Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
(IC) Vault of the Dracolich (Dispensables)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FitzTheRuke" data-source="post: 7173014" data-attributes="member: 59816"><p><strong>Location:</strong> Chamber of Preparation</p><p></p><p><strong>Encounter:</strong> <s>Skeletons</s> Silakul and his Flesh Golem</p><p></p><p><strong>Round Two</strong></p><p></p><p><strong>Torbin</strong> began to worry as he watched <strong>Bob</strong>'s mighty blows slam down on the creature made of flesh - with no apparent result (beyond a <em>slap-slap</em> noise). He ran into the room and shot the first skeleton he saw, his arrow lodged into the eye socket, and the bones tumbled to the ground.</p><p></p><p>Lathander's <strong>angels</strong> flew around the room. One smote a skeleton to dust, with nothing remaining, while others harried the last two skeletons until <strong>Drako</strong> finished them off with some well-placed bolts of force. Their bones tumbled to the ground. Another angel ran it's sword of light into the flesh creature, which howelled in pain, a strange gurgling sound.</p><p></p><p><strong>"It's a golem! Weapons have little to no effect, but it <em>can</em> be harmed with magic!"</strong> yelled <strong>Lorenn</strong>, confirming Torbin's suspicion. The half-elf summoned a rolling ball of flames, which rammed into the creature, burning it, and catching fire to the softwood partition. <strong>Sesto</strong> sent a beam of light at the golem, which burnt it's putrid flesh and left it glowing with Lathander's holy light.</p><p></p><p><strong>Terrus</strong> pushed his way through the partition and swung his sword at <strong>Silakul</strong>, the bald cultist, catching him in the arm. <strong>Pyrus</strong> sent fire hurtling past his brother and set the cultist's robe alight. In response, Silakul cast a spell, summoning small skeletal dragons, which flew around him, biting at Terrus' flesh.</p><p></p><p>[GM]The Flesh Golem is still glowing from Sesto's Guiding Bolt. The next attack against it gets advantage. Seeing as Bob & Torbin can't even hurt it, I recommend they hold off for Drako to use the Advantage for an Eldritch Blast or something bigger. S'up to you.</p><p>[sblock=Notes]</p><p>(In Initiative Order)</p><p><strong>Bobranthus 22</strong> (to J9) Hammer 13 & Axe 15 vs FleshGolem (Hit for 11(0) & 11(0))</p><p><strong>Torbin 21</strong> (to M7) Bow 9 & 14 vs Skeleton1 (Miss & Hit for 7) </p><p><strong>Angels</strong> (Within 15' of Sesto) dc15 Wis vs S2,S4,S5, & FleshGolem (Hit for 18, 11, 9, & 9 radiant)</p><p><strong>Skeleton1 21</strong> (L5) Smashed</p><p><strong>Skeleton2 21</strong> (J8) Ash</p><p><strong>Skeleton3 21</strong> (I9) Smashed</p><p><strong>Skeleton4 21</strong> (J10) Sword 15 vs Terrus (Miss) then Smashed</p><p>[B}Skeleton5 21[/b] (L12) Bow 20 vs Drako (Hit for 8) then Smashed</p><p><strong>FleshGolem 17</strong> (I10) Slam 14 & 9 vs Bob (Miss & Miss)</p><p><strong>Terrus 16</strong> (to G11) Sword 21 vs Silakul (Hit for 13)</p><p><strong>Drako 15</strong> (M10) <em>Eldritch Blast</em> 15 & Crit vs Skeleton 4 & 5 (Hit for 13 & 11 force)</p><p><strong>Sesto 11</strong> (L9) <em>SG Angels</em> & <em>Guiding Bolt</em> 12 vs FleshGolem (Hit for 16 radiant)</p><p><strong>Lorenn 7</strong> (to N9) <em>Flaming Sphere</em> dc13 Dex vs FleshGolem (10 fire)</p><p><strong>Pyrus 7</strong> (N8) <em>Energy Bolt</em> dc14 Dex vs Silakul (12 fire)</p><p><strong>Silakul 5</strong> (F11) <em>Spiritual Flail L3</em> (K9) 22 vs Sesto (Hit for 14 fire)</p><p>& Casts <em>Spirit Guardians</em> (19 necrotic vs Terrus - dc13 Wis Save for Half)</p><p></p><p>[/sblock]</p><p>[sblock=Rolls]</p><p><strong>Torbin</strong></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171008" target="_blank">Torbin Bow: 1D20+4 = [5]+4 = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171008" target="_blank">1D8+2 = [8]+2 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171008" target="_blank">1D20+4 = [10]+4 = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171008" target="_blank">1D8+2 = [5]+2 = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171008" target="_blank"></a></p><p><strong>Skeletons</strong></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171007" target="_blank">Skeletons' Wis Saves: 1D20-1 = [8]-1 = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171007" target="_blank">1D20-1 = [9]-1 = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171007" target="_blank">1D20-1 = [11]-1 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171007" target="_blank"></a> (All Failed)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171070" target="_blank">Skeleton4 Sword & S5 Bow: 1D20+4 = [11]+4 = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171070" target="_blank">1D6+2 = [5]+2 = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171070" target="_blank">1D20+4 = [16]+4 = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171070" target="_blank">1D6+2 = [6]+2 = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171070" target="_blank"></a></p><p><strong>Flesh Golem</strong></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171006" target="_blank">Golem Wisdom Save: 2D20.HIGH(1) = [6, 5] = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171006" target="_blank"></a> (vs Angels, Advantage from Magic Resistance, Failed)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171071" target="_blank">Slam: 1D20+7 = [7]+7 = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171071" target="_blank">2D8+4 = [7, 1]+4 = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171071" target="_blank">1D20+7 = [2]+7 = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171071" target="_blank">2D8+4 = [4, 4]+4 = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171071" target="_blank"></a></p><p><strong>Angels</strong> When a BG starts it's turn within 15' of Sesto</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171004" target="_blank">Angels: 3D8 = [6, 7, 5] = 18</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171004" target="_blank">3D8 = [2, 3, 6] = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171004" target="_blank">3D8 = [3, 5, 1] = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171004" target="_blank">3D8 = [1, 3, 5] = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171004" target="_blank"></a> (In order: Skeleton2,4,5, FleshGolem)</p><p></p><p><strong>Silakul</strong></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171148" target="_blank">Dex Save: 1D20 = [6] = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171148" target="_blank"></a> (Fail vs Pyrus)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171073" target="_blank">SpiritFlail: 1D20+5 = [17]+5 = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171073" target="_blank">2D8+3 = [4, 7]+3 = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171073" target="_blank"></a> (Hit Sesto)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171075" target="_blank">SpiritGuardians: 3D8 = [4, 8, 7] = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171075" target="_blank"></a> (dc13 Wisdom Save for Half vs Terrus)</p><p></p><p>[/sblock]</p><p><strong>Damage Taken</strong></p><p><strong>PCs</strong> Bob 10, Drako 1+8=9, Lorenn 7, Pyrus 17, Sesto 10+14=24, Terrus 31+19 or 9, Torbin 8</p><p><strong>BGs</strong> Skeleton1 12+7=Smashed, S2 0+18=Ash, S3 Smashed, </p><p>S4 0+11+13=Smashed, S5 0+9=9+11=Smashed, </p><p>Flesh Golem 0+11(0)+11(0)+9+16=25, Silakul 0+13</p><p>[/GM]</p><p></p><p>[ATTACH]86209[/ATTACH]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7173014, member: 59816"] [B]Location:[/B] Chamber of Preparation [B]Encounter:[/B] [s]Skeletons[/s] Silakul and his Flesh Golem [B]Round Two[/B] [B]Torbin[/B] began to worry as he watched [B]Bob[/B]'s mighty blows slam down on the creature made of flesh - with no apparent result (beyond a [I]slap-slap[/I] noise). He ran into the room and shot the first skeleton he saw, his arrow lodged into the eye socket, and the bones tumbled to the ground. Lathander's [B]angels[/B] flew around the room. One smote a skeleton to dust, with nothing remaining, while others harried the last two skeletons until [B]Drako[/B] finished them off with some well-placed bolts of force. Their bones tumbled to the ground. Another angel ran it's sword of light into the flesh creature, which howelled in pain, a strange gurgling sound. [B]"It's a golem! Weapons have little to no effect, but it [I]can[/I] be harmed with magic!"[/B] yelled [B]Lorenn[/B], confirming Torbin's suspicion. The half-elf summoned a rolling ball of flames, which rammed into the creature, burning it, and catching fire to the softwood partition. [B]Sesto[/B] sent a beam of light at the golem, which burnt it's putrid flesh and left it glowing with Lathander's holy light. [B]Terrus[/B] pushed his way through the partition and swung his sword at [B]Silakul[/B], the bald cultist, catching him in the arm. [B]Pyrus[/B] sent fire hurtling past his brother and set the cultist's robe alight. In response, Silakul cast a spell, summoning small skeletal dragons, which flew around him, biting at Terrus' flesh. [GM]The Flesh Golem is still glowing from Sesto's Guiding Bolt. The next attack against it gets advantage. Seeing as Bob & Torbin can't even hurt it, I recommend they hold off for Drako to use the Advantage for an Eldritch Blast or something bigger. S'up to you. [sblock=Notes] (In Initiative Order) [B]Bobranthus 22[/B] (to J9) Hammer 13 & Axe 15 vs FleshGolem (Hit for 11(0) & 11(0)) [B]Torbin 21[/B] (to M7) Bow 9 & 14 vs Skeleton1 (Miss & Hit for 7) [B]Angels[/B] (Within 15' of Sesto) dc15 Wis vs S2,S4,S5, & FleshGolem (Hit for 18, 11, 9, & 9 radiant) [B]Skeleton1 21[/B] (L5) Smashed [B]Skeleton2 21[/B] (J8) Ash [B]Skeleton3 21[/B] (I9) Smashed [B]Skeleton4 21[/B] (J10) Sword 15 vs Terrus (Miss) then Smashed [B}Skeleton5 21[/b] (L12) Bow 20 vs Drako (Hit for 8) then Smashed [B]FleshGolem 17[/B] (I10) Slam 14 & 9 vs Bob (Miss & Miss) [B]Terrus 16[/B] (to G11) Sword 21 vs Silakul (Hit for 13) [B]Drako 15[/B] (M10) [I]Eldritch Blast[/I] 15 & Crit vs Skeleton 4 & 5 (Hit for 13 & 11 force) [B]Sesto 11[/B] (L9) [I]SG Angels[/I] & [I]Guiding Bolt[/I] 12 vs FleshGolem (Hit for 16 radiant) [B]Lorenn 7[/B] (to N9) [I]Flaming Sphere[/I] dc13 Dex vs FleshGolem (10 fire) [B]Pyrus 7[/B] (N8) [I]Energy Bolt[/I] dc14 Dex vs Silakul (12 fire) [B]Silakul 5[/B] (F11) [I]Spiritual Flail L3[/I] (K9) 22 vs Sesto (Hit for 14 fire) & Casts [I]Spirit Guardians[/I] (19 necrotic vs Terrus - dc13 Wis Save for Half) [/sblock] [sblock=Rolls] [B]Torbin[/B] [URL="http://roll.coyotecode.net/lookup.php?rollid=171008"]Torbin Bow: 1D20+4 = [5]+4 = 9 1D8+2 = [8]+2 = 10 1D20+4 = [10]+4 = 14 1D8+2 = [5]+2 = 7 [/URL] [B]Skeletons[/B] [URL="http://roll.coyotecode.net/lookup.php?rollid=171007"]Skeletons' Wis Saves: 1D20-1 = [8]-1 = 7 1D20-1 = [9]-1 = 8 1D20-1 = [11]-1 = 10 [/URL] (All Failed) [URL="http://roll.coyotecode.net/lookup.php?rollid=171070"]Skeleton4 Sword & S5 Bow: 1D20+4 = [11]+4 = 15 1D6+2 = [5]+2 = 7 1D20+4 = [16]+4 = 20 1D6+2 = [6]+2 = 8 [/URL] [B]Flesh Golem[/B] [URL="http://roll.coyotecode.net/lookup.php?rollid=171006"]Golem Wisdom Save: 2D20.HIGH(1) = [6, 5] = 6 [/URL] (vs Angels, Advantage from Magic Resistance, Failed) [URL="http://roll.coyotecode.net/lookup.php?rollid=171071"]Slam: 1D20+7 = [7]+7 = 14 2D8+4 = [7, 1]+4 = 12 1D20+7 = [2]+7 = 9 2D8+4 = [4, 4]+4 = 12 [/URL] [B]Angels[/B] When a BG starts it's turn within 15' of Sesto [URL="http://roll.coyotecode.net/lookup.php?rollid=171004"]Angels: 3D8 = [6, 7, 5] = 18 3D8 = [2, 3, 6] = 11 3D8 = [3, 5, 1] = 9 3D8 = [1, 3, 5] = 9 [/URL] (In order: Skeleton2,4,5, FleshGolem) [B]Silakul[/B] [URL="http://roll.coyotecode.net/lookup.php?rollid=171148"]Dex Save: 1D20 = [6] = 6 [/URL] (Fail vs Pyrus) [URL="http://roll.coyotecode.net/lookup.php?rollid=171073"]SpiritFlail: 1D20+5 = [17]+5 = 22 2D8+3 = [4, 7]+3 = 14 [/URL] (Hit Sesto) [URL="http://roll.coyotecode.net/lookup.php?rollid=171075"]SpiritGuardians: 3D8 = [4, 8, 7] = 19 [/URL] (dc13 Wisdom Save for Half vs Terrus) [/sblock] [B]Damage Taken[/B] [B]PCs[/B] Bob 10, Drako 1+8=9, Lorenn 7, Pyrus 17, Sesto 10+14=24, Terrus 31+19 or 9, Torbin 8 [B]BGs[/B] Skeleton1 12+7=Smashed, S2 0+18=Ash, S3 Smashed, S4 0+11+13=Smashed, S5 0+9=9+11=Smashed, Flesh Golem 0+11(0)+11(0)+9+16=25, Silakul 0+13 [/GM] [ATTACH=CONFIG]86209._xfImport[/ATTACH] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
(IC) Vault of the Dracolich (Dispensables)
Top