Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
(IC) We be Jammin' (5e PBP)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steve Gorak" data-source="post: 8779990" data-attributes="member: 15132"><p>Nic was deep in thought, as usual. He had spent the morning helping merchants with a few repairs here and there: a broken cartwheel, a leaky row boat, bent shelves, and some minor metal work. Most of it was very easy and simple for him, and the blend of odd alchemical contraptions and regular elbow grease usually fixed the most urgent problem quickly. He enjoyed mingling with the merchants as he did the repairs, even if he wasn't the best equipped for two way conversation. Most merchants liked to hear themselves talk anyways, and most knew the gnome by now, having been a familiar sight in the harbor for over a year. He didn't expect much payment aside from the discussion, augmented by the odd bit of exotic (or not) edible, good conversation and the occasional bit of lore that gave him leads or ideas for new contraptions to tinker. Market day was for fun; he made his money building and repairing ships during the other days, and his specialty was making armored ships. Of course, this was an expensive entreprise, so most jobs were much smaller scale plating ships on vulnerable parts. He was also very good at opening and repairing chests, old and new alike, which were quite common on returning adventuring ships. </p><p></p><p>Nic was passing by Gunther's stand and, looking at the dwarf, the woman and the plasmoid in an awkward and rapid succession, spoke excitedly with an abnormally fast pace, looking at the plasmoid: ''<span style="color: rgb(44, 130, 201)">Hello master Gunther; all is well? Oh my who or what is this? Can you talk? Can I touch your skin?</span>''</p><p></p><p>The gnome didn't reach a full 4 feet, and his red hair and mustache had multiple braids with odd looking contraptions in them. He also wore armor, which was a bit unusual on the docks, but it seemed to move just as his skin would, so one got used to the sight quickly.</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 8779990, member: 15132"] Nic was deep in thought, as usual. He had spent the morning helping merchants with a few repairs here and there: a broken cartwheel, a leaky row boat, bent shelves, and some minor metal work. Most of it was very easy and simple for him, and the blend of odd alchemical contraptions and regular elbow grease usually fixed the most urgent problem quickly. He enjoyed mingling with the merchants as he did the repairs, even if he wasn't the best equipped for two way conversation. Most merchants liked to hear themselves talk anyways, and most knew the gnome by now, having been a familiar sight in the harbor for over a year. He didn't expect much payment aside from the discussion, augmented by the odd bit of exotic (or not) edible, good conversation and the occasional bit of lore that gave him leads or ideas for new contraptions to tinker. Market day was for fun; he made his money building and repairing ships during the other days, and his specialty was making armored ships. Of course, this was an expensive entreprise, so most jobs were much smaller scale plating ships on vulnerable parts. He was also very good at opening and repairing chests, old and new alike, which were quite common on returning adventuring ships. Nic was passing by Gunther's stand and, looking at the dwarf, the woman and the plasmoid in an awkward and rapid succession, spoke excitedly with an abnormally fast pace, looking at the plasmoid: ''[COLOR=rgb(44, 130, 201)]Hello master Gunther; all is well? Oh my who or what is this? Can you talk? Can I touch your skin?[/COLOR]'' The gnome didn't reach a full 4 feet, and his red hair and mustache had multiple braids with odd looking contraptions in them. He also wore armor, which was a bit unusual on the docks, but it seemed to move just as his skin would, so one got used to the sight quickly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
(IC) We be Jammin' (5e PBP)
Top