JayDarkson
Explorer
I've had player's try to sneak a few rolls here and there... roll a d20 once and then say it's something else. Or even not roll and tell me they did then giving me the result.
If I catch it, I point it out. And shake my head. If I don't they get away with it. Another player might say something, but I just let it slide and make sure to watch the player roll next time.
It's only got really bad with one group that I had to put a pie tin in the middle of the table and tell everybody they had to roll in it so I could see their rolls and count the number of "pings" of the dice hitting the tin.
I had another player drill small holes in four or five red six-sided dice with white pips then paint the holes white with white-out. The end result? four or five six-siders with all fives and sixes for character creation. The funny thing is he didn't put enough sixes on the dice so when he was rolling his stats he barely got more than 15's or 16's.
On a more amusing note a player in my current group will fail miserably on a spot check and then announce to the whole table "And my cheating roll is..." then roll the die a second time and it more often than not comes up much higher. I never let her use the roll of course but it brings a certain good natured humor to the table of players that don't cheat.
If a player is cheating, it can't be much fun for you or the other players. I personally try to curb it immediately when it comes up. I mean the whole point of rolling dice is to get a random result. Take that out of the game and we're just telling each other how much we've hit for and for how much damage.
If I catch it, I point it out. And shake my head. If I don't they get away with it. Another player might say something, but I just let it slide and make sure to watch the player roll next time.
It's only got really bad with one group that I had to put a pie tin in the middle of the table and tell everybody they had to roll in it so I could see their rolls and count the number of "pings" of the dice hitting the tin.
I had another player drill small holes in four or five red six-sided dice with white pips then paint the holes white with white-out. The end result? four or five six-siders with all fives and sixes for character creation. The funny thing is he didn't put enough sixes on the dice so when he was rolling his stats he barely got more than 15's or 16's.
On a more amusing note a player in my current group will fail miserably on a spot check and then announce to the whole table "And my cheating roll is..." then roll the die a second time and it more often than not comes up much higher. I never let her use the roll of course but it brings a certain good natured humor to the table of players that don't cheat.
If a player is cheating, it can't be much fun for you or the other players. I personally try to curb it immediately when it comes up. I mean the whole point of rolling dice is to get a random result. Take that out of the game and we're just telling each other how much we've hit for and for how much damage.
