feels it -all-too-late - taking something away from him. Oddly enough, the same thing happens to Harfik as he receives the baton from the Captain. As both weapons meet on the receiver, a burst of electricity explodes between the trio, linking them together as their bodies twitch under the power of the chain-lightning that crosses their bodies! Even Aanzu, immune to such hazards, feel the shock, as if it shook the very core of his being! As the trio regains its' footing, a strange feeling pervades all of them. They can hear each other talking, but their mouths aren't really moving... As for the weapons, three inscriptions, all elegant and very characteristic, are now juxtaposed, mixing and mingling, alive and speaking to each other... [I][COLOR=#FF0000] [Aanzu, Harfik and the Captain are now psychic 'brothers'. You can establish a mental link to each other, as long as the parts in communication are within a hundred yards (a bit less than a hundred meters) from each other. As their thoughts mix and clash, they learn of the other advantages that are now universally applicable. The sword and the baton become a mixture of attributes, receiving lightning damage in addition to their usual attributes - each of them being a +5 weapon. The three now have a shared pool of skills. Each time any of them uses a power, a slot is employed. Additionally, the weapons can generate a chain-lightning effect: each attack has a twenty percent chance of spreading the damage to adjacent enemies, halving the damage rolled. Aanzu also receives the ability to discern friend from foe three times a day, as an immediate spell. Additionally, he can muster the inner Teraphim strength, applying +4 to his strength during rage. Harfik receives an innate knowledge of all things placed underneath this mountain. He can roll intelligence to see if anything reaches his memory, giving him insight that only a Teraphim would have. The weapons are now his charge, and their powers can be used by him.][/COLOR][/I] Icosa receives a lasgun from a curious, smiling Ulisses. The smile fades as soon as the gun reacts. Instead of just curling around, as Icosa accepts the thing it twists in loose arabesques as the gun dismantles itself, finding it's own way into Icosa's arm! It is as if the gun turned into a cloud of metallic parts, adhering to the warforged as it goes. Icosa senses the alterations - strangely, it looks just as if it was meant to be. The inscriptions reappear at the warforged's arm as the gun disappears, resting within the entity. [I][COLOR=#FF0000] [MENTION=4936]Shayuri[/MENTION], I'm gonna need you to roll a D20. I'll post results later on. Also, I need to know if you'll trade in one of your classes - no need to give me all the details right now, just the new class, if you'll do it. The artifacts are responsive to it, sooo.... ;)] [MENTION=24380]Neurotic[/MENTION] [MENTION=4936]Shayuri[/MENTION] [MENTION=6855102]Greenmtn[/MENTION] [MENTION=23298]industrygothica[/MENTION] [MENTION=6776182]JustinCase[/MENTION] [/COLOR][/I] [/QUOTE]
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