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<blockquote data-quote="FitzTheRuke" data-source="post: 7176417" data-attributes="member: 59816"><p><strong>Location:</strong> Chamber of Preparation</p><p></p><p><strong>Encounter:</strong> Silakul and his Flesh Golem</p><p></p><p><strong>Round Three</strong></p><p></p><p>Torbin watched as <strong>Bobranthus</strong> rushed away from the Golem, ducking under it's meaty fist. He crashed through the wooden partition, and Torbinran to a spot where he could see Silakul duck the big barbarian's axe while Bob bashed the bald cultist with his hammer. <strong>Torbin</strong> fired two arrows at the cultist; one grazed by his face while the other got him in the arm. The look of manic determination on the face of the cultist was a terror to behold as <strong>Silakul</strong> reached for Bob with black energy crackling around his hands.</p><p></p><p><strong>Pyrus</strong> and <strong>Terrus</strong> secured the doors, at least temporarily, as the fiery brother closed the doors with his mind, and the stony brother caused the very wood to bend, stretch, and grow, crossing the room and bending around two corners, the wood reached another set of doors entirely, blocking them as well. <strong>Terrus</strong> then went back to defending himself against the bites of little skeletal dragons.</p><p></p><p>While this occured, <strong>Lathander's Angels</strong> seared the back of the big Golem as it spun to follow Bob, then they fell in line to protect their master as <strong>Sesto</strong> moved away from the flying flail. The cleric sent a bolt of radiance into the fleshy horror, keeping it glowing as <strong>Drako</strong> blasted it over and over.</p><p></p><p>The <strong>Flesh Golem</strong> kept on plodding along, swinging it's fist at Terrus as it shoved its way past him, through the partition, following Bob. It's eyes widened and it let out a mangled shriek as Lorenn's rolling ball of fire followed it, burning the partition and the monster's legs. Seeing the creature feared fire, <strong>Lorenn</strong> sent a jet of the stuff at it, burning it's side before the half-elf leaped away. Moaning and shrieking, the creature began to frantically swing it's fists. A swing collided roughly with the side of Bob's head, with a loud smack. But even with his head ringing, Bob ducked away from the cultist's black energy as miniature skeletal dragons bit at his flesh.</p><p></p><p>With an annoyed gesture, almost as an afterthought, the Cultist sent his flying flail after Sesto, but it swung at Drako instead when it's slow movement failed to catch the elusive cleric.</p><p></p><p>* * *</p><p></p><p>In the adjacent room, two hapless <strong>mercenaries</strong> came through the Bhaalite obelisk as others continued to clear the pews from the now-broken main doors. Disoriented, they saw the doors to Silakul's room close and could hear the sounds of the battle. They looked at each other and nodded, ready for action.</p><p></p><p>The first of them to reach the doors reached out to pull the iron ring... and every bit of flesh on his body disintegrated, and his skeleton fell to the floor. The other mercenary could only stare in horror...</p><p></p><p>[GM]Fhew! That was <em>hard</em>. A lot of moving parts for only two bad guys. I hope I got everything right. Or at least right-enough. Watch out for those mini-dracoliches. I think they are going to take out Terrus.</p><p>[sblock=Notes](In Initiative Order)</p><p><strong>Bobranthus 22</strong> (to E11) Reckless Hammer 22 & Axe 12 vs Silakul (Hit for 12 & Miss)</p><p><strong>Torbin 21</strong> (to G7) Bow 20 & 19 vs Silakul (Hit for 3 & 9) </p><p><em>Angels</em> dc15 vs FleshGolem (Made it, so 9 radiant)</p><p><strong>FleshGolem 17</strong> (to H10) Slam 16 vs Terrus & Crit vs Bob (Miss & Crit for 29(14))</p><p><strong>Terrus 16</strong> (G11) <em>Wall of Wood</em></p><p><strong>Drako 15</strong> (to I6) <em>Eldritch Blast</em> 17 & 14 vs FleshGolem (Hit for 14 & 12 force)</p><p><strong>Sesto 11</strong> (L9) <em>SG Angels</em> & <em>Guiding Bolt</em> 12 vs FleshGolem (Hit for 11 radiant)</p><p><strong>Lorenn 7</strong> (to L11) <em>Flaming Sphere</em> (to dc13 Dex vs FleshGolem (3 fire) & <em>Firebolt</em> 12 vs FleshGolem (Hit for 12 fire)</p><p><strong>Pyrus 7</strong> (to L8) Close door</p><p><strong>Silakul 5</strong> (F11) <em>Spiritual Flail L3</em> 20 vs Drako (Hit for 12) & <em>Inflict Wounds L2</em> 11 vs Bob (Miss)</p><p><em>SG Bone Dragons</em> (12(6/3?) necrotic vs Bob & 18(9?) vs Terrus - dc13 Wis Save for Half at start of turn)</p><p>[/sblock]</p><p>[sblock=Rolls]</p><p><strong>Torbin</strong></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171511" target="_blank">Bow: 1D20+4 = [16]+4 = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171511" target="_blank">1D8+2 = [1]+2 = 3</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171511" target="_blank">1D20+4 = [15]+4 = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171511" target="_blank">1D8+2 = [7]+2 = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171511" target="_blank"></a></p><p><strong>Flesh Golem</strong></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171544" target="_blank">Dex Save: 1D20-1 = [17]-1 = 16</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171544" target="_blank">1D20-1 = [19]-1 = 18</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171544" target="_blank"></a> (vs Last round's Flaming Sphere, Adv from MR rolled weird)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171546" target="_blank">Dex Save: 2D20.HIGH(1)-1 = [17, 4]-1 = 16</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171546" target="_blank"></a> (vs this round's FS, MR Adv, Save machine!)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171513" target="_blank">Wis Save: 2D20.HIGH(1) = [10, 16] = 16</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171513" target="_blank"></a> (vs Angels, Advantage from Magic Resistance, Made it.)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171574" target="_blank">Slam: 1D20+7 = [2]+7 = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171574" target="_blank">2D8+4 = [2, 5]+4 = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171574" target="_blank"></a> (Opp Attack vs Bob, Miss)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171515" target="_blank">Slam: 1D20+7 = [13]+7 = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171515" target="_blank">2D8+4 = [7, 5]+4 = 16</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171515" target="_blank">1D20+7 = [20]+7 = 27</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171515" target="_blank">2D8+4 = [8, 7]+4 = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171515" target="_blank"></a> (vs Terrus & Bob) Oh Spit! Crit Bob!</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171547" target="_blank">DisAdv: 1D20 = [9] = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171547" target="_blank"></a> (So 16 vs Terrus w/ DisAdvantage)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171517" target="_blank">Crit Dice: 2D8 = [8, 2] = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171517" target="_blank"></a></p><p><strong>Angels</strong> When a BG starts it's turn (or enters) within 15' of Sesto</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171512" target="_blank">Angels: 3D8 = [4, 7, 7] = 18</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171512" target="_blank">3D8 = [2, 6, 6] = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171512" target="_blank"></a> (dc15 Wis Save for Half)</p><p></p><p><strong>Silakul's Spirit Guardians</strong> When a PC starts it's turn (or enters) within 15' of Silakul</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171548" target="_blank">SpiritGuardians: 3D8 = [6, 2, 7] = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171548" target="_blank"></a> (vs Bob when he moved in)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171518" target="_blank">SpiritGuardians: 3D8 = [5, 1, 6] = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171518" target="_blank">3D8 = [6, 7, 5] = 18</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171518" target="_blank"></a> (vs Bob & Terrus at the start of their turns)</p><p><strong></strong></p><p><strong>Silakul</strong></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171568" target="_blank">Con Save: 1D20+2 = [12]+2 = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171568" target="_blank">1D20+2 = [16]+2 = 18</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171568" target="_blank">1D20+2 = [17]+2 = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171568" target="_blank"></a> (Concentration on Spirit Guardians)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171560" target="_blank">SpiritWeapon: 1D20+5 = [15]+5 = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171560" target="_blank">2D8+3 = [8, 1]+3 = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171560" target="_blank"></a> (vs Drako)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171570" target="_blank">InflictWounds: 1D20+5 = [6]+5 = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171570" target="_blank">4D10 = [7, 2, 10, 9] = 28</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171570" target="_blank"></a> (vs Bob, Miss)</p><p><strong></strong></p><p><strong>Door Ward</strong></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171552" target="_blank">Trap: 4D8 = [8, 6, 1, 5] = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171552" target="_blank"></a> (dc13 Con Save for Half)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171554" target="_blank">Merc1 Con Save: 1D20+1 = [1]+1 = 2</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=171554" target="_blank"></a> (Fail)</p><p>[/sblock]</p><p><strong>Damage Taken</strong></p><p><strong>PCs</strong> Bob 10+15(3)+29(14)+(Sot)12(6/3?)=33(30?), Drako 9+12=21, Lorenn 7, Pyrus 17, </p><p>Sesto 24, Terrus 40+18(9?)=KO?, Torbin 8</p><p><strong>BGs</strong> Flesh Golem 25+10(5)+14+12+11+3(1)=68, Silakul 13+12+3+9=37, Merc1 0+20=Dead, Merc2 0</p><p>[/GM]</p><p></p><p>[ATTACH]86291[/ATTACH]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7176417, member: 59816"] [B]Location:[/B] Chamber of Preparation [B]Encounter:[/B] Silakul and his Flesh Golem [B]Round Three[/B] Torbin watched as [B]Bobranthus[/B] rushed away from the Golem, ducking under it's meaty fist. He crashed through the wooden partition, and Torbinran to a spot where he could see Silakul duck the big barbarian's axe while Bob bashed the bald cultist with his hammer. [B]Torbin[/B] fired two arrows at the cultist; one grazed by his face while the other got him in the arm. The look of manic determination on the face of the cultist was a terror to behold as [B]Silakul[/B] reached for Bob with black energy crackling around his hands. [B]Pyrus[/B] and [B]Terrus[/B] secured the doors, at least temporarily, as the fiery brother closed the doors with his mind, and the stony brother caused the very wood to bend, stretch, and grow, crossing the room and bending around two corners, the wood reached another set of doors entirely, blocking them as well. [B]Terrus[/B] then went back to defending himself against the bites of little skeletal dragons. While this occured, [B]Lathander's Angels[/B] seared the back of the big Golem as it spun to follow Bob, then they fell in line to protect their master as [B]Sesto[/B] moved away from the flying flail. The cleric sent a bolt of radiance into the fleshy horror, keeping it glowing as [B]Drako[/B] blasted it over and over. The [b]Flesh Golem[/b] kept on plodding along, swinging it's fist at Terrus as it shoved its way past him, through the partition, following Bob. It's eyes widened and it let out a mangled shriek as Lorenn's rolling ball of fire followed it, burning the partition and the monster's legs. Seeing the creature feared fire, [B]Lorenn[/B] sent a jet of the stuff at it, burning it's side before the half-elf leaped away. Moaning and shrieking, the creature began to frantically swing it's fists. A swing collided roughly with the side of Bob's head, with a loud smack. But even with his head ringing, Bob ducked away from the cultist's black energy as miniature skeletal dragons bit at his flesh. With an annoyed gesture, almost as an afterthought, the Cultist sent his flying flail after Sesto, but it swung at Drako instead when it's slow movement failed to catch the elusive cleric. * * * In the adjacent room, two hapless [b]mercenaries[/b] came through the Bhaalite obelisk as others continued to clear the pews from the now-broken main doors. Disoriented, they saw the doors to Silakul's room close and could hear the sounds of the battle. They looked at each other and nodded, ready for action. The first of them to reach the doors reached out to pull the iron ring... and every bit of flesh on his body disintegrated, and his skeleton fell to the floor. The other mercenary could only stare in horror... [GM]Fhew! That was [I]hard[/I]. A lot of moving parts for only two bad guys. I hope I got everything right. Or at least right-enough. Watch out for those mini-dracoliches. I think they are going to take out Terrus. [sblock=Notes](In Initiative Order) [B]Bobranthus 22[/B] (to E11) Reckless Hammer 22 & Axe 12 vs Silakul (Hit for 12 & Miss) [B]Torbin 21[/B] (to G7) Bow 20 & 19 vs Silakul (Hit for 3 & 9) [I]Angels[/I] dc15 vs FleshGolem (Made it, so 9 radiant) [B]FleshGolem 17[/B] (to H10) Slam 16 vs Terrus & Crit vs Bob (Miss & Crit for 29(14)) [B]Terrus 16[/B] (G11) [I]Wall of Wood[/I] [B]Drako 15[/B] (to I6) [I]Eldritch Blast[/I] 17 & 14 vs FleshGolem (Hit for 14 & 12 force) [B]Sesto 11[/B] (L9) [I]SG Angels[/I] & [I]Guiding Bolt[/I] 12 vs FleshGolem (Hit for 11 radiant) [B]Lorenn 7[/B] (to L11) [I]Flaming Sphere[/I] (to dc13 Dex vs FleshGolem (3 fire) & [I]Firebolt[/I] 12 vs FleshGolem (Hit for 12 fire) [B]Pyrus 7[/B] (to L8) Close door [B]Silakul 5[/B] (F11) [I]Spiritual Flail L3[/I] 20 vs Drako (Hit for 12) & [I]Inflict Wounds L2[/I] 11 vs Bob (Miss) [I]SG Bone Dragons[/I] (12(6/3?) necrotic vs Bob & 18(9?) vs Terrus - dc13 Wis Save for Half at start of turn) [/sblock] [sblock=Rolls] [B]Torbin[/B] [URL="http://roll.coyotecode.net/lookup.php?rollid=171511"]Bow: 1D20+4 = [16]+4 = 20 1D8+2 = [1]+2 = 3 1D20+4 = [15]+4 = 19 1D8+2 = [7]+2 = 9 [/URL] [B]Flesh Golem[/B] [URL="http://roll.coyotecode.net/lookup.php?rollid=171544"]Dex Save: 1D20-1 = [17]-1 = 16 1D20-1 = [19]-1 = 18 [/URL] (vs Last round's Flaming Sphere, Adv from MR rolled weird) [URL="http://roll.coyotecode.net/lookup.php?rollid=171546"]Dex Save: 2D20.HIGH(1)-1 = [17, 4]-1 = 16 [/URL] (vs this round's FS, MR Adv, Save machine!) [URL="http://roll.coyotecode.net/lookup.php?rollid=171513"]Wis Save: 2D20.HIGH(1) = [10, 16] = 16 [/URL] (vs Angels, Advantage from Magic Resistance, Made it.) [URL="http://roll.coyotecode.net/lookup.php?rollid=171574"]Slam: 1D20+7 = [2]+7 = 9 2D8+4 = [2, 5]+4 = 11 [/URL] (Opp Attack vs Bob, Miss) [URL="http://roll.coyotecode.net/lookup.php?rollid=171515"]Slam: 1D20+7 = [13]+7 = 20 2D8+4 = [7, 5]+4 = 16 1D20+7 = [20]+7 = 27 2D8+4 = [8, 7]+4 = 19 [/URL] (vs Terrus & Bob) Oh Spit! Crit Bob! [URL="http://roll.coyotecode.net/lookup.php?rollid=171547"]DisAdv: 1D20 = [9] = 9 [/URL] (So 16 vs Terrus w/ DisAdvantage) [URL="http://roll.coyotecode.net/lookup.php?rollid=171517"]Crit Dice: 2D8 = [8, 2] = 10 [/URL] [B]Angels[/B] When a BG starts it's turn (or enters) within 15' of Sesto [URL="http://roll.coyotecode.net/lookup.php?rollid=171512"]Angels: 3D8 = [4, 7, 7] = 18 3D8 = [2, 6, 6] = 14 [/URL] (dc15 Wis Save for Half) [B]Silakul's Spirit Guardians[/B] When a PC starts it's turn (or enters) within 15' of Silakul [URL="http://roll.coyotecode.net/lookup.php?rollid=171548"]SpiritGuardians: 3D8 = [6, 2, 7] = 15 [/URL] (vs Bob when he moved in) [URL="http://roll.coyotecode.net/lookup.php?rollid=171518"]SpiritGuardians: 3D8 = [5, 1, 6] = 12 3D8 = [6, 7, 5] = 18 [/URL] (vs Bob & Terrus at the start of their turns) [B] Silakul[/B] [URL="http://roll.coyotecode.net/lookup.php?rollid=171568"]Con Save: 1D20+2 = [12]+2 = 14 1D20+2 = [16]+2 = 18 1D20+2 = [17]+2 = 19 [/URL] (Concentration on Spirit Guardians) [URL="http://roll.coyotecode.net/lookup.php?rollid=171560"]SpiritWeapon: 1D20+5 = [15]+5 = 20 2D8+3 = [8, 1]+3 = 12 [/URL] (vs Drako) [URL="http://roll.coyotecode.net/lookup.php?rollid=171570"]InflictWounds: 1D20+5 = [6]+5 = 11 4D10 = [7, 2, 10, 9] = 28 [/URL] (vs Bob, Miss) [B] Door Ward[/B] [URL="http://roll.coyotecode.net/lookup.php?rollid=171552"]Trap: 4D8 = [8, 6, 1, 5] = 20 [/URL] (dc13 Con Save for Half) [URL="http://roll.coyotecode.net/lookup.php?rollid=171554"]Merc1 Con Save: 1D20+1 = [1]+1 = 2 [/URL] (Fail) [/sblock] [B]Damage Taken[/B] [B]PCs[/B] Bob 10+15(3)+29(14)+(Sot)12(6/3?)=33(30?), Drako 9+12=21, Lorenn 7, Pyrus 17, Sesto 24, Terrus 40+18(9?)=KO?, Torbin 8 [B]BGs[/B] Flesh Golem 25+10(5)+14+12+11+3(1)=68, Silakul 13+12+3+9=37, Merc1 0+20=Dead, Merc2 0 [/GM] [ATTACH=CONFIG]86291._xfImport[/ATTACH] [/QUOTE]
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