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General Tabletop Discussion
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Idea: Prayer Scrolls; Divine, Arcane and Primal Spell Lists
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<blockquote data-quote="Lackhand" data-source="post: 6082635" data-attributes="member: 36160"><p>Even if we say that the clerics have limited spells known, they needn't have a literal spellbook.</p><p>It may help to have slightly different phraseology.</p><p></p><p>Clerics don't cast "spells", they invoke "miracles".</p><p>A cleric knows the same number of miracles that a wizard would. They learn new miracles ("are invested with new miracles") by being taught them by extraplanar beings or by other clerics.</p><p>They understand how these miracles work, or at least have the shape in their brain that is required to make the miracle go foom -- there's no more contact with this teacher to make the miracle go.</p><p>Each day, they meditate on some number of miracles; they can't prepare all of their miracles, because they'd go mad. Or they lack faith and would become troubled. Or it's a game and just deal with it. But basically, they have to shape themselves into believing the world works the way that miracle demands -- wounds can knit, flame can strike, dead can rise -- despite the evidence to the contrary.</p><p></p><p>Anyway: publishing new spells and getting them into the player's hands is now easy, since they have an acquisition mechanism/limiter.</p></blockquote><p></p>
[QUOTE="Lackhand, post: 6082635, member: 36160"] Even if we say that the clerics have limited spells known, they needn't have a literal spellbook. It may help to have slightly different phraseology. Clerics don't cast "spells", they invoke "miracles". A cleric knows the same number of miracles that a wizard would. They learn new miracles ("are invested with new miracles") by being taught them by extraplanar beings or by other clerics. They understand how these miracles work, or at least have the shape in their brain that is required to make the miracle go foom -- there's no more contact with this teacher to make the miracle go. Each day, they meditate on some number of miracles; they can't prepare all of their miracles, because they'd go mad. Or they lack faith and would become troubled. Or it's a game and just deal with it. But basically, they have to shape themselves into believing the world works the way that miracle demands -- wounds can knit, flame can strike, dead can rise -- despite the evidence to the contrary. Anyway: publishing new spells and getting them into the player's hands is now easy, since they have an acquisition mechanism/limiter. [/QUOTE]
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Idea: Prayer Scrolls; Divine, Arcane and Primal Spell Lists
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