Shadowdweller00
Hero
Ideas for traps/curses:
- Forests of entangling and/or carnivorous kelp
- Mysterious whirlpools
- Poisonous or irritating coral
- Areas that cause victims to mistake which direction they travel in (maybe Int:save or move in a random direction)
- Collapsing wrecks
- Wards that warp piercing weapons
- Strong underwater currents
- Explosive (and unstable) cannonballs...or other explosive shells.
- Effects which cause noise...such as the screaming mastheads mentioned previously.
- Dispelling wards...potentially leaving unfortunates without water breathing effects.
- Trinkets that instill some obsession or delusion upon the possessor
If you want to beef up or develop sahuagin a bit:
- Shark allies and/or mounts (giant sharks should be reasonably threatening)
- Give them areas of cover, such as ship hulks, kelp beds, or coral reefs so they can abuse their swimming speed
- Equip them with things like nets or containers of squid ink (effectively causing a fog cloud effect when broken under water)
- Maybe giant or drift nets
- Consider applying sahuagin racial stats to a more threatening NPC type
- Forests of entangling and/or carnivorous kelp
- Mysterious whirlpools
- Poisonous or irritating coral
- Areas that cause victims to mistake which direction they travel in (maybe Int:save or move in a random direction)
- Collapsing wrecks
- Wards that warp piercing weapons
- Strong underwater currents
- Explosive (and unstable) cannonballs...or other explosive shells.
- Effects which cause noise...such as the screaming mastheads mentioned previously.
- Dispelling wards...potentially leaving unfortunates without water breathing effects.
- Trinkets that instill some obsession or delusion upon the possessor
If you want to beef up or develop sahuagin a bit:
- Shark allies and/or mounts (giant sharks should be reasonably threatening)
- Give them areas of cover, such as ship hulks, kelp beds, or coral reefs so they can abuse their swimming speed
- Equip them with things like nets or containers of squid ink (effectively causing a fog cloud effect when broken under water)
- Maybe giant or drift nets
- Consider applying sahuagin racial stats to a more threatening NPC type
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