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(IC) Vault of the Dracolich (Dispensables)
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<blockquote data-quote="FitzTheRuke" data-source="post: 7107127" data-attributes="member: 59816"><p><strong>Location: </strong>Trog Cave Entrance, 5 minutes after Nightfall</p><p></p><p> As the group travels down the twisting rocky corridor, the stench only worsens. A dim glow ahead causes Bob to wrap the light stone in a cloth and quietly creep a little way ahead. Coming down to a large area, flattened by crushed gravel, Bob spies the source of the dim light - the cave opens into a large cavern, with a softly glowing white lichen hanging down in long tendrils. He briefly takes cover in the shadow of a bend in the cave and motions for the others to move to that position while he slips to the next bit of rock-cover to get a better look.</p><p></p><p>As Bob sneaks across the flat gravel, his feet only make the barest of crunching noise. In the wider cavern, he can see three large huts made of rotting wood and a brownish-orange mud, adorned with the skulls of various animals (including some humanoids) and surrounded in defensive spikes. Bob sees no movement; hears no sound.</p><p></p><p>As he moves toward the next position where he can observe the cavern from cover, the gravel suddenly shifts beneath his feet. A large lizard-skin tarp slides free of a twenty-foot drop into a pit with spears at the bottom, the gravel that disguised it pours in making a loud clattering noise.</p><p></p><p>[gm]Bob's gotta make a DC12 Dex Save or fall in for </p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163023" target="_blank"><span style="color: #C0B7A3"><span style="font-family: 'verdana'">_</span></span><span style="color: #646496"><span style="font-family: 'verdana'">: 2D6+1D10 = [1, 2]+[5] = 8</span></span></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163023" target="_blank"></a> damage from the fall and the spears, respectively. If he makes it, you can chose to have him either roll backward before falling in, or leap to the other side, catching the ledge with his elbows. (It's 15 feet across).[/gm]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7107127, member: 59816"] [B]Location: [/B]Trog Cave Entrance, 5 minutes after Nightfall As the group travels down the twisting rocky corridor, the stench only worsens. A dim glow ahead causes Bob to wrap the light stone in a cloth and quietly creep a little way ahead. Coming down to a large area, flattened by crushed gravel, Bob spies the source of the dim light - the cave opens into a large cavern, with a softly glowing white lichen hanging down in long tendrils. He briefly takes cover in the shadow of a bend in the cave and motions for the others to move to that position while he slips to the next bit of rock-cover to get a better look. As Bob sneaks across the flat gravel, his feet only make the barest of crunching noise. In the wider cavern, he can see three large huts made of rotting wood and a brownish-orange mud, adorned with the skulls of various animals (including some humanoids) and surrounded in defensive spikes. Bob sees no movement; hears no sound. As he moves toward the next position where he can observe the cavern from cover, the gravel suddenly shifts beneath his feet. A large lizard-skin tarp slides free of a twenty-foot drop into a pit with spears at the bottom, the gravel that disguised it pours in making a loud clattering noise. [gm]Bob's gotta make a DC12 Dex Save or fall in for [URL="http://roll.coyotecode.net/lookup.php?rollid=163023"][COLOR=#C0B7A3][FONT=verdana]_[/FONT][/COLOR][COLOR=#646496][FONT=verdana]: 2D6+1D10 = [1, 2]+[5] = 8[/FONT][/COLOR] [/URL] damage from the fall and the spears, respectively. If he makes it, you can chose to have him either roll backward before falling in, or leap to the other side, catching the ledge with his elbows. (It's 15 feet across).[/gm] [/QUOTE]
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