MarkB
Legend
I didn't want a physical companion. I guess my spirit creature won't have any hit points and stays near my character.
I was thinking that my character has to have the book open to release the spirit so won't be able to attack and has to keep concentration.
If I allow the spirit to roam further it requires penalties to tests?
If you're going to make it just an invisible, invulnerable thing that can't attack, defend, or do anything except float next to you and cast spells on your behalf, it doesn't seem like it's worth having any game-mechanical effects based upon it. You basically play the character as a straight-up spellcaster and say that the spirit is doing it for you.
But there are a number of monsters and effects in D&D that can see and attack spirits and other ethereal beings, so you can't assume it's always going to be invulnerable to everything you go up against.