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(IC) Vault of the Dracolich (River Gang)
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<blockquote data-quote="FitzTheRuke" data-source="post: 7166682" data-attributes="member: 59816"><p><strong>Location:</strong> Pillar of the Sun & Lower Lake, Morning</p><p></p><p><strong>Encounter:</strong> The Dracolich Dretchroyaster</p><p></p><p><strong>Round Zero (Surprise)</strong></p><p></p><p>There is an eerie echo throughout the cavern. As the New River Gang tries to decide what to do, (and SnorLoska chugs healing potions like a frat boy at a kegger), suddenly there is motion from the mouth of the cavern.</p><p>A very large figure emerges from around the corner to the south, quickly snatching up Auqaria in it's powerful jaws. It shakes here like a dog and then tosses her forward and roars - a deafening sound in the relatively small space.</p><p></p><p>The <strong>Dracolich Dretchroyaster</strong>. A dragon made from bone as dark as the rock of Blackpeak, his lair. His eyes glow green and whisps of poisonous green gas flit between his sharp teeth. He is a terror to behold.</p><p></p><p>[gm]Sorry about this! (And a little Mwa-ha-ha.)</p><p>[Sblock=Notes]</p><p><strong>Dracolich</strong> (to OPQ567) Bite 24 vs Aquaria (Hit for 24 and 7 poison), throw her prone (17 athletics) & dragon fear*</p><p><strong>Aquaria</strong> (from O6, thrown to L5, prone) Fear</p><p><strong>Auraia</strong> (K7) Fear</p><p><strong>Dunmire</strong> (J4) Fear</p><p><strong>Kurzon</strong> (H5) Fear</p><p><strong>Mord</strong> (C8) Fear</p><p><strong>SnorLoska</strong> (F10) Fear</p><p><strong>Udit</strong> (I9) Fear</p><p></p><p>*Dragon Fear (Roll dc14 Wisom Save or be Frightened for 1 minute. At the end of each turn, roll the save again to end it. You become immune if you make the save)</p><p>[/Sblock]</p><p>[sblock=Rolls]</p><p><strong>vs Everyone</strong></p><p><strong></strong><a href="http://roll.coyotecode.net/lookup.php?rollid=170387" target="_blank">Dracolich Stealth: 1D20+4 = [20]+4 = 24</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170387" target="_blank"></a> (Yup, Surprise round.)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170388" target="_blank">Dracolich Init: 1D20+1 = [4]+1 = 5</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170388" target="_blank"></a> (At least there's that.)</p><p></p><p><strong>vs Aquaria</strong></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170391" target="_blank">Dracolich Bite: 1D20+7 = [17]+7 = 24</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170391" target="_blank">2D10+4 = [10, 10]+4 = 24</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170391" target="_blank">2D6 = [2, 5] = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170391" target="_blank"></a> (Ouch.)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170393" target="_blank">Dracolich Athletics: 2D20.HIGH(1)+4 = [13, 5]+4 = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=170393" target="_blank"></a> (Trust me, you'd rather it did that than two claw attacks!)</p><p>(She can resist being thrown prone with dc17 Athletics or Acrobatics, or she can just get up on her turn)</p><p>[/sblock]</p><p></p><p><u>Damage Taken</u></p><p><strong>PCs</strong>: Aquaria 8+24+7=39, Auraia 4, Dunmire 10, Kurzon 15, Mord 0, SnorLoska 1, Udit 0</p><p><strong>BGs</strong>: Dracolich 0</p><p></p><p>Let me know if I got wrong where anyone is at. As long as you beat the Dracolich's Init of 5, you can go before he goes again!</p><p>[/gm]</p><p></p><p>[ATTACH]86079[/ATTACH]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7166682, member: 59816"] [B]Location:[/B] Pillar of the Sun & Lower Lake, Morning [B]Encounter:[/B] The Dracolich Dretchroyaster [B]Round Zero (Surprise)[/B] There is an eerie echo throughout the cavern. As the New River Gang tries to decide what to do, (and SnorLoska chugs healing potions like a frat boy at a kegger), suddenly there is motion from the mouth of the cavern. A very large figure emerges from around the corner to the south, quickly snatching up Auqaria in it's powerful jaws. It shakes here like a dog and then tosses her forward and roars - a deafening sound in the relatively small space. The [B]Dracolich Dretchroyaster[/B]. A dragon made from bone as dark as the rock of Blackpeak, his lair. His eyes glow green and whisps of poisonous green gas flit between his sharp teeth. He is a terror to behold. [gm]Sorry about this! (And a little Mwa-ha-ha.) [Sblock=Notes] [B]Dracolich[/B] (to OPQ567) Bite 24 vs Aquaria (Hit for 24 and 7 poison), throw her prone (17 athletics) & dragon fear* [B]Aquaria[/B] (from O6, thrown to L5, prone) Fear [B]Auraia[/B] (K7) Fear [B]Dunmire[/B] (J4) Fear [B]Kurzon[/B] (H5) Fear [B]Mord[/B] (C8) Fear [B]SnorLoska[/B] (F10) Fear [B]Udit[/B] (I9) Fear *Dragon Fear (Roll dc14 Wisom Save or be Frightened for 1 minute. At the end of each turn, roll the save again to end it. You become immune if you make the save) [/Sblock] [sblock=Rolls] [B]vs Everyone [/B][URL="http://roll.coyotecode.net/lookup.php?rollid=170387"]Dracolich Stealth: 1D20+4 = [20]+4 = 24 [/URL] (Yup, Surprise round.) [URL="http://roll.coyotecode.net/lookup.php?rollid=170388"]Dracolich Init: 1D20+1 = [4]+1 = 5 [/URL] (At least there's that.) [B]vs Aquaria[/B] [URL="http://roll.coyotecode.net/lookup.php?rollid=170391"]Dracolich Bite: 1D20+7 = [17]+7 = 24 2D10+4 = [10, 10]+4 = 24 2D6 = [2, 5] = 7 [/URL] (Ouch.) [URL="http://roll.coyotecode.net/lookup.php?rollid=170393"]Dracolich Athletics: 2D20.HIGH(1)+4 = [13, 5]+4 = 17 [/URL] (Trust me, you'd rather it did that than two claw attacks!) (She can resist being thrown prone with dc17 Athletics or Acrobatics, or she can just get up on her turn) [/sblock] [U]Damage Taken[/U] [B]PCs[/B]: Aquaria 8+24+7=39, Auraia 4, Dunmire 10, Kurzon 15, Mord 0, SnorLoska 1, Udit 0 [B]BGs[/B]: Dracolich 0 Let me know if I got wrong where anyone is at. As long as you beat the Dracolich's Init of 5, you can go before he goes again! [/gm] [ATTACH=CONFIG]86079._xfImport[/ATTACH] [/QUOTE]
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