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[IC] The Port Opal Underground - Part One

Reprisal

First Post
It was a bleak day on the grand docks of the Atealian city of Lucia, situated on the Civilized Continent's finest natural harbour. Though the weather was terrible, the people there were in a happy mood. It was the day of departure. With starry eyes, they simply called it "The New World." There were all manner of people standing in the lines along the great docks: Askaran merchants, Meyarin pilgrims, hobgoblin soldiers, elven bureaucrats, gnomish scholars, not to mention halfling and goblins.

The crowd was split into three distinct lines. The first comprised mainly of the Askaran and Pale Elven elites -- the merchant aristocracy and the bureaucrats. With their servants standing in the bitter cold rain, they sat in comfort under the protection of specially-made structures of wood and cloth. To many in the other lines, they symbolized true power in the Vanarian Empire. With Askaran gold and elven governance, the Empire shows no sign of weakness -- and many hate them for it. The second line, unlike the first, is comprised mainly of humans and hobgoblins of all creeds. They are the soldiers of the Empire. Loyal, brutal, and efficient, these warriors are paid well for their upkeep of the Imperial Order at almost any cost.

To be certain, nearly everyone in the third line could attest to the prowess of the Imperial Legions of Vanaria to some degree: the Meyarins, the gnomes, the halflings, and the goblins have all been touched by the nigh-irresistable force of the Imperial Fist. You're in this line; in the cold and wet late winter weather, you stand with your meager possessions waiting for the ship that will take you to your new life -- just like everyone else.

Fortunately for you, the front of the line has a nice view of the grand Imperial galleons docked mere yards away. Truly huge, these galleons have dwarfed nearly everything else on the oceans around Vanaria. Originally, they were war transports. Used in the War of the Unending Tide, they are indeed quite aged, but one wouldn't think so just looking at them. Painted in a brilliant purple hue laced with golden highlights, the three Galleons majestically stand before you like mountains to be scaled.

After what seems like forever, several well-dressed crewmen approach the lines in order of importance: the elites, the soldiers, and then "the rest of the rabble." The others behind you watch anxiously as the elites and their possessions board the first vessel, called The Unity. After they're finished, the officers of the Imperial Legions order their troops to gather their sacks and get on board. It might be rather surprising if you've never seen it, but there are at least as many soldiers boarding the Victory as there are about to board your ship, the Illumina. The striking difference, of course, is the makeup of the soldiers, mostly human and hobgoblin; and the makeup of your line, mostly halfling and goblin.

Finally, two crewmen, a half-elf and an Askaran, from your ship approach the line and relieve the two mean-looking bugbears guarding it. The human stepped atop a wooden box and called out, "All right, we'll be boarding those of you who've already paid the fare. Gather your things and be ready to board. Once you're aboard, follow my compatriot to the desk near the bow of the vessel."

His comrade smiled and added, "That's the front for you gobbos out there!"

The first one glanced at his friend with a grim look on his face and shook his head in disappointment.

The half-elf shrugged unapologetically and started to walk toward the Illumina, "Let's get going already!"

- - - - -

The clerk was sat behind the table with a stack of papers, a ledger, and an abacus. It didn't take you long to get your payment and papers in order, and soon you were sent with an attendant to your cabin.

The galleon was truly huge, and finding cabin twelve would have been quite difficult had it not been for the assistance of Ensign Cyrus Wellborne, the Askaran human who had originally called out the boarding order.

"We won't be serving any food for today, there's too much to do," he explained politely. "You should probably work on securing your things and figuring out who's gonna sleep where." He clapped his hands together and pointed to a room a few feet down the corridor, "Here it is, cabin twelve. I'm sorry to say that we're horribly overbooked, so you'll have to figure out who's where and all that."

Looking inside, you note that there are already people stowing their things away in cabin twelve. In total there are already five halflings, a gnome, and a goblin -- all of which seem to be well-acquainted with each other. They stop what they're doing and greet you casually -- although somewhat confused, thinking that the cabin was already full.

Aside from its inhabitants, cabin twelve seems rather large. There are eight bunks in total, four on each side with four more above them. They seem to be fitted for humans, but there's already a lot of things on the ones that aren't being used... It looks like a tight fit, especially with the two halfling women, but you might be able to manage something.

"What's going on, Cyrus?" A curiously bald halfling youth steps foward, "I thought we had a deal."

A rather cute halfling brunette pouts with her hands on her hips, "Yeah, I thought we were gonna have this cabin all to ourselves!"

Ensign Wellborne raises his hands and addresses the bald one, "Look, Mischa, I'm sorry, but the Captain said we have to accomodate more people -- the Unity just purged most of the second tier passengers on the request of the new Governor."

The bald halfling sighs in frustration, "Well, if we have no choice..."

The goblin grunts angrily and throws a small pouch against the wall, scattering many small white stones on the floor. In response, the gnome gasps in horror and starts to pick them up hurriedly, "Tweek! Contain your rage!"

The ensign turns to you and shrugs apologetically, "Well, here we are... Sorry about the inconvenience, but orders are orders."

After he leaves, the one named Mischa waves you inside. Stepping over Tweek and the gnome, he smiles cordially and says, "Welcome to cabin twelve, I'm Mischa."

He points to a halfling girl with her black hair tied up with a nice ribbon, "This is my fiancée, Moira."

The only other female in the cabin smiles and waves with one hand and plays with her long brown curls with the other, "I'm Haley!"

Mischa points at the goblin and the gnome, "That's Tweek, and that's Kennewick."

Tweek looks up and nods in Mongrés' direction while Kennewick starts putting the white stones back into its pouch.

"Those two over there," Mischa points, "those are the Blackwater brothers, Nolan and Kelly."

The two brothers are playing a game of cards. From the looks of it, the eldest brother, Nolan, is winning. He glances up from the cards and nods in your general direction.

Kelly, on the other hand, steals a wary glance at both Marec and Brenodan. He leans in close and whispers something to his elder brother, who frowns and looks at his little brother's hand.

"Well," Mischa says as he walks over to one of the bunks and sits down, "That's us. Who are you?"

- - - - -

OOC: For the sake of clarity, I'll include NPC details below. I know it's a lot of characters to introduce this early, but trust me, it's necessary. Like your characters, the denizens of Cabin 12 are all fairly young for their races. It seems that they too are looking for a new life in the New World. :)

Mischa: He looks to be in his mid-twenties, despite his baldness. He looks perpetually serious, and somewhat preoccupied most of the time. Other than that, there's nothing especially outstanding about him. The only thing that seems to get a rise out of him is his fiancée...

Moira: If Mischa looks perpetually serious, Moira appears to be quite calm -- serene even. She has black hair worn up, but it looks to be at least shoulder length; and bright blue eyes. She seems accomodating, and treats everyone politely.

Haley: Where Moira is calm, Haley is boisterous and forthright. Conscious of her looks, it seems that Haley likes to tease poor Ensign Wellborne simply because she knows he likes her. With her long and curly brown hair and warm brown eyes, she is quite cute.

Nolan: The eldest of the Blackwater Brothers, Nolan seems to be a something of a gambler. It looks and smells like he uses wax to control his short black hair to go with his slick black leather coat. He can shuffle cards like a machine, and he makes it look like it doesn't take much effort to beat his little brother.

Kelly: As the youngest of the Blackwater boys, it seems that Kelly thinks he has something to prove. He's quite competitive with his brother, and it seems that he just can't win. What really makes him mad is the fact that it seems like Nolan doesn't even need to try to beat him. He frustrated to say the least, and his discomfort at the "intrusion" of Brenodan and Marec is quite evident. Like his brother, Kelly has short black hair, but it seems that that's the end of the two siblings' similarities.

Tweek: Tweek looks to be the "odd gobbo out" in terms of his company. Upon sight of Mongrés, you could see a flush of relief go over his face. Tweek's excitable, but he seems fine -- as goblins go.

Kennewick: In all honest, it appears that the gnome Kennewick is perpetually bewildered by his surroundings. He seems obsessed with his things: a stack of books, a square wooden board with a grid of squares burned into it, and a pair of leather pouches containing black and white round and polished stones. Kennewick wears glasses, and like Mischa, he's bald, although it looks to be from stress. He's rather quiet, and once things settle down, it looks like he'll start reading one of his many books.

- - - - -

I suppose you guys can just introduce yourselves to the denizens and each other. Please include your names, a short description, and maybe which people you tend to gravitate toward... Oh yes, depending on how things work out, Tonguez' character will be included when he is moved from another cabin, or he's in Port Opal itself -- depending on if he's still playing or not. (Hint hint!)

By the way, you were right, Krug, that took longer than I thought! :D
 
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Mongres had watched the crowds at the docks with a jaded eye. He was dressed in heavy robes to hide his face, though he doubt that the Hobgoblins would bother to search for one like him. He wasn't too pleased to see Cabin 12 was packed already. I did not expect to be packed like a litter of newly born pigs, he said.

When he saw Tweek Mongres felt happy. At least someone to play familiar gobbo fingers games with, such as Orc Smash and Flipping the Ogre, and perhaps the first member of his tribe? He didn't like the halflings and gnomes, but guess he would have to bear their presence for a long passage. He hoped the couple would not make too much noise, or else there might be a nasty little accident below deck.

Brushing those thoughts aside, Mongres stepped forward and spoke in fleeting common. I be Mongres. An archer by training. The history of my time I do not want to speak of. I only be int'rsted in da future and the new world ahead, where I begin my new life. He steps back.
----
Great Start Reprisal! :)
 
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Goin' aboard

It was a long and nervous wait for Tobius on the docks that day. The occasional human servant walking by in the livery of his old lord made him duck and hide behind larger humanoids, and the fact he had so many parcels also added to his nervousness.

The trader who had allowed him to purchase his pre-paid spot from him had also sold him a moderate amount of spices and other trade goods. These Tobius had packed away amoungst his few other belongings as securely as he could, but still he expected misfortunate to happen. A roguish individual himself, Tobius expected little better from others.

Nonetheless, he was left with a number of bulky packages - his parcels of spice and leaves, his two instruments, and a backpack full of clothes. All had embroidered on his initials *TR*, but that seemed like scarce comfort to the nervous halfling that day. Tobius was glad enough that the larger, meaner humanoids were in a different line, and hoped they wouldn't be travelling on the same ship.

'Well, enough,' Tobius thought, 'Everyone likes a bard - especially sailors. Hopefully that'll be enough to win some respect.'

Finally, the line began to move foward at the command of a human sailor, and within a couple hours, Tobius Roeper was on board the Illumina.

<time passes>

Below decks was a mess, and filled with the fresh smells of many different races and products mingling together for the first time. No doubt, the cargo would be packed away, but the long sea voyage would only turn the queer aromatic mixture of smells rank.

'Couldn't be much worse than Da's farm...' thought Tobius.

It was then that the ensign leading one of the group of arrivees arrived at Cabin 12. One of the halflings already there complained at the extra bodies, but evidently nothing could be done about that.

Introductions were made, which Tobius accepted with a smile, especially that of Haley's.

When it was his turn, he returned the introduction in carefully polished common with only a few dropped consonants showing his rural ancestry.

"The name's Tobius, and I'm pleased to meet you all," he began. "I'm a bard by trade, I trade by neccessity, and I'm no doubt as pleased as you that we're not sharing this room with any of the overly large sort that were hulking about the dock today."

With that a broad smile to Haley, Tobius began to look around for a safe place to begin storing his "stuff."

Tobius is 3'4", weighs in at under 40 pounds, and wears brown rugged (but loose) travelling clothes, with a belt pouch and belt knife secured at his waist. He wears a cloth cap at a jaunty angle that mostly covers his blond hair, except for the short pony-tail that hangs down slightly past his shoulders. He wears little ornamentation except for an obviously hand-woven beaded necklace, and a steel signet ring on his right hand. His blue eyes flicker with energy, and he takes everything in with a cool but friendly gaze. Deep beneath that is a slight flicker of nervousness, but it is controlled like a performer going about his routine.

-Frelaras
AS Tobius Roeper, Halfling at Large
 

Amongst the new passengers to cabin 12 is an elf, one of the few on this ship and markedly different in appearance and dress to the others. Tough and wiry looking, he lacks the usual pale complexion of the elves, although whether that is due to exposure to the elements or the ingrained layer of dirt on his skin is hard to say without staring too closely and earning an icy stare in return. The cold darting eyes seem in place alongside the stern set of jaw and numerous small facial scars. His lank greasy hair is tucked behind his ears, one of which is scarred heavily and missing it's tip.

As he sidles into the cabin his steely gaze scans all the inhabitants and linger on Kelly with intensity, judging whether he will be a threat. He announces himself to all, "I'm Marec. I'm leaving Vanaria for the same reasons as everyone else, so don't get any ideas."

With that he slings his pack into the corner and sits down on the floor with his back to the wall, then pulls out a knife and starts picking at the grime under his nails.
 

Small and innocuous Kaufman watched, and listened, they were things he was good at, things he enjoyed. He listened to snippets of conversation, caught glimpses of writing on labels, and he remembered and filed it away.
He had made a point of wondering near the sheltered courseway of the First Tier elites. Mingling with their servants, watching and listening for any bits of gossip or other information he might glean.

'Port Opal' he grinned 'three ships setting out to colonise 'the new world'. You had to ask yerself' he considered 'just why the elites would want to leave the luxury of home to sail across to some savage land'.
No doubt some were younger siblings in high families looking to establish themselves, others might be officials of the Empire, and a few might be ripe for exploitation. Those who were irksome to the powers-that-be but whose status gave them some protection.

The goblin began to hum, it relaxed him allowed him to order his mind. As he did he moved back down to the third tier line boarding the Illumina.
'The Hob and Human soldiers would need to be watched too' he thought 'of course a new settlement would have a substantial garrison, but seperation from the central authority might reduce their dilligence and loyalty' - all important factors to be considered
****************************************************
and then there was cabin 12.

When he arrived he found it already amply populated with a motley bunch of humanoids. Two gobbos besides himself, one of whom, in a heavy robe and hard features seemed somewhat distant, unwilling to reveal himself. The other was far more approachable but possibly somewhat unstable- Kaufman would have to befirend him before the trip was out.

An elf had entered just before him and Kaufman scoured at its back. 'Marec' -Kaufman made a note of the name- he looked dangerous, and besides this goblin didn't like elfs.

The others he also assessed as his gaze swept over them and he listened to their words or watched their actions

- 4 halflings, 2 love birds, a cute female 'possible ally Kaufman thought' and a boy obviously out to start a new life and not seem like too much of a hick.
The brothers he would need to watch and the gnome could either be an interesting ally or an annoying bugger
****************************************************

He stopped humming - in fact he hadn't even been aware that he was humming -but he had to stop it now so he could speak

"Glad to meet us all" he grin enthusiatically making sure to take in the whole room with his smile "I am Kaufman and it seems that like you all, one of the many about to embark on this new dawn. I pray that we all shall find what we are looking for and if not at least we can find comfort and charity amongst ourselves."

With that he offers a hand of friendship to Kenniwick and should the gnome respond in kind similar greetings to the others in the room...

(ooc so did I hear any inresting gossip as I went around? oh and was that for Diplomacy?
 
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Kennewick looks up from his book in small surprise. Glancing in Mischa's direction, he smiles and pulls his spectacles off and takes Kaufman's hand. With a slight stutter and a noticable gnomish accent, he greets the goblin cordially, "Well, I- uh, thank you - I mean, hello. Welcome. Welcome everyone."

The gnome puts his things away and pulls a stool up for Kaufman, "Sit, sit. It's been a while since I've spoken with a learned goblin such as yourself."

Upon finishing his survey of his little brother's hand, Nolan shakes his head and flicks Kelly's earlobe. As the youngest Blackwater leans back against the chair with an angry look on his face, Nolan nods in the direction of the two large folk: Marec, the scarred elven tough sitting against the wall; and a silent and unnamed dwarf still standing in the doorway. "There's no need for such enmity this early in the game, don't you think?"

Nolan stood and revealed his hand to his brother, who grunted in annoyance and slammed his cards onto the table. "Every time!" Kelly said loudly.

Nolan chuckled and pulled out two chairs from under the table and gestured for Marec and the dwarf to "take a load off, it's going to be a long trip."

Tweek walks over to Mongrés and greets him respectfully in goblin. Afterwards, he starts back up in the Imperial Tongue and says with a smirk, "I don't suppose you want to help me clean out dem bloody Blackwatah boys do yah?"

Nolan sits up straight, suddenly interested. With an incensed smile, he turns and replies, "Bring it on, Tweek, you still owe me for the trip from Taebrook!"

Meanwhile, with her eyes beaming, Haley happily steps toward Tobius and another halfling, yet unnamed. She takes them both by the hand and pulls them over to a pile of small wooden boxes situated around one of the larger ones. "It's been so long since I've talked with somebody new, you simply must sit and talk with me."

Through it all, it seems that Mischa and Moira are watching contently in silence. They sit on a bunk and hold hands silently, watching the outside corridor fill with so many people carrying their belongings to wherever it is that they're going to stay on board. They're certainly comfortable with each other, but it seems like something's holding the two of them back from being more ... intimate -- perhaps to your benefit, depending on who you are, ;)

- - - - -

OOC: I'm figuring that I'm going to be using straight quotes for the two most common languages in this campaign Imperial Common and Halfling. I'm going to try to use angle brackets, <<like this,>> for other languages, and barring that I'll start to use more text descriptors.
 
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Mongres smiles at Tweek, a playful glint in his eye.
So when does this ship be setting sail? Our journey canna begin soon enough. Hopefully in the new land... there will not be any divide of the races. We be all equal; except for hobbos, naturally.
 

Brenodan spent the better part of the morning on and around the docks, drinking and trying to figure out if he made the right choice in purchasing passage to the new world. Soon it was time to board the ship, which he did with a bit of fleeting reluctance.

He was amused as always at the way the various classes of people were seperated. He chuckled to himself when he found his place in line with the other "mongrels"...goblins, halflings, gnomes.

Upon reaching cabin 12, he entered quietly, tossing his gear into a corner. "This ought to be an interesting trip," he thought to himself as he looked around the room at the others.

Clearing his throat, he turned to face Mischa. "I be Brenodan Emaen, dwarf and warrior. Pleased ta make yer aquaintence."
 

Of the new arrivals to catch Tobius' attention, Kaufman perhaps did so the best. A small Goblin, yet seeming somewhat friendlier (was that it? Not exactly.) or perhaps simply eccentrically approachable (it was hard to tell yet.). Same time, Tobius made sure to greet him in a similiarly friendly manner - those playing to their audience the most needed to be played to the most in return, if only to let them know there were other actors on stage. Barring that, the crazy ones needed watching, anyways.

Kennewick also drew Tobius' attention, but he pegged him for the inherently stable type who played - if any - only one role. Not any less an interesting person for it, but that sort could always been interacted with at a later date (they wouldn't take any insult from it. He'd probably need to be reintroduced, anyways.).

Now, the two halflings who weren't busy finding ways to be intimate in perhaps the least intimate environs possible - outside of an Imperial jail cell, at least. They would be well worth the while of cultivating friendships with.

"Now Haley, let me tell you of the small township I was born in. My Da has a farm there, and..."

His tale quickly goes on to journeys in the countryside - waterfalls, forests larger than a city, bears the size of farmhouses - and then moves on to more civilized territory - city life working on retainor for a nobleman, haggling with merchants, ensuring last-minute shortfalls are met, and the like.
A close listener might notice that while the tale is personal experience, it is also lacking in meaningful personal details - a charming tale of first-hand events, but comfortably filtered for a first time meeting.

Then he will ask Haley her story, protesting any objections that she is not interesting enough to share, and asking her to continue anyways.

-Frelaras AS Tobius Roeper, Halfling at Large
 
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"Your brothers right, no time for enmity yet," Marec says to Kelly, "best wait until I finish clearing you both out."

With that he accepts the proferred stool and joins in the card game. He bets lightly for a while trying to suss out the brothers and also to see if Nolan is cheating at all. [Sense Motive 5]

"So, why are you two 'making a new life' ?", Marec asks with a smirk.
 
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