Nobody said she was reasonable. Clearly, she wasn't operating at the height of human dispassion and clarity of thought. However, pain and loss will make people do some terribly unreasonable things - often far worse than just vilifying a game.
True, and (like Dausuul), I cut her rather more slack due to her being in an obviously traumatised state than I do for the likes of Chick who's in the
business of tearing down people with deliberate falsehoods to push his own agenda.
At the time, tho', the last thing we needed was some rabidly hysterical person screaming to all the world that a game
made her son commit suicide.
Especially since a large number of sheep out there - who don't have her reasons for acting unreasonably - don't have the cognitive ability to work out that an object, book, game, song, idea, philosophy or whatever can't
make someone do anything that they don't already want to do.
You can't reasonably blame the bible for the Crusades or the Inquisition or Jonestown, nor the Quran for suicide bombers, nor Acid Rock for drug use and killings, nor firearms for murder - and with a bit of reasoned thought you'd realise that the people engaged in the action would have found another excuse or means if those things had not been in existence.
Trouble is, there seems to be a distressingly large segment of the population that is incapable of that reasoned thought and are fodder for the likes of connivers like Jim Jones or Jack Chick and hysterical people like Pat Pulling.
And the above logic applies "downstream"- Jim Jones, Jack Chick and others are successful because the sheep want to be told what to believe and want to believe what they're told. Jack Chick's tracts were only effective on those who
wanted to believe there was some dark Satanic Conspiracy whose members could be easily identified by such signs as playing RPGs, listening to certain music, reading certain books etc. Chick's tracts don't
make anyone a bigoted moron any more than D&D makes people "satanic" - the bigoted morons were merely cherry-picking whatever stupid propaganda agreed with their existing views.
The tracts and the ravings sure as Hell didn't prevent us or turn us away (tho' I've occasionally wondered how many rebellious teens were bitterly disappointed because they joined D&D games hoping to become magical servants of satan and thus annoy/"punish" their parents...) and they didn't convince those who are disinclined towards prejudice.