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General Tabletop Discussion
*Dungeons & Dragons
If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?
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<blockquote data-quote="Dragonhelm" data-source="post: 9307669" data-attributes="member: 3867"><p>This is a topic very relevant to Dragonlance.</p><p></p><p>During the Age of Mortals (aka the Fifth Age), the world of Krynn was stolen by Takhisis. Without the power of the other gods, mortals were forced to find new magic in the form of the ambient magic of the world. Sorcery (arcane magic) and mysticism (divine magic) became the replacement magic of the setting. Both forms of magic are innate. You don't have to study spellbooks or pray to a god. You just have it. </p><p></p><p>Where it breaks down thematically is that there's no price to pay for the magic (i.e. fealty to a god or the Test of High Sorcery). Plus, if mortals can have divine magic without the gods, what's the point of the discovery of the gods?</p><p></p><p>With the War of Souls, the old magic returned and co-existed with the new magic. When the <a href="https://www.dmsguild.com/product/28592/Dragonlance-Campaign-Setting-35?affiliate_id=2126" target="_blank">Dragonlance Campaign Setting</a> was being worked on, WotC mandated that the Dragonlance sorcerer be the 3rd edition sorcerer (Thank you, James Wyatt!). A new mystic class was introduced, which was a divine counterpart to the sorcerer with a single, unique domain. Shortly thereafter, WotC introduced the favored soul in <a href="https://www.dmsguild.com/product/28308/Complete-Divine-35?affiliate_id=2126" target="_blank">Complete Divine</a>, which was mechanically superior.</p><p></p><p>Fast forward about 20 years. It's 5th edition now, and the sorcerer has a lot more identity and flavor as an innate caster. WotC has retconned the sorcerer in Dragonlance, saying they can join the rechristened Mages of High Sorcery. So even though they get their magic innately, they still have to pay the price of taking the Test.</p><p></p><p>Which brings us back to the mystic. The cleric currently fills the role of a divine caster who has a single domain. The divine soul sorcerer fills the niche of an innate divine caster. </p><p></p><p>So anyway, that's a look back on the sorcerer and mystic in Dragonlance. One class has a place in 5e and the other I struggle with.</p><p></p><p>Just remember, to gain magic, one must pay a price. Raistlin Majere found that out first-hand.</p></blockquote><p></p>
[QUOTE="Dragonhelm, post: 9307669, member: 3867"] This is a topic very relevant to Dragonlance. During the Age of Mortals (aka the Fifth Age), the world of Krynn was stolen by Takhisis. Without the power of the other gods, mortals were forced to find new magic in the form of the ambient magic of the world. Sorcery (arcane magic) and mysticism (divine magic) became the replacement magic of the setting. Both forms of magic are innate. You don't have to study spellbooks or pray to a god. You just have it. Where it breaks down thematically is that there's no price to pay for the magic (i.e. fealty to a god or the Test of High Sorcery). Plus, if mortals can have divine magic without the gods, what's the point of the discovery of the gods? With the War of Souls, the old magic returned and co-existed with the new magic. When the [URL='https://www.dmsguild.com/product/28592/Dragonlance-Campaign-Setting-35?affiliate_id=2126']Dragonlance Campaign Setting[/URL] was being worked on, WotC mandated that the Dragonlance sorcerer be the 3rd edition sorcerer (Thank you, James Wyatt!). A new mystic class was introduced, which was a divine counterpart to the sorcerer with a single, unique domain. Shortly thereafter, WotC introduced the favored soul in [URL='https://www.dmsguild.com/product/28308/Complete-Divine-35?affiliate_id=2126']Complete Divine[/URL], which was mechanically superior. Fast forward about 20 years. It's 5th edition now, and the sorcerer has a lot more identity and flavor as an innate caster. WotC has retconned the sorcerer in Dragonlance, saying they can join the rechristened Mages of High Sorcery. So even though they get their magic innately, they still have to pay the price of taking the Test. Which brings us back to the mystic. The cleric currently fills the role of a divine caster who has a single domain. The divine soul sorcerer fills the niche of an innate divine caster. So anyway, that's a look back on the sorcerer and mystic in Dragonlance. One class has a place in 5e and the other I struggle with. Just remember, to gain magic, one must pay a price. Raistlin Majere found that out first-hand. [/QUOTE]
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If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?
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