After the first four levels of play, I've discovered that the players in my Eberron game are of widely differing faiths. No I don't mean that I have a Scientologist on one end of my table and a Mormon on the other. Rather, at level 4 they took it upon themselves to settle on a chosen deity and they've been a mixed hodge podge.
I've got:
Tiefling Barbarian, who follows the Blood of Vol ("My infernal heritage gives me strength!")
Human Cleric, who follows the Traveler ("Mischief and mayhem! Change for change's sake!")
Minotaur Runepriest, who follows the Shadow ("Light must beget the shadow.")
and an Eladrin Paladin, who follows Dol Dorrn ("I seek to perfect my skills in battle.")
The question is, what ideas would you have for trying to pull at these strings. I feel like such a mixed group would cause conflict, but so far they're all agreeable enough to work with one another (and Eberron permits gray areas in so far as the relationship between roleplay personality and chosen deity goes).
Still, I'd like to tug at these. The players agree that conflict is likely, but I have't any ideas where to take that. I don't think this necessarily means party-breaking scenarios - though it could, depending on where it takes the story - but eventually the PCs will realize that they have to take turns making compromises so that other PCs can fulfill their interests. Any suggestions thoughts and ideas.
Anyway... thoughts? ideas?
I've got:
Tiefling Barbarian, who follows the Blood of Vol ("My infernal heritage gives me strength!")
Human Cleric, who follows the Traveler ("Mischief and mayhem! Change for change's sake!")
Minotaur Runepriest, who follows the Shadow ("Light must beget the shadow.")
and an Eladrin Paladin, who follows Dol Dorrn ("I seek to perfect my skills in battle.")
The question is, what ideas would you have for trying to pull at these strings. I feel like such a mixed group would cause conflict, but so far they're all agreeable enough to work with one another (and Eberron permits gray areas in so far as the relationship between roleplay personality and chosen deity goes).
Still, I'd like to tug at these. The players agree that conflict is likely, but I have't any ideas where to take that. I don't think this necessarily means party-breaking scenarios - though it could, depending on where it takes the story - but eventually the PCs will realize that they have to take turns making compromises so that other PCs can fulfill their interests. Any suggestions thoughts and ideas.
Anyway... thoughts? ideas?