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Idea a Redemption Mod for Infernal Warmachines in BG: DiA
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<blockquote data-quote="Blue" data-source="post: 8410920" data-attributes="member: 20564"><p>After the first time we used it - and found out what it did - we were so utterly repulsed we never used it again. We downplayed an entire aspect of the adventure because it was too horrific for the players, until the DM just started giving us the regeneration and boosts without soul coins realizing it was a step to far. That we'd made our morale choice, and he descided that he didn't want to penalize our fun for that choice.</p><p></p><p>But this - this is an even better solution. It's the characters taking control of that and turning it. We had no cleric, and I'm not sure if we would have thought of this even if we had, but it is elegant and redemptive of not just the souls in the coins, but those who would feed them into the <s>Infernal</s> Celestial War Machine.</p></blockquote><p></p>
[QUOTE="Blue, post: 8410920, member: 20564"] After the first time we used it - and found out what it did - we were so utterly repulsed we never used it again. We downplayed an entire aspect of the adventure because it was too horrific for the players, until the DM just started giving us the regeneration and boosts without soul coins realizing it was a step to far. That we'd made our morale choice, and he descided that he didn't want to penalize our fun for that choice. But this - this is an even better solution. It's the characters taking control of that and turning it. We had no cleric, and I'm not sure if we would have thought of this even if we had, but it is elegant and redemptive of not just the souls in the coins, but those who would feed them into the [S]Infernal[/S] Celestial War Machine. [/QUOTE]
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Idea a Redemption Mod for Infernal Warmachines in BG: DiA
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