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Idea for DC Based Arcane Casting
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<blockquote data-quote="Greensnakedrex" data-source="post: 5968796" data-attributes="member: 6692368"><p>Herremann, thanks for the tip about DCC RPG. I am surprised that I have not heard of it before. Wish I could preview it before taking the $25 plunge, but I do love sending money to the little guys.</p><p></p><p>I am intrigued by the idea of integrating monster resistances into the DC roll. I tend to prefer mechanics where the outcome is based on what the player rolls, not what I roll- which is what happens with monster saving throws.</p><p></p><p>I am really looking forward to implementing this DC based system. My 8 year son plays an illusionist in my campaign. When cooking up these rules I had him in mind. Vancian casting was stifling him. I was running into situations where he'd come up with brilliant ideas for illusions, they just would not work inside the Vancian Box.</p><p></p><p>This is how I plan on handling his illusionary casting.</p><p></p><p>He is a specialized caster, so he gains +4 to dc checks from his school. (I see no need for a penalty or prohibited school here. I think all wizards should be able specialize for +4 to DCs from their school, or be well rounded and get +2 to casting from all schools.)</p><p></p><p>To cast an illusion that affects any 1 of the senses (sight, smell, touch, taste, hearing), the DC is 13. The area of effect is 10' radius.</p><p></p><p>To affect an additional sense, add 3 to the DC. Add 3 to the DC to increase the effect radius by 5'.</p><p></p><p>I can mental tally this DC on the fly, and PRESTO- jubilant 8 year old boy!</p><p></p><p>For instance-</p><p>His illusionist, Fieor, wants to create an illusion to lure a band of goblins in an ambush. He decides that a roasting pig would do the trick. He attempts to conjure an illusion that affects sight and smell- the image of a roasting pig on a spit and the scent of fyring bacon (irresistable!). I would set the DC at 16 for this illusion. Fieor has +4 INT mod, +4 for casting from his specialzed school, but no base caster bonus because he in only 1st level (flatter math is the way to go). He rolls a 5, adds 8 for his bonus for a total of 13. He decides to drain 3 points from his pool of focus to reach the DC of 16. Success! The goblins are lured into the ambush, giving the party surprise to start off the combat.</p></blockquote><p></p>
[QUOTE="Greensnakedrex, post: 5968796, member: 6692368"] Herremann, thanks for the tip about DCC RPG. I am surprised that I have not heard of it before. Wish I could preview it before taking the $25 plunge, but I do love sending money to the little guys. I am intrigued by the idea of integrating monster resistances into the DC roll. I tend to prefer mechanics where the outcome is based on what the player rolls, not what I roll- which is what happens with monster saving throws. I am really looking forward to implementing this DC based system. My 8 year son plays an illusionist in my campaign. When cooking up these rules I had him in mind. Vancian casting was stifling him. I was running into situations where he'd come up with brilliant ideas for illusions, they just would not work inside the Vancian Box. This is how I plan on handling his illusionary casting. He is a specialized caster, so he gains +4 to dc checks from his school. (I see no need for a penalty or prohibited school here. I think all wizards should be able specialize for +4 to DCs from their school, or be well rounded and get +2 to casting from all schools.) To cast an illusion that affects any 1 of the senses (sight, smell, touch, taste, hearing), the DC is 13. The area of effect is 10' radius. To affect an additional sense, add 3 to the DC. Add 3 to the DC to increase the effect radius by 5'. I can mental tally this DC on the fly, and PRESTO- jubilant 8 year old boy! For instance- His illusionist, Fieor, wants to create an illusion to lure a band of goblins in an ambush. He decides that a roasting pig would do the trick. He attempts to conjure an illusion that affects sight and smell- the image of a roasting pig on a spit and the scent of fyring bacon (irresistable!). I would set the DC at 16 for this illusion. Fieor has +4 INT mod, +4 for casting from his specialzed school, but no base caster bonus because he in only 1st level (flatter math is the way to go). He rolls a 5, adds 8 for his bonus for a total of 13. He decides to drain 3 points from his pool of focus to reach the DC of 16. Success! The goblins are lured into the ambush, giving the party surprise to start off the combat. [/QUOTE]
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