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General Tabletop Discussion
*Dungeons & Dragons
If "Extra Attack" Was A Feat, What Would Its Prerequisites Be?
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<blockquote data-quote="Yaarel" data-source="post: 9289596" data-attributes="member: 58172"><p>I play casters.</p><p></p><p>I feel that casters have too many low-slot fiddly spells when at higher tiers.</p><p></p><p>I would appreciate being able to "upgrade" spell slots, rather than add even more minor ones.</p><p></p><p>The Warlock chassis already does this.</p><p></p><p></p><p>Even better is the LaserLlama Psion that uses the Warlock chassis but converts the Warlock slots into spell points.</p><p></p><p></p><p>For a full caster, this works out to be:</p><p></p><p>spell points = caster level + 1</p><p></p><p>The cost of each spell is its slot level. So a <em>Fireball</em> costs 3 points to cast. Of course, spells have a level prereq, which is caster level /2 round up.</p><p></p><p>These spell points refresh per Short Rest!</p><p></p><p>The Short Rest spell points balance remarkably well. It is even possible to use points for high tier spells (providing the spell descriptions themselves balance better with each other in the same slot).</p><p></p><p></p><p></p><p>A feat-built full caster is using feats to purchase spell points, spells known, and the ability to cast higher slot levels. Spells known is actually cheap. Its the points and the slot level access that are costly.</p><p></p><p></p><p>It is easy to feat-build a character that chooses between martial feats and caster feats.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9289596, member: 58172"] I play casters. I feel that casters have too many low-slot fiddly spells when at higher tiers. I would appreciate being able to "upgrade" spell slots, rather than add even more minor ones. The Warlock chassis already does this. Even better is the LaserLlama Psion that uses the Warlock chassis but converts the Warlock slots into spell points. For a full caster, this works out to be: spell points = caster level + 1 The cost of each spell is its slot level. So a [I]Fireball[/I] costs 3 points to cast. Of course, spells have a level prereq, which is caster level /2 round up. These spell points refresh per Short Rest! The Short Rest spell points balance remarkably well. It is even possible to use points for high tier spells (providing the spell descriptions themselves balance better with each other in the same slot). A feat-built full caster is using feats to purchase spell points, spells known, and the ability to cast higher slot levels. Spells known is actually cheap. Its the points and the slot level access that are costly. It is easy to feat-build a character that chooses between martial feats and caster feats. [/QUOTE]
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Community
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If "Extra Attack" Was A Feat, What Would Its Prerequisites Be?
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