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(IC) Vault of the Dracolich (River Gang)
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<blockquote data-quote="FitzTheRuke" data-source="post: 7112110" data-attributes="member: 59816"><p><strong>Location:</strong> Temple Storeroom and Prison</p><p></p><p><strong>Encounter:</strong> Three Beast Boy Mercenaries and 2 Dragon Cult Adepts</p><p></p><p><strong><u>Round One</u></strong></p><p></p><p><strong>Auraia</strong> fires her crossbow, but the quarrel hits the portcullis and deflects into the hallway.</p><p></p><p><strong>Udit</strong> shoots a mercenary in the shoulder, who is seriously wounded. Both mercenaries flip the table and drive it forward, taking cover behind it and the corner of the room.</p><p></p><p><strong>Darko</strong> fires an eldritch blast at an Adept, who grunts in pain. Darko sees movement on his right; a shadowy figure in a cage, who's laughter can only just be heard over the hullibaloo.</p><p></p><p><strong>"Get a light over there!"</strong> yells the other Adept, who then mumbles something in old draconic, and dragon scales shimmer magically around his injured companion, <strong>"They can't harm you, go!"</strong> He then runs out of sight.</p><p></p><p>The injured Adept closes his eyes and an object in his hand begins to glow. He rushes forward behind the table (perhaps not trusting his ally) and throws the object, which clatters to the floor when it hits the portcullis; a pair of pliers.</p><p></p><p>[gm]They still haven't been able to attack you! Adept2 has <em>Sanctuary</em> on him. You need to roll a dc12 Wisdom Save to be able to attack him. The other Adept is out of line-of-sight and has total cover (he can't be targeted).</p><p>The two Mercenaries have 3/4 cover (+5 to their AC). You don't need to worry about that, but I thought you might like to know. Everybody can go for round two.</p><p></p><p>[sblock=Rolls]</p><p>Adept2 throws pliers with a light spell on. </p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163702" target="_blank">Adept Light Throw: 1D20+2 = [8]+2 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=163702" target="_blank"></a> (Hits portcullis)</p><p></p><p><strong>vs Aquaria</strong> NA</p><p><strong>vs Auraia</strong> NA</p><p><strong>vs Darko</strong> NA</p><p><strong>vs Kurzon</strong> NA</p><p><strong>vs Udit</strong> NA</p><p>[/sblock]</p><p></p><p><u>Damage Taken</u></p><p><strong>PCs</strong>: Aquaria 0, Auraia 0, Darko 0, Kurzon 0, Udit 0</p><p><strong>BGs</strong>: Merc1 Dead, Merc2 6, Merc3 15, Adept1 0, Adept2 14</p><p>[/gm]</p><p></p><p>[ATTACH]84181[/ATTACH]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7112110, member: 59816"] [b]Location:[/b] Temple Storeroom and Prison [b]Encounter:[/b] Three Beast Boy Mercenaries and 2 Dragon Cult Adepts [B][u]Round One[/u][/B][u][/u] [b]Auraia[/b] fires her crossbow, but the quarrel hits the portcullis and deflects into the hallway. [b]Udit[/b] shoots a mercenary in the shoulder, who is seriously wounded. Both mercenaries flip the table and drive it forward, taking cover behind it and the corner of the room. [b]Darko[/b] fires an eldritch blast at an Adept, who grunts in pain. Darko sees movement on his right; a shadowy figure in a cage, who's laughter can only just be heard over the hullibaloo. [b]"Get a light over there!"[/b] yells the other Adept, who then mumbles something in old draconic, and dragon scales shimmer magically around his injured companion, [b]"They can't harm you, go!"[/b] He then runs out of sight. The injured Adept closes his eyes and an object in his hand begins to glow. He rushes forward behind the table (perhaps not trusting his ally) and throws the object, which clatters to the floor when it hits the portcullis; a pair of pliers. [gm]They still haven't been able to attack you! Adept2 has [i]Sanctuary[/i] on him. You need to roll a dc12 Wisdom Save to be able to attack him. The other Adept is out of line-of-sight and has total cover (he can't be targeted). The two Mercenaries have 3/4 cover (+5 to their AC). You don't need to worry about that, but I thought you might like to know. Everybody can go for round two. [sblock=Rolls] Adept2 throws pliers with a light spell on. [url=http://roll.coyotecode.net/lookup.php?rollid=163702]Adept Light Throw: 1D20+2 = [8]+2 = 10 [/url] (Hits portcullis) [b]vs Aquaria[/b] NA [b]vs Auraia[/b] NA [b]vs Darko[/b] NA [b]vs Kurzon[/b] NA [b]vs Udit[/b] NA [/sblock] [u]Damage Taken[/u] [b]PCs[/b]: Aquaria 0, Auraia 0, Darko 0, Kurzon 0, Udit 0 [b]BGs[/b]: Merc1 Dead, Merc2 6, Merc3 15, Adept1 0, Adept2 14 [/gm] [ATTACH=CONFIG]84181._xfImport[/ATTACH] [/QUOTE]
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