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(IC) Vault of the Dracolich (Ensemble)
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<blockquote data-quote="FitzTheRuke" data-source="post: 7135270" data-attributes="member: 59816"><p><strong>T</strong>he general alarm was raised in the Temple in place of the dinner bell, as a number of guards and young acolytes were found slain, and other guards missing at their posts. Bardaby, the Beast, threw down his veal shank as his meal was interrupted by reports of in-fighting between his men, and the clients. Exactly the kind of thing he had expected Siobhan's joining the Cult of the Dragon to have helped to curb.</p><p></p><p><strong>"Siobhan is dead,"</strong> reported one of his men, <strong>"It looks like Argyle might have finally snapped."</strong></p><p></p><p><strong>"Bring Argyle to me."</strong> demanded Bardaby, and then, <strong>Has Rowloe arrived, yet?"</strong></p><p></p><p><strong>"It seems that he did, but now he's missing. There are others missing as well. And the Drow has escaped."</strong></p><p></p><p><strong>"Escaped? Something is going on here, and I aim to find what."</strong></p><p></p><p><em>Someone is going to regret interrupting my dinner.</em> thought the Beast, as he got up and went to investigate.</p><p></p><p><strong>* * *</strong></p><p></p><p><strong>"Everyone is across but you and me"</strong> Torbin reported to Udit, as the latter secured the grate. <strong>"It's damp, dark, and cold, but you're right, that side of the lake will work as a camp."</strong></p><p></p><p>[GM] I'm skipping ahead a little. In case anyone missed it, it's been generally decided to sneak out down a grate, out onto the far shore of a small underground lake. There's a little alcove that the River Gang picked out as a potential secure resting spot earlier. The idea now is that you'll get a long rest there and then go after an Idol, that is probably in a Hydra's den (around the corner from here).</p><p></p><p>In order to get a rest, you're going to have to make sure that no-one from the Temple comes after you. <strong>Mord</strong> has done a decent job of implicating an NPC in the death of some of the guards, but that story won't hold up to too much questioning. Feel free to let me know if you have any ideas on how to throw off any pursuit. One way, is that I expect <strong>Udit</strong> to make a Thieves' Tools check to re-lock the grate from underneath in such a way as to make it look like it was never unlocked. That's one step. Any other ideas? [/gm]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7135270, member: 59816"] [b]T[/b]he general alarm was raised in the Temple in place of the dinner bell, as a number of guards and young acolytes were found slain, and other guards missing at their posts. Bardaby, the Beast, threw down his veal shank as his meal was interrupted by reports of in-fighting between his men, and the clients. Exactly the kind of thing he had expected Siobhan's joining the Cult of the Dragon to have helped to curb. [b]"Siobhan is dead,"[/b] reported one of his men, [b]"It looks like Argyle might have finally snapped."[/b] [b]"Bring Argyle to me."[/b] demanded Bardaby, and then, [b]Has Rowloe arrived, yet?"[/b] [b]"It seems that he did, but now he's missing. There are others missing as well. And the Drow has escaped."[/b] [b]"Escaped? Something is going on here, and I aim to find what."[/b] [i]Someone is going to regret interrupting my dinner.[/i] thought the Beast, as he got up and went to investigate. [b]* * *[/b] [b]"Everyone is across but you and me"[/b] Torbin reported to Udit, as the latter secured the grate. [b]"It's damp, dark, and cold, but you're right, that side of the lake will work as a camp."[/b] [GM] I'm skipping ahead a little. In case anyone missed it, it's been generally decided to sneak out down a grate, out onto the far shore of a small underground lake. There's a little alcove that the River Gang picked out as a potential secure resting spot earlier. The idea now is that you'll get a long rest there and then go after an Idol, that is probably in a Hydra's den (around the corner from here). In order to get a rest, you're going to have to make sure that no-one from the Temple comes after you. [b]Mord[/b] has done a decent job of implicating an NPC in the death of some of the guards, but that story won't hold up to too much questioning. Feel free to let me know if you have any ideas on how to throw off any pursuit. One way, is that I expect [b]Udit[/b] to make a Thieves' Tools check to re-lock the grate from underneath in such a way as to make it look like it was never unlocked. That's one step. Any other ideas? [/gm] [/QUOTE]
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