Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Ideas for adventuring in a temple of Good?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="StalkingBlue" data-source="post: 64402" data-attributes="member: 645"><p>Well, are you sure those PCs of yours all all that good? Never done anything to sit heavy on their consciences? All ready for paladin school, through and through? </p><p></p><p>If not, I don't see why they shouldn't run into a few problems with the surviving "good" elements of the temple, which could be inanimate (protective magic, taps) or animate ("guardians", certain undead). </p><p>For example, what if no one but a person with "clean hands" (whatever you want that to mean) can enter some very holy areas in the temple. Old blood stains could start showing up on PCs when they get closer to a certain door / walk beneath a skylight letting in rays of morning sun filtered by the leaves of whatever has overgrown the temple ... </p><p></p><p>If you want, all that can serve simply to keep the PCs on their toes, uncertain whether they are actually "good" enough to move around in that temple - or it could get nastier for some or all of them.</p></blockquote><p></p>
[QUOTE="StalkingBlue, post: 64402, member: 645"] Well, are you sure those PCs of yours all all that good? Never done anything to sit heavy on their consciences? All ready for paladin school, through and through? If not, I don't see why they shouldn't run into a few problems with the surviving "good" elements of the temple, which could be inanimate (protective magic, taps) or animate ("guardians", certain undead). For example, what if no one but a person with "clean hands" (whatever you want that to mean) can enter some very holy areas in the temple. Old blood stains could start showing up on PCs when they get closer to a certain door / walk beneath a skylight letting in rays of morning sun filtered by the leaves of whatever has overgrown the temple ... If you want, all that can serve simply to keep the PCs on their toes, uncertain whether they are actually "good" enough to move around in that temple - or it could get nastier for some or all of them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ideas for adventuring in a temple of Good?
Top