Napftor
Explorer
You know how that old saying goes. Could you also say the same when it comes to GM railroading if the players are none the wiser? Sure, blatant railroading like forbiddance to go to town when the GM wants you to go to the dungeon is bad. But how about when that same GM allows the party to go to town and, upon first investigating a particularly strange ring of mushrooms just outside town, suddenly find their characters teleported into the dungeon's first level? No harm, no foul, but is there railroading? It was the PCs choice to investigate the mushroom ring and they are unaware the GM wants them in the dungeon.
Please note that the above scenario has never happened in one of my games and I've only thrown it out as an example.
Please note that the above scenario has never happened in one of my games and I've only thrown it out as an example.