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Ideas for an eberron campaign
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<blockquote data-quote="Arlough" data-source="post: 5659100" data-attributes="member: 79335"><p>As for the race/class your players choose, in Eberron it isn't what you are, it's what you do.</p><p>The flavor of the character doesn't even have to match up with class.</p><p></p><p>For example, the Dragonborn Shaman could be a:</p><ul> <li data-xf-list-type="ul">Paladin - Holy Warrior and Champion of the Spirits of the Tribe</li> <li data-xf-list-type="ul">Cleric or Runepriest - Wise pilgrim of an ancient religion</li> <li data-xf-list-type="ul">Dragon-Blood Sorcerer - Keeper of the Faith of the power of their Draconic Liniage</li> <li data-xf-list-type="ul">Warden - Stalwart defender uses holy powers handed down from the ancestors</li> <li data-xf-list-type="ul">Seeker - I actually don't know much about the seeker except it was supposed to replace the Druid (because he kinda sucked) and one of the builds uses STR as a secondary and WIS as a primary.<br /> <br /> As for Thri-kreen, I don't have my books with me, so I don't know what they have as bonuses, but you could fit something similar into a pirate mold. Capt. Jack Sparrow is a DEX melee Ranger (Martial Power 2) whereas Barbosa is more of a Fighter build, and I think a Warlord would make a great 1st officer.<br /> <br /> As for a campaign, I'd say a Sinbad style or even a Firefly style with a small airship. That way you can play into the pirate theme, and still have the mobility to explore stories that take place just about anywhere on the planet.<br /> <br /> I don't know what kind of loose ends you have hanging out there, but if there are any your current players have taken part in, I would integrate those all into one big resolving event, maybe even having opportunities at the higher levels for their old characters to make cameo appearances. Everybody I know who plays likes crossover events.<br /> <br /> I am unfamiliar with the modules you referenced, so I can't comment on those. And I don't know the experience level, preferred play style, age group, or even which books/classes/abilities you are allowing, so I can't really add more until I know more.<br /> <br /> Best of luck, though.</li> </ul></blockquote><p></p>
[QUOTE="Arlough, post: 5659100, member: 79335"] As for the race/class your players choose, in Eberron it isn't what you are, it's what you do. The flavor of the character doesn't even have to match up with class. For example, the Dragonborn Shaman could be a: [list] [*]Paladin - Holy Warrior and Champion of the Spirits of the Tribe [*]Cleric or Runepriest - Wise pilgrim of an ancient religion [*]Dragon-Blood Sorcerer - Keeper of the Faith of the power of their Draconic Liniage [*]Warden - Stalwart defender uses holy powers handed down from the ancestors [*]Seeker - I actually don't know much about the seeker except it was supposed to replace the Druid (because he kinda sucked) and one of the builds uses STR as a secondary and WIS as a primary. As for Thri-kreen, I don't have my books with me, so I don't know what they have as bonuses, but you could fit something similar into a pirate mold. Capt. Jack Sparrow is a DEX melee Ranger (Martial Power 2) whereas Barbosa is more of a Fighter build, and I think a Warlord would make a great 1st officer. As for a campaign, I'd say a Sinbad style or even a Firefly style with a small airship. That way you can play into the pirate theme, and still have the mobility to explore stories that take place just about anywhere on the planet. I don't know what kind of loose ends you have hanging out there, but if there are any your current players have taken part in, I would integrate those all into one big resolving event, maybe even having opportunities at the higher levels for their old characters to make cameo appearances. Everybody I know who plays likes crossover events. I am unfamiliar with the modules you referenced, so I can't comment on those. And I don't know the experience level, preferred play style, age group, or even which books/classes/abilities you are allowing, so I can't really add more until I know more. Best of luck, though.[/list] [/QUOTE]
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