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(IC) Vault of the Dracolich (Ensemble)
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<blockquote data-quote="gargoyleking" data-source="post: 7208347" data-attributes="member: 6865745"><p>Mord didn't like the look of this. They were on the wrong side of a bottleneck with plenty of enemies to deal with. He decided to even the odds. "Back up and make them come in to get us!" </p><p></p><p>Raising his wand he cast his otherworldly darkness over the cultists on the ledge. The area becomes a zone of his dark patron's home plane. With a dark smile upon his face, Mord slipped back into the cave savoring the cries of surprise, bewilderment and horror.</p><p></p><p>[Sblock] Will move up if needed to target the right square, but Mord really wants to slip into the back afterwards.</p><p></p><p>Action: Cast Hunger of Hadar trying to hit as many as possible but will err closer to our location rather than farther from.</p><p>Zone of cold and darkness becomes rough terrain.</p><p>Creatures starting turn in zone take <a href="http://roll.coyotecode.net/lookup.php?rollid=175280" target="_blank">Cold dmg: 2D6 = [5, 2] = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=175280" target="_blank"></a></p><p>Creatures ending turn in zone take <a href="http://roll.coyotecode.net/lookup.php?rollid=175281" target="_blank">Acid damage:: 2D6 = [5, 2] = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=175281" target="_blank"></a>[/sblock]</p><p></p><p>Squirrels are evil!</p></blockquote><p></p>
[QUOTE="gargoyleking, post: 7208347, member: 6865745"] Mord didn't like the look of this. They were on the wrong side of a bottleneck with plenty of enemies to deal with. He decided to even the odds. "Back up and make them come in to get us!" Raising his wand he cast his otherworldly darkness over the cultists on the ledge. The area becomes a zone of his dark patron's home plane. With a dark smile upon his face, Mord slipped back into the cave savoring the cries of surprise, bewilderment and horror. [Sblock] Will move up if needed to target the right square, but Mord really wants to slip into the back afterwards. Action: Cast Hunger of Hadar trying to hit as many as possible but will err closer to our location rather than farther from. Zone of cold and darkness becomes rough terrain. Creatures starting turn in zone take [url=http://roll.coyotecode.net/lookup.php?rollid=175280]Cold dmg: 2D6 = [5, 2] = 7 [/url] Creatures ending turn in zone take [url=http://roll.coyotecode.net/lookup.php?rollid=175281]Acid damage:: 2D6 = [5, 2] = 7 [/url][/sblock] Squirrels are evil! [/QUOTE]
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